diff options
author | Patrice Mandin <[email protected]> | 2007-07-07 00:08:35 +0200 |
---|---|---|
committer | Patrice Mandin <[email protected]> | 2007-07-07 00:08:35 +0200 |
commit | f0aa6654e27b279ecb29e9fd19c140cb1ac7946f (patch) | |
tree | ea9caba04ed3c5b3005edd79060002cb66a5e03a /src/mesa | |
parent | 69501d76fc6a45da48bf4c416ac9e15edd44e7a9 (diff) | |
parent | f98bdfca574478837b33c97d131dad4833e3ee12 (diff) |
Merge branch 'master' of git+ssh://[email protected]/git/mesa/mesa
Diffstat (limited to 'src/mesa')
84 files changed, 1370 insertions, 468 deletions
diff --git a/src/mesa/drivers/directfb/idirectfbgl_mesa.c b/src/mesa/drivers/directfb/idirectfbgl_mesa.c index 88ac4bb31d5..694eeb054df 100644 --- a/src/mesa/drivers/directfb/idirectfbgl_mesa.c +++ b/src/mesa/drivers/directfb/idirectfbgl_mesa.c @@ -134,7 +134,6 @@ static bool directfbgl_init_visual ( GLvisual *visual, static bool directfbgl_create_context ( GLcontext *context, GLframebuffer *framebuffer, GLvisual *visual, - DFBSurfacePixelFormat format, IDirectFBGL_data *data ); static void directfbgl_destroy_context( GLcontext *context, GLframebuffer *framebuffer ); @@ -340,8 +339,9 @@ Construct( IDirectFBGL *thiz, IDirectFBSurface *surface ) } /* Create context. */ - if (!directfbgl_create_context( &data->context, &data->framebuffer, - &data->visual, data->format, data )) { + if (!directfbgl_create_context( &data->context, + &data->framebuffer, + &data->visual, data )) { D_ERROR( "DirectFBGL/Mesa: failed to create context.\n" ); IDirectFBGL_Mesa_Destruct( thiz ); return DFB_UNSUPPORTED; @@ -762,11 +762,10 @@ directfbgl_init_visual( GLvisual *visual, } static bool -directfbgl_create_context( GLcontext *context, - GLframebuffer *framebuffer, - GLvisual *visual, - DFBSurfacePixelFormat format, - IDirectFBGL_data *data ) +directfbgl_create_context( GLcontext *context, + GLframebuffer *framebuffer, + GLvisual *visual, + IDirectFBGL_data *data ) { struct dd_function_table functions; @@ -800,7 +799,7 @@ directfbgl_create_context( GLcontext *context, data->render.Delete = dfbDeleteRenderbuffer; data->render.AllocStorage = dfbRenderbufferStorage; - switch (format) { + switch (data->format) { case DSPF_RGB332: data->render.GetRow = get_row_RGB332; data->render.GetValues = get_values_RGB332; @@ -887,6 +886,9 @@ directfbgl_create_context( GLcontext *context, return false; } + data->render.Width = data->width; + data->render.Height = data->height; + _mesa_add_renderbuffer( framebuffer, BUFFER_FRONT_LEFT, &data->render ); _mesa_add_soft_renderbuffers( framebuffer, @@ -908,8 +910,11 @@ static void directfbgl_destroy_context( GLcontext *context, GLframebuffer *framebuffer ) { - _mesa_free_framebuffer_data( framebuffer ); - _mesa_notifyDestroy( context ); + _swsetup_DestroyContext( context ); + _swrast_DestroyContext( context ); + _tnl_DestroyContext( context ); + _vbo_DestroyContext( context ); + //_mesa_free_framebuffer_data( framebuffer ); _mesa_free_context_data( context ); } diff --git a/src/mesa/drivers/dri/i965/intel_blit.c b/src/mesa/drivers/dri/i965/intel_blit.c index 173d1d5b6c2..f88cbb2328d 100644 --- a/src/mesa/drivers/dri/i965/intel_blit.c +++ b/src/mesa/drivers/dri/i965/intel_blit.c @@ -532,12 +532,15 @@ intelEmitImmediateColorExpandBlit(struct intel_context *intel, GLuint dst_offset, GLboolean dst_tiled, GLshort x, GLshort y, - GLshort w, GLshort h) + GLshort w, GLshort h, + GLenum logic_op) { struct xy_setup_blit setup; struct xy_text_immediate_blit text; int dwords = ((src_size + 7) & ~7) / 4; + assert( logic_op - GL_CLEAR >= 0 ); + assert( logic_op - GL_CLEAR < 0x10 ); if (w < 0 || h < 0) return; @@ -561,7 +564,7 @@ intelEmitImmediateColorExpandBlit(struct intel_context *intel, setup.br0.length = (sizeof(setup) / sizeof(int)) - 2; setup.br13.dest_pitch = dst_pitch; - setup.br13.rop = 0xcc; + setup.br13.rop = translate_raster_op(logic_op); setup.br13.color_depth = (cpp == 4) ? BR13_8888 : BR13_565; setup.br13.clipping_enable = 0; setup.br13.mono_source_transparency = 1; diff --git a/src/mesa/drivers/dri/i965/intel_blit.h b/src/mesa/drivers/dri/i965/intel_blit.h index 8b0cc65243c..e361545c8fa 100644 --- a/src/mesa/drivers/dri/i965/intel_blit.h +++ b/src/mesa/drivers/dri/i965/intel_blit.h @@ -72,6 +72,7 @@ intelEmitImmediateColorExpandBlit(struct intel_context *intel, GLuint dst_offset, GLboolean dst_tiled, GLshort dst_x, GLshort dst_y, - GLshort w, GLshort h); + GLshort w, GLshort h, + GLenum logic_op ); #endif diff --git a/src/mesa/drivers/dri/i965/intel_pixel_bitmap.c b/src/mesa/drivers/dri/i965/intel_pixel_bitmap.c index 5841afaa3ef..421fcc5e511 100644 --- a/src/mesa/drivers/dri/i965/intel_pixel_bitmap.c +++ b/src/mesa/drivers/dri/i965/intel_pixel_bitmap.c @@ -260,7 +260,9 @@ do_blit_bitmap( GLcontext *ctx, int h = MIN2(DY, box_h - py); int w = MIN2(DX, box_w - px); GLuint sz = align(align(w,8) * h, 64)/8; - + GLenum logic_op = ctx->Color.ColorLogicOpEnabled ? + ctx->Color.LogicOp : GL_COPY; + assert(sz <= sizeof(stipple)); memset(stipple, 0, sz); @@ -288,7 +290,8 @@ do_blit_bitmap( GLcontext *ctx, dst->tiled, rect.x1 + px, rect.y2 - (py + h), - w, h); + w, h, + logic_op); } } } diff --git a/src/mesa/drivers/dri/r300/Makefile b/src/mesa/drivers/dri/r300/Makefile index c1d223c7600..44248964fdb 100644 --- a/src/mesa/drivers/dri/r300/Makefile +++ b/src/mesa/drivers/dri/r300/Makefile @@ -41,6 +41,7 @@ DRIVER_SOURCES = \ r300_fragprog.c \ r300_shader.c \ r300_emit.c \ + r300_swtcl.c \ $(EGL_SOURCES) C_SOURCES = $(COMMON_SOURCES) $(DRIVER_SOURCES) diff --git a/src/mesa/drivers/dri/r300/r300_cmdbuf.c b/src/mesa/drivers/dri/r300/r300_cmdbuf.c index 7055286ba95..9eca41fa38c 100644 --- a/src/mesa/drivers/dri/r300/r300_cmdbuf.c +++ b/src/mesa/drivers/dri/r300/r300_cmdbuf.c @@ -321,8 +321,12 @@ void r300InitCmdBuf(r300ContextPtr r300) r300->hw.unk221C.cmd[0] = cmdpacket0(R300_VAP_UNKNOWN_221C, 1); ALLOC_STATE(vap_clip, always, 5, 0); r300->hw.vap_clip.cmd[0] = cmdpacket0(R300_VAP_CLIP_X_0, 4); - ALLOC_STATE(unk2288, always, 2, 0); - r300->hw.unk2288.cmd[0] = cmdpacket0(R300_VAP_UNKNOWN_2288, 1); + + if (has_tcl) { + ALLOC_STATE(unk2288, always, 2, 0); + r300->hw.unk2288.cmd[0] = cmdpacket0(R300_VAP_UNKNOWN_2288, 1); + } + ALLOC_STATE(vof, always, R300_VOF_CMDSIZE, 0); r300->hw.vof.cmd[R300_VOF_CMD_0] = cmdpacket0(R300_VAP_OUTPUT_VTX_FMT_0, 2); diff --git a/src/mesa/drivers/dri/r300/r300_context.c b/src/mesa/drivers/dri/r300/r300_context.c index 9ea14ab4c78..14e0f052fd5 100644 --- a/src/mesa/drivers/dri/r300/r300_context.c +++ b/src/mesa/drivers/dri/r300/r300_context.c @@ -63,6 +63,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "r300_ioctl.h" #include "r300_tex.h" #include "r300_emit.h" +#include "r300_swtcl.h" #ifdef USER_BUFFERS #include "r300_mem.h" @@ -317,15 +318,17 @@ GLboolean r300CreateContext(const __GLcontextModes * glVisual, _tnl_allow_vertex_fog(ctx, GL_TRUE); /* currently bogus data */ - ctx->Const.VertexProgram.MaxInstructions = VSF_MAX_FRAGMENT_LENGTH / 4; - ctx->Const.VertexProgram.MaxNativeInstructions = - VSF_MAX_FRAGMENT_LENGTH / 4; - ctx->Const.VertexProgram.MaxNativeAttribs = 16; /* r420 */ - ctx->Const.VertexProgram.MaxTemps = 32; - ctx->Const.VertexProgram.MaxNativeTemps = - /*VSF_MAX_FRAGMENT_TEMPS */ 32; - ctx->Const.VertexProgram.MaxNativeParameters = 256; /* r420 */ - ctx->Const.VertexProgram.MaxNativeAddressRegs = 1; + if (screen->chip_flags & RADEON_CHIPSET_TCL) { + ctx->Const.VertexProgram.MaxInstructions = VSF_MAX_FRAGMENT_LENGTH / 4; + ctx->Const.VertexProgram.MaxNativeInstructions = + VSF_MAX_FRAGMENT_LENGTH / 4; + ctx->Const.VertexProgram.MaxNativeAttribs = 16; /* r420 */ + ctx->Const.VertexProgram.MaxTemps = 32; + ctx->Const.VertexProgram.MaxNativeTemps = + /*VSF_MAX_FRAGMENT_TEMPS */ 32; + ctx->Const.VertexProgram.MaxNativeParameters = 256; /* r420 */ + ctx->Const.VertexProgram.MaxNativeAddressRegs = 1; + } ctx->Const.FragmentProgram.MaxNativeTemps = PFS_NUM_TEMP_REGS; ctx->Const.FragmentProgram.MaxNativeAttribs = 11; /* copy i915... */ @@ -363,6 +366,8 @@ GLboolean r300CreateContext(const __GLcontextModes * glVisual, radeonInitSpanFuncs(ctx); r300InitCmdBuf(r300); r300InitState(r300); + if (!(screen->chip_flags & RADEON_CHIPSET_TCL)) + r300InitSwtcl(ctx); TNL_CONTEXT(ctx)->Driver.RunPipeline = _tnl_run_pipeline; diff --git a/src/mesa/drivers/dri/r300/r300_context.h b/src/mesa/drivers/dri/r300/r300_context.h index afd3dd384b5..6615bc79fb3 100644 --- a/src/mesa/drivers/dri/r300/r300_context.h +++ b/src/mesa/drivers/dri/r300/r300_context.h @@ -587,6 +587,11 @@ struct r300_vertex_shader_state { extern int hw_tcl_on; +#define COLOR_IS_RGBA +#define TAG(x) r300##x +#include "tnl_dd/t_dd_vertex.h" +#undef TAG + //#define CURRENT_VERTEX_SHADER(ctx) (ctx->VertexProgram._Current) #define CURRENT_VERTEX_SHADER(ctx) (R300_CONTEXT(ctx)->selected_vp) @@ -783,7 +788,8 @@ struct r300_state { GLuint *Elts; struct r300_dma_region elt_dma; - DECLARE_RENDERINPUTS(render_inputs_bitset); /* actual render inputs that R300 was configured for. + struct r300_dma_region swtcl_dma; + DECLARE_RENDERINPUTS(render_inputs_bitset); /* actual render inputs that R300 was configured for. They are the same as tnl->render_inputs for fixed pipeline */ struct r300_stencilbuffer_state stencil; @@ -794,6 +800,62 @@ struct r300_state { #define R300_FALLBACK_TCL 1 #define R300_FALLBACK_RAST 2 +/* r300_swtcl.c + */ +struct r300_swtcl_info { + GLuint RenderIndex; + + /** + * Size of a hardware vertex. This is calculated when \c ::vertex_attrs is + * installed in the Mesa state vector. + */ + GLuint vertex_size; + + /** + * Attributes instructing the Mesa TCL pipeline where / how to put vertex + * data in the hardware buffer. + */ + struct tnl_attr_map vertex_attrs[VERT_ATTRIB_MAX]; + + /** + * Number of elements of \c ::vertex_attrs that are actually used. + */ + GLuint vertex_attr_count; + + /** + * Cached pointer to the buffer where Mesa will store vertex data. + */ + GLubyte *verts; + + /* Fallback rasterization functions + */ + // r200_point_func draw_point; + // r200_line_func draw_line; + // r200_tri_func draw_tri; + + GLuint hw_primitive; + GLenum render_primitive; + GLuint numverts; + + /** + * Offset of the 4UB color data within a hardware (swtcl) vertex. + */ + GLuint coloroffset; + + /** + * Offset of the 3UB specular color data within a hardware (swtcl) vertex. + */ + GLuint specoffset; + + /** + * Should Mesa project vertex data or will the hardware do it? + */ + GLboolean needproj; + + struct r300_dma_region indexed_verts; +}; + + /** * \brief R300 context structure. */ @@ -832,6 +894,9 @@ struct r300_context { GLvector4f *temp_attrib[_TNL_ATTRIB_MAX]; GLboolean disable_lowimpact_fallback; + + DECLARE_RENDERINPUTS(tnl_index_bitset); /* index of bits for last tnl_install_attrs */ + struct r300_swtcl_info swtcl; }; struct r300_buffer_object { diff --git a/src/mesa/drivers/dri/r300/r300_emit.c b/src/mesa/drivers/dri/r300/r300_emit.c index 4670c28a02f..229439dfa87 100644 --- a/src/mesa/drivers/dri/r300/r300_emit.c +++ b/src/mesa/drivers/dri/r300/r300_emit.c @@ -217,14 +217,14 @@ static GLuint r300VAPInputRoute0(uint32_t * dst, GLvector4f ** attribptr, dw = R300_INPUT_ROUTE_FLOAT | (inputs[tab[i]] << 8) | (attribptr[tab[i]]->size - 1); dw |= (R300_INPUT_ROUTE_FLOAT | (inputs[tab[i + 1]] << 8) | (attribptr[tab[i + 1]]->size - 1)) << 16; if (i + 2 == nr) { - dw |= (1 << (13 + 16)); + dw |= (R300_VAP_INPUT_ROUTE_END << 16); } dst[i >> 1] = dw; } if (nr & 1) { dw = R300_INPUT_ROUTE_FLOAT | (inputs[tab[nr - 1]] << 8) | (attribptr[tab[nr - 1]]->size - 1); - dw |= 1 << 13; + dw |= R300_VAP_INPUT_ROUTE_END; dst[nr >> 1] = dw; } @@ -239,7 +239,7 @@ static GLuint r300VAPInputRoute1Swizzle(int swizzle[4]) (swizzle[3] << R300_INPUT_ROUTE_W_SHIFT); } -static GLuint r300VAPInputRoute1(uint32_t * dst, int swizzle[][4], GLuint nr) +GLuint r300VAPInputRoute1(uint32_t * dst, int swizzle[][4], GLuint nr) { GLuint i; @@ -255,14 +255,14 @@ static GLuint r300VAPInputRoute1(uint32_t * dst, int swizzle[][4], GLuint nr) return (nr + 1) >> 1; } -static GLuint r300VAPInputCntl0(GLcontext * ctx, GLuint InputsRead) +GLuint r300VAPInputCntl0(GLcontext * ctx, GLuint InputsRead) { /* No idea what this value means. I have seen other values written to * this register... */ return 0x5555; } -static GLuint r300VAPInputCntl1(GLcontext * ctx, GLuint InputsRead) +GLuint r300VAPInputCntl1(GLcontext * ctx, GLuint InputsRead) { r300ContextPtr rmesa = R300_CONTEXT(ctx); GLuint i, vic_1 = 0; @@ -286,7 +286,7 @@ static GLuint r300VAPInputCntl1(GLcontext * ctx, GLuint InputsRead) return vic_1; } -static GLuint r300VAPOutputCntl0(GLcontext * ctx, GLuint OutputsWritten) +GLuint r300VAPOutputCntl0(GLcontext * ctx, GLuint OutputsWritten) { GLuint ret = 0; @@ -315,7 +315,7 @@ static GLuint r300VAPOutputCntl0(GLcontext * ctx, GLuint OutputsWritten) return ret; } -static GLuint r300VAPOutputCntl1(GLcontext * ctx, GLuint OutputsWritten) +GLuint r300VAPOutputCntl1(GLcontext * ctx, GLuint OutputsWritten) { GLuint i, ret = 0; @@ -358,9 +358,11 @@ int r300EmitArrays(GLcontext * ctx) DECLARE_RENDERINPUTS(render_inputs_bitset); RENDERINPUTS_COPY(render_inputs_bitset, tnl->render_inputs_bitset); + vb->AttribPtr[VERT_ATTRIB_POS] = vb->ClipPtr; + assert(RENDERINPUTS_TEST(render_inputs_bitset, _TNL_ATTRIB_POS)); assert(RENDERINPUTS_TEST(render_inputs_bitset, _TNL_ATTRIB_NORMAL) == 0); - assert(RENDERINPUTS_TEST(render_inputs_bitset, _TNL_ATTRIB_COLOR0)); + //assert(RENDERINPUTS_TEST(render_inputs_bitset, _TNL_ATTRIB_COLOR0)); if (RENDERINPUTS_TEST(render_inputs_bitset, _TNL_ATTRIB_POS)) { InputsRead |= 1 << VERT_ATTRIB_POS; @@ -392,20 +394,18 @@ int r300EmitArrays(GLcontext * ctx) } } - if (!