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authorVasily Khoruzhick <[email protected]>2020-02-16 02:25:10 -0800
committerMarge Bot <[email protected]>2020-02-21 07:20:20 +0000
commit8021daeb1fb58415af5d0a779368dc6617af947e (patch)
tree52bf42112795cf87f4e6665405f487170ecf5a61 /src/panfrost/Android.mk
parent7edde3d26bb4119be44a2bdda2c5ca0d2f8adfe9 (diff)
lima: implement PLB PP stream cache
Generating PLB PP stream is expensive. PLB PP stream content depends on damage, and if damage consists of several rects it's impossible to come up with a simple key. Simplify damage to a single bounding box so we have a simple key and cache PLB PP stream. Cache size is limited to 0.1% of system RAM and once limit is reached least recently used entries are dropped. Reviewed-by: Qiang Yu <[email protected]> Signed-off-by: Vasily Khoruzhick <[email protected]> Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3834> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3834>
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