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authorAlyssa Rosenzweig <[email protected]>2020-06-30 16:21:18 -0400
committerMarge Bot <[email protected]>2020-07-07 01:13:39 +0000
commit37204588dab37c16c24178c881e28976291dd50a (patch)
tree9524097a9fb8351f0b4d9ac4425aa328d1f82a26 /src/panfrost/include/panfrost-job.h
parent0b5bc6ed674020f26b695eed0004b74e89c2789c (diff)
panfrost: Identify layer_stride
For MSAA. Signed-off-by: Alyssa Rosenzweig <[email protected]> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5782>
Diffstat (limited to 'src/panfrost/include/panfrost-job.h')
-rw-r--r--src/panfrost/include/panfrost-job.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/panfrost/include/panfrost-job.h b/src/panfrost/include/panfrost-job.h
index f58776a709e..50159c3eb10 100644
--- a/src/panfrost/include/panfrost-job.h
+++ b/src/panfrost/include/panfrost-job.h
@@ -1738,8 +1738,8 @@ struct mali_render_target {
mali_ptr framebuffer;
u32 zero2 : 4;
- u32 framebuffer_stride : 28; // in units of bytes
- u32 zero3;
+ u32 framebuffer_stride : 28; // in units of bytes, row to next
+ u32 layer_stride; /* For multisample rendering */
u32 clear_color_1; // RGBA8888 from glClear, actually used by hardware
u32 clear_color_2; // always equal, but unclear function?