(rmesa->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL)) { - /* Fixed, apply to vir0 only */ - memcpy(vir_inputs, inputs, VERT_ATTRIB_MAX * sizeof(int)); - inputs = vir_inputs; - if (InputsRead & VERT_ATTRIB_POS) - inputs[VERT_ATTRIB_POS] = 0; - if (InputsRead & (1 << VERT_ATTRIB_COLOR0)) - inputs[VERT_ATTRIB_COLOR0] = 2; - if (InputsRead & (1 << VERT_ATTRIB_COLOR1)) - inputs[VERT_ATTRIB_COLOR1] = 3; - for (i = VERT_ATTRIB_TEX0; i <= VERT_ATTRIB_TEX7; i++) - if (InputsRead & (1 << i)) - inputs[i] = 6 + (i - VERT_ATTRIB_TEX0); - } + /* Fixed, apply to vir0 only */ + memcpy(vir_inputs, inputs, VERT_ATTRIB_MAX * sizeof(int)); + inputs = vir_inputs; + if (InputsRead & VERT_ATTRIB_POS) + inputs[VERT_ATTRIB_POS] = 0; + if (InputsRead & (1 << VERT_ATTRIB_COLOR0)) + inputs[VERT_ATTRIB_COLOR0] = 2; + if (InputsRead & (1 << VERT_ATTRIB_COLOR1)) + inputs[VERT_ATTRIB_COLOR1] = 3; + for (i = VERT_ATTRIB_TEX0; i <= VERT_ATTRIB_TEX7; i++) + if (InputsRead & (1 << i)) + inputs[i] = 6 + (i - VERT_ATTRIB_TEX0); RENDERINPUTS_COPY(rmesa->state.render_inputs_bitset, render_inputs_bitset); } @@ -532,3 +532,19 @@ void r300ReleaseArrays(GLcontext * ctx) r300ReleaseDmaRegion(rmesa, &rmesa->state.aos[i], __FUNCTION__); } } + +void r300EmitCacheFlush(r300ContextPtr rmesa) +{ + int cmd_reserved = 0; + int cmd_written = 0; + + drm_radeon_cmd_header_t *cmd = NULL; + + reg_start(R300_RB3D_DSTCACHE_CTLSTAT, 0); + e32(R300_RB3D_DSTCACHE_UNKNOWN_0A); + + reg_start(R300_RB3D_ZCACHE_CTLSTAT, 0); + e32(R300_RB3D_ZCACHE_UNKNOWN_03); + + +} diff --git a/src/mesa/drivers/dri/r300/r300_emit.h b/src/mesa/drivers/dri/r300/r300_emit.h index 2f79ee3a23a..a6d69ec5ff8 100644 --- a/src/mesa/drivers/dri/r300/r300_emit.h +++ b/src/mesa/drivers/dri/r300/r300_emit.h @@ -225,5 +225,15 @@ void r300UseArrays(GLcontext * ctx); #endif extern void r300ReleaseArrays(GLcontext * ctx); +extern int r300PrimitiveType(r300ContextPtr rmesa, int prim); +extern int r300NumVerts(r300ContextPtr rmesa, int num_verts, int prim); + +extern void r300EmitCacheFlush(r300ContextPtr rmesa); + +extern GLuint r300VAPInputRoute1(uint32_t * dst, int swizzle[][4], GLuint nr); +extern GLuint r300VAPInputCntl0(GLcontext * ctx, GLuint InputsRead); +extern GLuint r300VAPInputCntl1(GLcontext * ctx, GLuint InputsRead); +extern GLuint r300VAPOutputCntl0(GLcontext * ctx, GLuint OutputsWritten); +extern GLuint r300VAPOutputCntl1(GLcontext * ctx, GLuint OutputsWritten); #endif diff --git a/src/mesa/drivers/dri/r300/r300_ioctl.c b/src/mesa/drivers/dri/r300/r300_ioctl.c index 15c2cf3ad7b..90f5027c9ad 100644 --- a/src/mesa/drivers/dri/r300/r300_ioctl.c +++ b/src/mesa/drivers/dri/r300/r300_ioctl.c @@ -172,11 +172,7 @@ static void r300ClearBuffer(r300ContextPtr r300, int flags, int buffer) cmd2[7].u = r300PackFloat32(ctx->Color.ClearColor[2]); cmd2[8].u = r300PackFloat32(ctx->Color.ClearColor[3]); - reg_start(R300_RB3D_DSTCACHE_CTLSTAT, 0); - e32(R300_RB3D_DSTCACHE_UNKNOWN_0A); - - reg_start(R300_RB3D_ZCACHE_CTLSTAT, 0); - e32(R300_RB3D_ZCACHE_UNKNOWN_03); + r300EmitCacheFlush(rmesa); cp_wait(rmesa, R300_WAIT_3D | R300_WAIT_3D_CLEAN); } @@ -412,19 +408,22 @@ static void r300Clear(GLcontext * ctx, GLbitfield mask) void r300Flush(GLcontext * ctx) { - r300ContextPtr r300 = R300_CONTEXT(ctx); + r300ContextPtr rmesa = R300_CONTEXT(ctx); if (RADEON_DEBUG & DEBUG_IOCTL) fprintf(stderr, "%s\n", __FUNCTION__); - if (r300->cmdbuf.count_used > r300->cmdbuf.count_reemit) - r300FlushCmdBuf(r300, __FUNCTION__); + if (rmesa->dma.flush) + rmesa->dma.flush( rmesa ); + + if (rmesa->cmdbuf.count_used > rmesa->cmdbuf.count_reemit) + r300FlushCmdBuf(rmesa, __FUNCTION__); } #ifdef USER_BUFFERS #include "r300_mem.h" -static void r300RefillCurrentDmaRegion(r300ContextPtr rmesa, int size) +void r300RefillCurrentDmaRegion(r300ContextPtr rmesa, int size) { struct r300_dma_buffer *dmabuf; size = MAX2(size, RADEON_BUFFER_SIZE * 16); @@ -436,9 +435,12 @@ static void r300RefillCurrentDmaRegion(r300ContextPtr rmesa, int size) rmesa->dma.flush(rmesa); } - if (rmesa->dma.current.buf) + if (rmesa->dma.current.buf) { +#ifdef USER_BUFFERS + r300_mem_use(rmesa, rmesa->dma.current.buf->id); +#endif r300ReleaseDmaRegion(rmesa, &rmesa->dma.current, __FUNCTION__); - + } if (rmesa->dma.nr_released_bufs > 4) r300FlushCmdBuf(rmesa, __FUNCTION__); diff --git a/src/mesa/drivers/dri/r300/r300_ioctl.h b/src/mesa/drivers/dri/r300/r300_ioctl.h index 7a19a2cf3f9..e1143fb6c34 100644 --- a/src/mesa/drivers/dri/r300/r300_ioctl.h +++ b/src/mesa/drivers/dri/r300/r300_ioctl.h @@ -56,4 +56,5 @@ extern void r300AllocDmaRegion(r300ContextPtr rmesa, extern void r300InitIoctlFuncs(struct dd_function_table *functions); +extern void r300RefillCurrentDmaRegion(r300ContextPtr rmesa, int size); #endif /* __R300_IOCTL_H__ */ diff --git a/src/mesa/drivers/dri/r300/r300_render.c b/src/mesa/drivers/dri/r300/r300_render.c index 83999307b56..eee1e803a00 100644 --- a/src/mesa/drivers/dri/r300/r300_render.c +++ b/src/mesa/drivers/dri/r300/r300_render.c @@ -79,7 +79,7 @@ extern int future_hw_tcl_on; /** * \brief Convert a OpenGL primitive type into a R300 primitive type. */ -static int r300PrimitiveType(r300ContextPtr rmesa, GLcontext * ctx, int prim) +int r300PrimitiveType(r300ContextPtr rmesa, int prim) { switch (prim & PRIM_MODE_MASK) { case GL_POINTS: @@ -119,7 +119,7 @@ static int r300PrimitiveType(r300ContextPtr rmesa, GLcontext * ctx, int prim) } } -static int r300NumVerts(r300ContextPtr rmesa, int num_verts, int prim) +int r300NumVerts(r300ContextPtr rmesa, int num_verts, int prim) { int verts_off = 0; @@ -261,7 +261,7 @@ static void r300RunRenderPrimitive(r300ContextPtr rmesa, GLcontext * ctx, TNLcontext *tnl = TNL_CONTEXT(ctx); struct vertex_buffer *vb = &tnl->vb; - type = r300PrimitiveType(rmesa, ctx, prim); + type = r300PrimitiveType(rmesa, prim); num_verts = r300NumVerts(rmesa, end - start, prim); if (type < 0 || num_verts <= 0) @@ -287,29 +287,20 @@ static GLboolean r300RunRender(GLcontext * ctx, { r300ContextPtr rmesa = R300_CONTEXT(ctx); int i; - int cmd_reserved = 0; - int cmd_written = 0; - drm_radeon_cmd_header_t *cmd = NULL; TNLcontext *tnl = TNL_CONTEXT(ctx); struct vertex_buffer *vb = &tnl->vb; + if (RADEON_DEBUG & DEBUG_PRIMS) fprintf(stderr, "%s\n", __FUNCTION__); - if (hw_tcl_on == GL_FALSE) - vb->AttribPtr[VERT_ATTRIB_POS] = vb->ClipPtr; r300UpdateShaders(rmesa); if (r300EmitArrays(ctx)) return GL_TRUE; r300UpdateShaderStates(rmesa); - reg_start(R300_RB3D_DSTCACHE_CTLSTAT, 0); - e32(R300_RB3D_DSTCACHE_UNKNOWN_0A); - - reg_start(R300_RB3D_ZCACHE_CTLSTAT, 0); - e32(R300_RB3D_ZCACHE_UNKNOWN_03); - + r300EmitCacheFlush(rmesa); r300EmitState(rmesa); for (i = 0; i < vb->PrimitiveCount; i++) { @@ -319,11 +310,7 @@ static GLboolean r300RunRender(GLcontext * ctx, r300RunRenderPrimitive(rmesa, ctx, start, end, prim); } - reg_start(R300_RB3D_DSTCACHE_CTLSTAT, 0); - e32(R300_RB3D_DSTCACHE_UNKNOWN_0A); - - reg_start(R300_RB3D_ZCACHE_CTLSTAT, 0); - e32(R300_RB3D_ZCACHE_UNKNOWN_03); + r300EmitCacheFlush(rmesa); #ifdef USER_BUFFERS r300UseArrays(ctx); @@ -384,12 +371,17 @@ static int r300Fallback(GLcontext * ctx) static GLboolean r300RunNonTCLRender(GLcontext * ctx, struct tnl_pipeline_stage *stage) { + r300ContextPtr rmesa = R300_CONTEXT(ctx); + if (RADEON_DEBUG & DEBUG_PRIMS) fprintf(stderr, "%s\n", __FUNCTION__); if (r300Fallback(ctx) >= R300_FALLBACK_RAST) return GL_TRUE; + if (!