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authorBrian Paul <[email protected]>2009-02-17 16:12:49 -0700
committerBrian Paul <[email protected]>2009-02-17 16:17:13 -0700
commitf59719c6c70d6b2a36d329b4cf02a079444cbca7 (patch)
treef7ce58f5e16d4ba947034900afb7d9d2e49e2581 /src/mesa
parent6eabfc27f19a10dfc2663e99f9560966ba1ff697 (diff)
mesa: turn on reporting of GLSL version 1.20
The new array features, precision/invariant/centroid qualifiers, etc. were done a while back. The glGetString(GL_SHADING_LANGUAGE_VERSION) query returns "1.20" now (for drivers that support it anyway).
Diffstat (limited to 'src/mesa')
-rw-r--r--src/mesa/main/extensions.c4
-rw-r--r--src/mesa/main/getstring.c2
2 files changed, 3 insertions, 3 deletions
diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c
index 1b31e283cd3..9c8bd13e692 100644
--- a/src/mesa/main/extensions.c
+++ b/src/mesa/main/extensions.c
@@ -208,7 +208,7 @@ _mesa_enable_sw_extensions(GLcontext *ctx)
ctx->Extensions.ARB_shading_language_100 = GL_TRUE;
#endif
#if FEATURE_ARB_shading_language_120
- ctx->Extensions.ARB_shading_language_120 = GL_FALSE; /* not quite done */
+ ctx->Extensions.ARB_shading_language_120 = GL_TRUE;
#endif
ctx->Extensions.ARB_shadow = GL_TRUE;
ctx->Extensions.ARB_shadow_ambient = GL_TRUE;
@@ -433,7 +433,7 @@ _mesa_enable_2_1_extensions(GLcontext *ctx)
ctx->Extensions.EXT_texture_sRGB = GL_TRUE;
#endif
#ifdef FEATURE_ARB_shading_language_120
- ctx->Extensions.ARB_shading_language_120 = GL_FALSE; /* not quite done */
+ ctx->Extensions.ARB_shading_language_120 = GL_TRUE;
#endif
}
diff --git a/src/mesa/main/getstring.c b/src/mesa/main/getstring.c
index a9e22d340a3..a42c44686dd 100644
--- a/src/mesa/main/getstring.c
+++ b/src/mesa/main/getstring.c
@@ -93,7 +93,7 @@ compute_version(const GLcontext *ctx)
(ctx->Extensions.EXT_stencil_two_side
|| ctx->Extensions.ATI_separate_stencil));
const GLboolean ver_2_1 = (ver_2_0 &&
- /*ctx->Extensions.ARB_shading_language_120 &&*/
+ ctx->Extensions.ARB_shading_language_120 &&
ctx->Extensions.EXT_pixel_buffer_object &&
ctx->Extensions.EXT_texture_sRGB);
if (ver_2_1)