(rmesa->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL)) + return GL_TRUE; + return r300RunRender(ctx, stage); } diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c index 310102fcc51..b5cf21d644a 100644 --- a/src/mesa/drivers/dri/r300/r300_state.c +++ b/src/mesa/drivers/dri/r300/r300_state.c @@ -1782,13 +1782,15 @@ static void r300ResetHwState(r300ContextPtr r300) r300->hw.vap_clip.cmd[4] = r300PackFloat32(1.0); /* Y */ /* XXX: Other families? */ - switch (r300->radeon.radeonScreen->chip_family) { - case CHIP_FAMILY_R300: - r300->hw.unk2288.cmd[1] = R300_2288_R300; - break; - default: - r300->hw.unk2288.cmd[1] = R300_2288_RV350; - break; + if (has_tcl) { + switch (r300->radeon.radeonScreen->chip_family) { + case CHIP_FAMILY_R300: + r300->hw.unk2288.cmd[1] = R300_2288_R300; + break; + default: + r300->hw.unk2288.cmd[1] = R300_2288_RV350; + break; + } } r300->hw.gb_enable.cmd[1] = R300_GB_POINT_STUFF_ENABLE diff --git a/src/mesa/drivers/dri/r300/r300_state.h b/src/mesa/drivers/dri/r300/r300_state.h index 21a49b7f361..365f7ecd0c6 100644 --- a/src/mesa/drivers/dri/r300/r300_state.h +++ b/src/mesa/drivers/dri/r300/r300_state.h @@ -37,8 +37,15 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "r300_context.h" +#define R300_NEWPRIM( rmesa ) \ + do { \ + if ( rmesa->dma.flush ) \ + rmesa->dma.flush( rmesa ); \ + } while (0) + #define R300_STATECHANGE(r300, atom) \ do { \ + R300_NEWPRIM(r300); \ r300->hw.atom.dirty = GL_TRUE; \ r300->hw.is_dirty = GL_TRUE; \ } while(0) diff --git a/src/mesa/drivers/dri/r300/r300_swtcl.c b/src/mesa/drivers/dri/r300/r300_swtcl.c new file mode 100644 index 00000000000..c949f33bf33 --- /dev/null +++ b/src/mesa/drivers/dri/r300/r300_swtcl.c @@ -0,0 +1,711 @@ +/************************************************************************** + +Copyright (C) 2007 Dave Airlie + +All Rights Reserved. + +Permission is hereby granted, free of charge, to any person obtaining a +copy of this software and associated documentation files (the "Software"), +to deal in the Software without restriction, including without limitation +on the rights to use, copy, modify, merge, publish, distribute, sub +license, and/or sell copies of the Software, and to permit persons to whom +the Software is furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice (including the next +paragraph) shall be included in all copies or substantial portions of the +Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL +THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, +DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR +OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE +USE OR OTHER DEALINGS IN THE SOFTWARE. + +**************************************************************************/ + +/* + * Authors: + * Dave Airlie <[email protected]> + */ + +/* derived from r200 swtcl path */ + + + +#include "glheader.h" +#include "mtypes.h" +#include "colormac.h" +#include "enums.h" +#include "image.h" +#include "imports.h" +#include "macros.h" + +#include "swrast/s_context.h" +#include "swrast/s_fog.h" +#include "swrast_setup/swrast_setup.h" +#include "math/m_translate.h" +#include "tnl/tnl.h" +#include "tnl/t_context.h" +#include "tnl/t_pipeline.h" + +#include "r300_context.h" +#include "r300_swtcl.h" +#include "r300_state.h" +#include "r300_ioctl.h" +#include "r300_emit.h" +#include "r300_mem.h" + +static void flush_last_swtcl_prim( r300ContextPtr rmesa ); + + +void r300EmitVertexAOS(r300ContextPtr rmesa, GLuint vertex_size, GLuint offset); +void r300EmitVbufPrim(r300ContextPtr rmesa, GLuint primitive, GLuint vertex_nr); +#define EMIT_ATTR( ATTR, STYLE ) \ +do { \ + rmesa->swtcl.vertex_attrs[rmesa->swtcl.vertex_attr_count].attrib = (ATTR); \ + rmesa->swtcl.vertex_attrs[rmesa->swtcl.vertex_attr_count].format = (STYLE); \ + rmesa->swtcl.vertex_attr_count++; \ +} while (0) + +#define EMIT_PAD( N ) \ +do { \ + rmesa->swtcl.vertex_attrs[rmesa->swtcl.vertex_attr_count].attrib = 0; \ + rmesa->swtcl.vertex_attrs[rmesa->swtcl.vertex_attr_count].format = EMIT_PAD; \ + rmesa->swtcl.vertex_attrs[rmesa->swtcl.vertex_attr_count].offset = (N); \ + rmesa->swtcl.vertex_attr_count++; \ +} while (0) + +/* this differs from the VIR0 in emit.c - TODO merge them using another option */ +static GLuint r300VAPInputRoute0(uint32_t * dst, GLvector4f ** attribptr, + int *inputs, GLint * tab, GLuint nr) +{ + GLuint i, dw; + + /* type, inputs, stop bit, size */ + for (i = 0; i + 1 < nr; i += 2) { + dw = (inputs[tab[i]] << 8) | 0x3; + dw |= ((inputs[tab[i + 1]] << 8) | 0x3) << 16; + if (i + 2 == nr) { + dw |= (R300_VAP_INPUT_ROUTE_END << 16); + } + dst[i >> 1] = dw; + } + + if (nr & 1) { + dw = (inputs[tab[nr - 1]] << 8) | 0x3; + dw |= R300_VAP_INPUT_ROUTE_END; + dst[nr >> 1] = dw; + } + + return (nr + 1) >> 1; +} + +static void r300SetVertexFormat( GLcontext *ctx ) +{ + r300ContextPtr rmesa = R300_CONTEXT( ctx ); + TNLcontext *tnl = TNL_CONTEXT(ctx); + struct vertex_buffer *VB = &tnl->vb; + DECLARE_RENDERINPUTS(index_bitset); + GLuint InputsRead = 0, OutputsWritten = 0; + int vap_fmt_0 = 0; + int vap_vte_cntl = 0; + int offset = 0; + int vte = 0; + GLint inputs[VERT_ATTRIB_MAX]; + GLint tab[VERT_ATTRIB_MAX]; + int swizzle[VERT_ATTRIB_MAX][4]; + GLuint i, nr; + + DECLARE_RENDERINPUTS(render_inputs_bitset); + RENDERINPUTS_COPY(render_inputs_bitset, tnl->render_inputs_bitset); + RENDERINPUTS_COPY( index_bitset, tnl->render_inputs_bitset ); + RENDERINPUTS_COPY(rmesa->state.render_inputs_bitset, render_inputs_bitset); + + /* Important: + */ + if ( VB->NdcPtr != NULL ) { + VB->AttribPtr[VERT_ATTRIB_POS] = VB->NdcPtr; + } + else { + VB->AttribPtr[VERT_ATTRIB_POS] = VB->ClipPtr; + } + + assert( VB->AttribPtr[VERT_ATTRIB_POS] != NULL ); + rmesa->swtcl.vertex_attr_count = 0; + + /* EMIT_ATTR's must be in order as they tell t_vertex.c how to + * build up a hardware vertex. + */ + if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_POS)) { + vap_vte_cntl |= R300_VTX_W0_FMT; + InputsRead |= 1 << VERT_ATTRIB_POS; + OutputsWritten |= 1 << VERT_RESULT_HPOS; + EMIT_ATTR( _TNL_ATTRIB_POS, EMIT_4F ); + } else + EMIT_PAD(4 * sizeof(float)); + + offset = 4; + + if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_POINTSIZE )) { + EMIT_ATTR( _TNL_ATTRIB_POINTSIZE, EMIT_1F ); + vap_fmt_0 |= R300_VAP_OUTPUT_VTX_FMT_0__PT_SIZE_PRESENT; + offset += 1; + } + + if (RENDERINPUTS_TEST(index_bitset, _TNL_ATTRIB_COLOR0)) { + rmesa->swtcl.coloroffset = offset; + InputsRead |= 1 << VERT_ATTRIB_COLOR0; + OutputsWritten |= 1 << VERT_RESULT_COL0; + EMIT_ATTR( _TNL_ATTRIB_COLOR0, EMIT_4F ); + } + + offset += 4; + + rmesa->swtcl.specoffset = 0; + if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_COLOR1 )) { + rmesa->swtcl.specoffset = offset; + EMIT_ATTR( _TNL_ATTRIB_COLOR1, EMIT_4F ); + InputsRead |= 1 << VERT_ATTRIB_COLOR1; + OutputsWritten |= 1 << VERT_RESULT_COL1; + } + + if (RENDERINPUTS_TEST_RANGE( index_bitset, _TNL_FIRST_TEX, _TNL_LAST_TEX )) { + int i; + + for (i = 0; i < ctx->Const.MaxTextureUnits; i++) { + if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX(i) )) { + InputsRead |= 1 << (VERT_ATTRIB_TEX0 + i); + OutputsWritten |= 1 << (VERT_RESULT_TEX0 + i); + EMIT_ATTR( _TNL_ATTRIB_TEX0+i, EMIT_4F ); + } + } + } + + for (i = 0, nr = 0; i < VERT_ATTRIB_MAX; i++) { + if (InputsRead & (1 << i)) { + inputs[i] = nr++; + } else { + inputs[i] = -1; + } + } + + /* Fixed, apply to vir0 only */ + if (InputsRead & (1 << VERT_ATTRIB_POS)) + inputs[VERT_ATTRIB_POS] = 0; + if (InputsRead & (1 << VERT_ATTRIB_COLOR0)) + inputs[VERT_ATTRIB_COLOR0] = 2; + if (InputsRead & (1 << VERT_ATTRIB_COLOR1)) + inputs[VERT_ATTRIB_COLOR1] = 3; + for (i = VERT_ATTRIB_TEX0; i <= VERT_ATTRIB_TEX7; i++) + if (InputsRead & (1 << i)) + inputs[i] = 6 + (i - VERT_ATTRIB_TEX0); + + for (i = 0, nr = 0; i < VERT_ATTRIB_MAX; i++) { + if (InputsRead & (1 << i)) { + tab[nr++] = i; + } + } + + for (i = 0; i < nr; i++) { + int ci; + + swizzle[i][0] = SWIZZLE_ZERO; + swizzle[i][1] = SWIZZLE_ZERO; + swizzle[i][2] = SWIZZLE_ZERO; + swizzle[i][3] = SWIZZLE_ONE; + + for (ci = 0; ci < VB->AttribPtr[tab[i]]->size; ci++) { + swizzle[i][ci] = ci; + } + } + + R300_NEWPRIM(rmesa); + R300_STATECHANGE(rmesa, vir[0]); + ((drm_r300_cmd_header_t *) rmesa->hw.vir[0].cmd)->packet0.count = + r300VAPInputRoute0(&rmesa->hw.vir[0].cmd[R300_VIR_CNTL_0], + VB->AttribPtr, inputs, tab, nr); + R300_STATECHANGE(rmesa, vir[1]); + ((drm_r300_cmd_header_t *) rmesa->hw.vir[1].cmd)->packet0.count = + r300VAPInputRoute1(&rmesa->hw.vir[1].cmd[R300_VIR_CNTL_0], swizzle, + nr); + + R300_STATECHANGE(rmesa, vic); + rmesa->hw.vic.cmd[R300_VIC_CNTL_0] = r300VAPInputCntl0(ctx, InputsRead); + rmesa->hw.vic.cmd[R300_VIC_CNTL_1] = r300VAPInputCntl1(ctx, InputsRead); + + R300_STATECHANGE(rmesa, vof); + rmesa->hw.vof.cmd[R300_VOF_CNTL_0] = r300VAPOutputCntl0(ctx, OutputsWritten); + rmesa->hw.vof.cmd[R300_VOF_CNTL_1] = r300VAPOutputCntl1(ctx, OutputsWritten); + + rmesa->swtcl.vertex_size = + _tnl_install_attrs( ctx, + rmesa->swtcl.vertex_attrs, + rmesa->swtcl.vertex_attr_count, + NULL, 0 ); + + rmesa->swtcl.vertex_size /= 4; + + RENDERINPUTS_COPY( rmesa->tnl_index_bitset, index_bitset ); + + vte = rmesa->hw.vte.cmd[1]; + R300_STATECHANGE(rmesa, vte); + rmesa->hw.vte.cmd[1] = vte; + rmesa->hw.vte.cmd[2] = rmesa->swtcl.vertex_size; +} + + +/* Flush vertices in the current dma region. + */ +static void flush_last_swtcl_prim( r300ContextPtr rmesa ) +{ + if (RADEON_DEBUG & DEBUG_IOCTL) + fprintf(stderr, "%s\n", __FUNCTION__); + + rmesa->dma.flush = NULL; + + if (rmesa->dma.current.buf) { + struct r300_dma_region *current = &rmesa->dma.current; + GLuint current_offset = GET_START(current); + + assert (current->start + + rmesa->swtcl.numverts * rmesa->swtcl.vertex_size * 4 == + current->ptr); + + if (rmesa->dma.current.start != rmesa->dma.current.ptr) { + + r300EnsureCmdBufSpace( rmesa, rmesa->hw.max_state_size + (12*sizeof(int)), __FUNCTION__); + + r300EmitState(rmesa); + + r300EmitVertexAOS( rmesa, + rmesa->swtcl.vertex_size, + current_offset); + + r300EmitVbufPrim( rmesa, + rmesa->swtcl.hw_primitive, + rmesa->swtcl.numverts); + + r300EmitCacheFlush(rmesa); + } + + rmesa->swtcl.numverts = 0; + current->start = current->ptr; + } +} + +/* Alloc space in the current dma region. + */ +static void * +r300AllocDmaLowVerts( r300ContextPtr rmesa, int nverts, int vsize ) +{ + GLuint bytes = vsize * nverts; + + if ( rmesa->dma.current.ptr + bytes > rmesa->dma.current.end ) + r300RefillCurrentDmaRegion( rmesa, bytes); + + if (!rmesa->dma.flush) { + rmesa->radeon.glCtx->Driver.NeedFlush |= FLUSH_STORED_VERTICES; + rmesa->dma.flush = flush_last_swtcl_prim; + } + + ASSERT( vsize == rmesa->swtcl.vertex_size * 4 ); + ASSERT( rmesa->dma.flush == flush_last_swtcl_prim ); + ASSERT( rmesa->dma.current.start + + rmesa->swtcl.numverts * rmesa->swtcl.vertex_size * 4 == + rmesa->dma.current.ptr ); + + { + GLubyte *head = (GLubyte *) (rmesa->dma.current.address + rmesa->dma.current.ptr); + rmesa->dma.current.ptr += bytes; + rmesa->swtcl.numverts += nverts; + return head; + } +} + +static GLuint reduced_prim[] = { + GL_POINTS, + GL_LINES, + GL_LINES, + GL_LINES, + GL_TRIANGLES, + GL_TRIANGLES, + GL_TRIANGLES, + GL_TRIANGLES, + GL_TRIANGLES, + GL_TRIANGLES, +}; + +static void r300RasterPrimitive( GLcontext *ctx, GLuint prim ); +static void r300RenderPrimitive( GLcontext *ctx, GLenum prim ); +//static void r300ResetLineStipple( GLcontext *ctx ); + +/*********************************************************************** + * Emit primitives as inline vertices * + ***********************************************************************/ + + +#define HAVE_POINTS 1 +#define HAVE_LINES 1 +#define HAVE_LINE_STRIPS 1 +#define HAVE_TRIANGLES 1 +#define HAVE_TRI_STRIPS 1 +#define HAVE_TRI_STRIP_1 0 +#define HAVE_TRI_FANS 1 +#define HAVE_QUADS 0 +#define HAVE_QUAD_STRIPS 0 +#define HAVE_POLYGONS 1 +#define HAVE_ELTS 1 + +#undef LOCAL_VARS +#undef ALLOC_VERTS +#define CTX_ARG r300ContextPtr rmesa +#define GET_VERTEX_DWORDS() rmesa->swtcl.vertex_size +#define ALLOC_VERTS( n, size ) r300AllocDmaLowVerts( rmesa, n, size * 4 ) +#define LOCAL_VARS \ + r300ContextPtr rmesa = R300_CONTEXT(ctx); \ + const char *r300verts = (char *)rmesa->swtcl.verts; +#define VERT(x) (r300Vertex *)(r300verts + ((x) * vertsize * sizeof(int))) +#define VERTEX r300Vertex +#define DO_DEBUG_VERTS (1 && (RADEON_DEBUG & DEBUG_VERTS)) +#define PRINT_VERTEX(x) +#undef TAG +#define TAG(x) r300_##x +#include "tnl_dd/t_dd_triemit.h" + + + +/*********************************************************************** + * Macros for t_dd_tritmp.h to draw basic primitives * + ***********************************************************************/ + +#define QUAD( a, b, c, d ) r300_quad( rmesa, a, b, c, d ) +#define TRI( a, b, c ) r300_triangle( rmesa, a, b, c ) +#define LINE( a, b ) r300_line( rmesa, a, b ) +#define POINT( a ) r300_point( rmesa, a ) + +/*********************************************************************** + * Build render functions from dd templates * + ***********************************************************************/ + +#define R300_TWOSIDE_BIT 0x01 +#define R300_UNFILLED_BIT 0x02 +#define R300_MAX_TRIFUNC 0x04 + +static struct { + tnl_points_func points; + tnl_line_func line; + tnl_triangle_func triangle; + tnl_quad_func quad; +} rast_tab[R300_MAX_TRIFUNC]; + +#define DO_FALLBACK 0 +#define DO_UNFILLED (IND & R300_UNFILLED_BIT) +#define DO_TWOSIDE (IND & R300_TWOSIDE_BIT) +#define DO_FLAT 0 +#define DO_OFFSET 0 +#define DO_TRI 1 +#define DO_QUAD 1 +#define DO_LINE 1 +#define DO_POINTS 1 +#define DO_FULL_QUAD 1 + +#define HAVE_RGBA 1 +#define HAVE_SPEC 1 +#define HAVE_BACK_COLORS 0 +#define HAVE_HW_FLATSHADE 1 +#define TAB rast_tab + +#define DEPTH_SCALE 1.0 +#define UNFILLED_TRI unfilled_tri +#define UNFILLED_QUAD unfilled_quad +#define VERT_X(_v) _v->v.x +#define VERT_Y(_v) _v->v.y +#define VERT_Z(_v) _v->v.z +#define AREA_IS_CCW( a ) (a < 0) +#define GET_VERTEX(e) (rmesa->swtcl.verts + (e*rmesa->swtcl.vertex_size*sizeof(int))) + +/* Only used to pull back colors into vertices (ie, we know color is + * floating point). + */ +#define R300_COLOR( dst, src ) \ +do { \ + UNCLAMPED_FLOAT_TO_UBYTE((dst)[0], (src)[2]); \ + UNCLAMPED_FLOAT_TO_UBYTE((dst)[1], (src)[1]); \ + UNCLAMPED_FLOAT_TO_UBYTE((dst)[2], (src)[0]); \ + UNCLAMPED_FLOAT_TO_UBYTE((dst)[3], (src)[3]); \ +} while (0) + +#define VERT_SET_RGBA( v, c ) if (coloroffset) R300_COLOR( v->ub4[coloroffset], c ) +#define VERT_COPY_RGBA( v0, v1 ) if (coloroffset) v0->ui[coloroffset] = v1->ui[coloroffset] +#define VERT_SAVE_RGBA( idx ) if (coloroffset) color[idx] = v[idx]->ui[coloroffset] +#define VERT_RESTORE_RGBA( idx ) if (coloroffset) v[idx]->ui[coloroffset] = color[idx] + +#define R300_SPEC( dst, src ) \ +do { \ + UNCLAMPED_FLOAT_TO_UBYTE((dst)[0], (src)[2]); \ + UNCLAMPED_FLOAT_TO_UBYTE((dst)[1], (src)[1]); \ + UNCLAMPED_FLOAT_TO_UBYTE((dst)[2], (src)[0]); \ +} while (0) + +#define VERT_SET_SPEC( v, c ) if (specoffset) R300_SPEC( v->ub4[specoffset], c ) +#define VERT_COPY_SPEC( v0, v1 ) if (specoffset) COPY_3V(v0->ub4[specoffset], v1->ub4[specoffset]) +#define VERT_SAVE_SPEC( idx ) if (specoffset) spec[idx] = v[idx]->ui[specoffset] +#define VERT_RESTORE_SPEC( idx ) if (specoffset) v[idx]->ui[specoffset] = spec[idx] + +#undef LOCAL_VARS +#undef TAG +#undef INIT + +#define LOCAL_VARS(n) \ + r300ContextPtr rmesa = R300_CONTEXT(ctx); \ + GLuint color[n], spec[n]; \ + GLuint coloroffset = rmesa->swtcl.coloroffset; \ + GLuint specoffset = rmesa->swtcl.specoffset; \ + (void) color; (void) spec; (void) coloroffset; (void) specoffset; + +/*********************************************************************** + * Helpers for rendering unfilled primitives * + ***********************************************************************/ + +#define RASTERIZE(x) r300RasterPrimitive( ctx, reduced_prim[x] ) +#define RENDER_PRIMITIVE rmesa->swtcl.render_primitive +#undef TAG +#define TAG(x) x +#include "tnl_dd/t_dd_unfilled.h" +#undef IND + + +/*********************************************************************** + * Generate GL render functions * + ***********************************************************************/ + + +#define IND (0) +#define TAG(x) x +#include "tnl_dd/t_dd_tritmp.h" + +#define IND (R300_TWOSIDE_BIT) +#define TAG(x) x##_twoside +#include "tnl_dd/t_dd_tritmp.h" + +#define IND (R300_UNFILLED_BIT) +#define TAG(x) x##_unfilled +#include "tnl_dd/t_dd_tritmp.h" + +#define IND (R300_TWOSIDE_BIT|R300_UNFILLED_BIT) +#define TAG(x) x##_twoside_unfilled +#include "tnl_dd/t_dd_tritmp.h" + + + +static void init_rast_tab( void ) +{ + init(); + init_twoside(); + init_unfilled(); + init_twoside_unfilled(); +} + +/**********************************************************************/ +/* Render unclipped begin/end objects */ +/**********************************************************************/ + +#define RENDER_POINTS( start, count ) \ + for ( ; start < count ; start++) \ + r300_point( rmesa, VERT(start) ) +#define RENDER_LINE( v0, v1 ) \ + r300_line( rmesa, VERT(v0), VERT(v1) ) +#define RENDER_TRI( v0, v1, v2 ) \ + r300_triangle( rmesa, VERT(v0), VERT(v1), VERT(v2) ) +#define RENDER_QUAD( v0, v1, v2, v3 ) \ + r300_quad( rmesa, VERT(v0), VERT(v1), VERT(v2), VERT(v3) ) +#define INIT(x) do { \ + r300RenderPrimitive( ctx, x ); \ +} while (0) +#undef LOCAL_VARS +#define LOCAL_VARS \ + r300ContextPtr rmesa = R300_CONTEXT(ctx); \ + const GLuint vertsize = rmesa->swtcl.vertex_size; \ + const char *r300verts = (char *)rmesa->swtcl.verts; \ + const GLuint * const elt = TNL_CONTEXT(ctx)->vb.Elts; \ + const GLboolean stipple = ctx->Line.StippleFlag; \ + (void) elt; (void) stipple; +#define RESET_STIPPLE //if ( stipple ) r200ResetLineStipple( ctx ); +#define RESET_OCCLUSION +#define PRESERVE_VB_DEFS +#define ELT(x) (x) +#define TAG(x) r300_##x##_verts +#include "tnl/t_vb_rendertmp.h" +#undef ELT +#undef TAG +#define TAG(x) r300_##x##_elts +#define ELT(x) elt[x] +#include "tnl/t_vb_rendertmp.h" + + + + +/**********************************************************************/ +/* Choose render functions */ +/**********************************************************************/ +static void r300ChooseRenderState( GLcontext *ctx ) +{ + TNLcontext *tnl = TNL_CONTEXT(ctx); + r300ContextPtr rmesa = R300_CONTEXT(ctx); + GLuint index = 0; + GLuint flags = ctx->_TriangleCaps; + + if (flags & DD_TRI_LIGHT_TWOSIDE) index |= R300_TWOSIDE_BIT; + if (flags & DD_TRI_UNFILLED) index |= R300_UNFILLED_BIT; + + if (index != rmesa->swtcl.RenderIndex) { + tnl->Driver.Render.Points = rast_tab[index].points; + tnl->Driver.Render.Line = rast_tab[index].line; + tnl->Driver.Render.ClippedLine = rast_tab[index].line; + tnl->Driver.Render.Triangle = rast_tab[index].triangle; + tnl->Driver.Render.Quad = rast_tab[index].quad; + + if (index == 0) { + tnl->Driver.Render.PrimTabVerts = r300_render_tab_verts; + tnl->Driver.Render.PrimTabElts = r300_render_tab_elts; + tnl->Driver.Render.ClippedPolygon = r300_fast_clipped_poly; + } else { + tnl->Driver.Render.PrimTabVerts = _tnl_render_tab_verts; + tnl->Driver.Render.PrimTabElts = _tnl_render_tab_elts; + tnl->Driver.Render.ClippedPolygon = _tnl_RenderClippedPolygon; + } + + rmesa->swtcl.RenderIndex = index; + } +} + + +static void r300RenderStart(GLcontext *ctx) +{ + r300ContextPtr rmesa = R300_CONTEXT( ctx ); + // fprintf(stderr, "%s\n", __FUNCTION__); + + r300ChooseRenderState(ctx); + r300SetVertexFormat(ctx); + + r300UpdateShaderStates(rmesa); + + r300EmitCacheFlush(rmesa); + + if (rmesa->dma.flush != 0 && + rmesa->dma.flush != flush_last_swtcl_prim) + rmesa->dma.flush( rmesa ); + +} + +static void r300RenderFinish(GLcontext *ctx) +{ +} + +static void r300RasterPrimitive( GLcontext *ctx, GLuint hwprim ) +{ + r300ContextPtr rmesa = R300_CONTEXT(ctx); + + if (rmesa->swtcl.hw_primitive != hwprim) { + R300_NEWPRIM( rmesa ); + rmesa->swtcl.hw_primitive = hwprim; + } +} + +static void r300RenderPrimitive(GLcontext *ctx, GLenum prim) +{ + + r300ContextPtr rmesa = R300_CONTEXT(ctx); + rmesa->swtcl.render_primitive = prim; + + if ((prim == GL_TRIANGLES) && (ctx->_TriangleCaps & DD_TRI_UNFILLED)) + return; + + r300RasterPrimitive( ctx, reduced_prim[prim] ); + // fprintf(stderr, "%s\n", __FUNCTION__); + +} + +static void r300ResetLineStipple(GLcontext *ctx) +{ + + +} + +void r300InitSwtcl(GLcontext *ctx) +{ + TNLcontext *tnl = TNL_CONTEXT(ctx); + r300ContextPtr rmesa = R300_CONTEXT(ctx); + static int firsttime = 1; + + if (firsttime) { + init_rast_tab(); + firsttime = 0; + } + + tnl->Driver.Render.Start = r300RenderStart; + tnl->Driver.Render.Finish = r300RenderFinish; + tnl->Driver.Render.PrimitiveNotify = r300RenderPrimitive; + tnl->Driver.Render.ResetLineStipple = r300ResetLineStipple; + tnl->Driver.Render.BuildVertices = _tnl_build_vertices; + tnl->Driver.Render.CopyPV = _tnl_copy_pv; + tnl->Driver.Render.Interp = _tnl_interp; + + /* FIXME: what are these numbers? */ + _tnl_init_vertices( ctx, ctx->Const.MaxArrayLockSize + 12, + 48 * sizeof(GLfloat) ); + + rmesa->swtcl.verts = (GLubyte *)tnl->clipspace.vertex_buf; + rmesa->swtcl.RenderIndex = ~0; + rmesa->swtcl.render_primitive = GL_TRIANGLES; + rmesa->swtcl.hw_primitive = 0; + + _tnl_invalidate_vertex_state( ctx, ~0 ); + _tnl_invalidate_vertices( ctx, ~0 ); + RENDERINPUTS_ZERO( rmesa->tnl_index_bitset ); + + _tnl_need_projected_coords( ctx, GL_FALSE ); + r300ChooseRenderState(ctx); + + _mesa_validate_all_lighting_tables( ctx ); + + tnl->Driver.NotifyMaterialChange = + _mesa_validate_all_lighting_tables; +} + +void r300DestroySwtcl(GLcontext *ctx) +{ +} + +void r300EmitVertexAOS(r300ContextPtr rmesa, GLuint vertex_size, GLuint offset) +{ + int cmd_reserved = 0; + int cmd_written = 0; + + drm_radeon_cmd_header_t *cmd = NULL; + if (RADEON_DEBUG & DEBUG_VERTS) + fprintf(stderr, "%s: vertex_size %d, offset 0x%x \n", + __FUNCTION__, vertex_size, offset); + + start_packet3(CP_PACKET3(R300_PACKET3_3D_LOAD_VBPNTR, 2), 2); + e32(1); + e32(vertex_size | (vertex_size << 8)); + e32(offset); +} + +void r300EmitVbufPrim(r300ContextPtr rmesa, GLuint primitive, GLuint vertex_nr) +{ + + int cmd_reserved = 0; + int cmd_written = 0; + int type, num_verts; + drm_radeon_cmd_header_t *cmd = NULL; + + type = r300PrimitiveType(rmesa, primitive); + num_verts = r300NumVerts(rmesa, vertex_nr, primitive); + + start_packet3(CP_PACKET3(R300_PACKET3_3D_DRAW_VBUF_2, 0), 0); + e32(R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_LIST | (num_verts << 16) | type); +} diff --git a/src/mesa/drivers/dri/r300/r300_swtcl.h b/src/mesa/drivers/dri/r300/r300_swtcl.h new file mode 100644 index 00000000000..2ea6ceded7b --- /dev/null +++ b/src/mesa/drivers/dri/r300/r300_swtcl.h @@ -0,0 +1,45 @@ +/* +Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved. + +The Weather Channel (TM) funded Tungsten Graphics to develop the +initial release of the Radeon 8500 driver under the XFree86 license. +This notice must be preserved. + +Permission is hereby granted, free of charge, to any person obtaining +a copy of this software and associated documentation files (the +"Software"), to deal in the Software without restriction, including +without limitation the rights to use, copy, modify, merge, publish, +distribute, sublicense, and/or sell copies of the Software, and to +permit persons to whom the Software is furnished to do so, subject to +the following conditions: + +The above copyright notice and this permission notice (including the +next paragraph) shall be included in all copies or substantial +portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE +LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION +OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION +WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +*/ + +/* + * Authors: + * Keith Whitwell <[email protected]> - original r200 code + * Dave Airlie <[email protected]> + */ + +#ifndef __R300_SWTCL_H__ +#define __R300_SWTCL_H__ + +#include "mtypes.h" +#include "swrast/swrast.h" +#include "r300_context.h" + +extern void r300InitSwtcl( GLcontext *ctx ); +extern void r300DestroySwtcl( GLcontext *ctx ); + +#endif diff --git a/src/mesa/drivers/fbdev/glfbdev.c b/src/mesa/drivers/fbdev/glfbdev.c index 6c6511b7e53..e95a424698c 100644 --- a/src/mesa/drivers/fbdev/glfbdev.c +++ b/src/mesa/drivers/fbdev/glfbdev.c @@ -1,8 +1,8 @@ /* * Mesa 3-D graphics library - * Version: 6.5.1 + * Version: 7.1 * - * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -63,6 +63,9 @@ #include "drivers/common/driverfuncs.h" +/** + * Pixel formats we support: + */ #define PF_B8G8R8 1 #define PF_B8G8R8A8 2 #define PF_B5G6R5 3 @@ -70,7 +73,7 @@ #define PF_CI8 5 -/* +/** * Derived from Mesa's GLvisual class. */ struct GLFBDevVisualRec { @@ -80,7 +83,7 @@ struct GLFBDevVisualRec { int pixelFormat; }; -/* +/** * Derived from Mesa's GLframebuffer class. */ struct GLFBDevBufferRec { @@ -92,7 +95,7 @@ struct GLFBDevBufferRec { GLuint bytesPerPixel; }; -/* +/** * Derived from Mesa's GLcontext class. */ struct GLFBDevContextRec { @@ -103,7 +106,7 @@ struct GLFBDevContextRec { GLFBDevBufferPtr curBuffer; }; -/* +/** * Derived from Mesa's gl_renderbuffer class. */ struct GLFBDevRenderbufferRec { @@ -114,11 +117,6 @@ struct GLFBDevRenderbufferRec { }; - -#define GLFBDEV_CONTEXT(CTX) ((GLFBDevContextPtr) (CTX)) -#define GLFBDEV_BUFFER(BUF) ((GLFBDevBufferPtr) (BUF)) - - /**********************************************************************/ /* Internal device driver functions */ /**********************************************************************/ @@ -151,7 +149,7 @@ update_state( GLcontext *ctx, GLuint new_state ) static void get_buffer_size( GLframebuffer *buffer, GLuint *width, GLuint *height ) { - const GLFBDevBufferPtr fbdevbuffer = GLFBDEV_BUFFER(buffer); + const GLFBDevBufferPtr fbdevbuffer = (GLFBDevBufferPtr) buffer; *width = fbdevbuffer->var.xres; *height = fbdevbuffer->var.yres; } @@ -389,8 +387,8 @@ glFBDevCreateVisual( const struct fb_fix_screeninfo *fixInfo, /* ignored for now */ break; case GLFBDEV_MULTISAMPLE: - numSamples = attrib[1]; - attrib++; + numSamples = attrib[1]; + attrib++; break; default: /* unexpected token */ @@ -406,36 +404,36 @@ glFBDevCreateVisual( const struct fb_fix_screeninfo *fixInfo, alphaBits = varInfo->transp.length; if (fixInfo->visual == FB_VISUAL_TRUECOLOR || - fixInfo->visual == FB_VISUAL_DIRECTCOLOR) { - if(varInfo->bits_per_pixel == 24 - && varInfo->red.offset == 16 - && varInfo->green.offset == 8 - && varInfo->blue.offset == 0) - vis->pixelFormat = PF_B8G8R8; - - else if(varInfo->bits_per_pixel == 32 - && varInfo->red.offset == 16 - && varInfo->green.offset == 8 - && varInfo->blue.offset == 0) - vis->pixelFormat = PF_B8G8R8A8; - - else if(varInfo->bits_per_pixel == 16 - && varInfo->red.offset == 11 - && varInfo->green.offset == 5 - && varInfo->blue.offset == 0) - vis->pixelFormat = PF_B5G6R5; - - else if(varInfo->bits_per_pixel == 16 - && varInfo->red.offset == 10 - && varInfo->green.offset == 5 - && varInfo->blue.offset == 0) - vis->pixelFormat = PF_B5G5R5; - - else { - _mesa_problem(NULL, "Unsupported fbdev RGB visual/bitdepth!\n"); - _mesa_free(vis); - return NULL; - } + fixInfo->visual == FB_VISUAL_DIRECTCOLOR) { + if (varInfo->bits_per_pixel == 24 + && varInfo->red.offset == 16 + && varInfo->green.offset == 8 + && varInfo->blue.offset == 0) { + vis->pixelFormat = PF_B8G8R8; + } + else if (varInfo->bits_per_pixel == 32 + && varInfo->red.offset == 16 + && varInfo->green.offset == 8 + && varInfo->blue.offset == 0) { + vis->pixelFormat = PF_B8G8R8A8; + } + else if (varInfo->bits_per_pixel == 16 + && varInfo->red.offset == 11 + && varInfo->green.offset == 5 + && varInfo->blue.offset == 0) { + vis->pixelFormat = PF_B5G6R5; + } + else if (varInfo->bits_per_pixel == 16 + && varInfo->red.offset == 10 + && varInfo->green.offset == 5 + && varInfo->blue.offset == 0) { + vis->pixelFormat = PF_B5G5R5; + } + else { + _mesa_problem(NULL, "Unsupported fbdev RGB visual/bitdepth!\n"); + _mesa_free(vis); + return NULL; + } } } else { @@ -578,7 +576,7 @@ new_glfbdev_renderbuffer(void *bufferStart, const GLFBDevVisualPtr visual) rb->rowStride = visual->var.xres_virtual * visual->var.bits_per_pixel / 8; rb->bottom = (GLubyte *) bufferStart - + (visual->var.yres - 1) * rb->rowStride; + + (visual->var.yres - 1) * rb->rowStride; rb->Base.Width = visual->var.xres; rb->Base.Height = visual->var.yres; @@ -635,7 +633,7 @@ glFBDevCreateBuffer( const struct fb_fix_screeninfo *fixInfo, &frontrb->Base); /* add back renderbuffer */ if (visual->glvisual.doubleBufferMode) { - int malloced = !backBuffer; + const int malloced = !backBuffer; if (malloced) { /* malloc a back buffer */ backBuffer = _mesa_malloc(size); @@ -647,8 +645,11 @@ glFBDevCreateBuffer( const struct fb_fix_screeninfo *fixInfo, } backrb = new_glfbdev_renderbuffer(backBuffer, visual); - if(malloced) - backrb->mallocedBuffer = GL_TRUE; + if (!backrb) { + /* out of mem */ + return NULL; + } + backrb->mallocedBuffer = malloced; _mesa_add_renderbuffer(&buf->glframebuffer, BUFFER_BACK_LEFT, &backrb->Base); @@ -682,16 +683,10 @@ glFBDevDestroyBuffer( GLFBDevBufferPtr buffer ) if (buffer == curDraw || buffer == curRead) { glFBDevMakeCurrent( NULL, NULL, NULL); } -#if 0 - /* free the software depth, stencil, accum buffers */ - _mesa_free_framebuffer_data(&buffer->glframebuffer); - _mesa_free(buffer); -#else { struct gl_framebuffer *fb = &buffer->glframebuffer; _mesa_unreference_framebuffer(&fb); } -#endif } } diff --git a/src/mesa/drivers/windows/gdi/wgl.c b/src/mesa/drivers/windows/gdi/wgl.c index 49b4ddbd1f9..fb23d210db7 100644 --- a/src/mesa/drivers/windows/gdi/wgl.c +++ b/src/mesa/drivers/windows/gdi/wgl.c @@ -339,7 +339,7 @@ WINGDIAPI int GLAPIENTRY wglGetPixelFormat(HDC hdc) } WINGDIAPI BOOL GLAPIENTRY wglSetPixelFormat(HDC hdc,int iPixelFormat, - PIXELFORMATDESCRIPTOR *ppfd) + const PIXELFORMATDESCRIPTOR *ppfd) { (void) hdc; diff --git a/src/mesa/main/api_arrayelt.c b/src/mesa/main/api_arrayelt.c index 1899975213f..72091b0789c 100644 --- a/src/mesa/main/api_arrayelt.c +++ b/src/mesa/main/api_arrayelt.c @@ -31,8 +31,8 @@ #include "context.h" #include "imports.h" #include "macros.h" -#include "glapioffsets.h" -#include "dispatch.h" +#include "glapi/glapioffsets.h" +#include "glapi/dispatch.h" typedef void (GLAPIENTRY *array_func)( const void * ); diff --git a/src/mesa/main/api_loopback.c b/src/mesa/main/api_loopback.c index efe5a77d581..924d7134a27 100644 --- a/src/mesa/main/api_loopback.c +++ b/src/mesa/main/api_loopback.c @@ -30,14 +30,14 @@ #include "glheader.h" -#include "glapi.h" -#include "glapitable.h" #include "macros.h" #include "colormac.h" #include "api_loopback.h" -#include "glthread.h" #include "mtypes.h" -#include "dispatch.h" +#include "glapi/glapi.h" +#include "glapi/glapitable.h" +#include "glapi/glthread.h" +#include "glapi/dispatch.h" /* KW: A set of functions to convert unusual Color/Normal/Vertex/etc * calls to a smaller set of driver-provided formats. Currently just diff --git a/src/mesa/main/api_noop.c b/src/mesa/main/api_noop.c index 0c1a35361f1..3df64362eab 100644 --- a/src/mesa/main/api_noop.c +++ b/src/mesa/main/api_noop.c @@ -31,7 +31,7 @@ #include "light.h" #include "macros.h" #include "dlist.h" -#include "dispatch.h" +#include "glapi/dispatch.h" /** diff --git a/src/mesa/main/arrayobj.c b/src/mesa/main/arrayobj.c index d601ee461e6..f08f99d8e17 100644 --- a/src/mesa/main/arrayobj.c +++ b/src/mesa/main/arrayobj.c @@ -46,7 +46,7 @@ #include "bufferobj.h" #endif #include "arrayobj.h" -#include "dispatch.h" +#include "glapi/dispatch.h" /** diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index 255023c0fa9..21adcf32106 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -97,12 +97,9 @@ #include "fog.h" #include "framebuffer.h" #include "get.h" -#include "glthread.h" -#include "glapioffsets.h" #include "histogram.h" #include "hint.h" #include "hash.h" -#include "atifragshader.h" #include "light.h" #include "lines.h" #include "macros.h" @@ -110,9 +107,6 @@ #include "pixel.h" #include "points.h" #include "polygon.h" -#if FEATURE_NV_vertex_program || FEATURE_NV_fragment_program -#include "program.h" -#endif #include "queryobj.h" #include "rastpos.h" #include "simple_list.h" @@ -126,13 +120,19 @@ #include "varray.h" #include "version.h" #include "vtxfmt.h" +#include "glapi/glthread.h" +#include "glapi/glapioffsets.h" +#if FEATURE_NV_vertex_program || FEATURE_NV_fragment_program +#include "shader/program.h" +#endif +#include "shader/shader_api.h" +#include "shader/atifragshader.h" #if _HAVE_FULL_GL #include "math/m_translate.h" #include "math/m_matrix.h" #include "math/m_xform.h" #include "math/mathmod.h" #endif -#include "shader_api.h" #ifdef USE_SPARC_ASM #include "sparc/sparc.h" diff --git a/src/mesa/main/context.h b/src/mesa/main/context.h index b6a9d131493..099912aa152 100644 --- a/src/mesa/main/context.h +++ b/src/mesa/main/context.h @@ -49,7 +49,7 @@ #define CONTEXT_H -#include "glapi.h" +#include "glapi/glapi.h" #include "imports.h" #include "mtypes.h" diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c index 91ddcbf9ed6..293ee5fa349 100644 --- a/src/mesa/main/dlist.c +++ b/src/mesa/main/dlist.c @@ -33,10 +33,6 @@ #include "api_arrayelt.h" #include "api_loopback.h" #include "config.h" -#if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program -#include "arbprogram.h" -#include "program.h" -#endif #include "attrib.h" #include "blend.h" #include "buffers.h" @@ -57,7 +53,7 @@ #include "extensions.h" #include "feedback.h" #include "get.h" -#include "glapi.h" +#include "glapi/glapi.h" #include "hash.h" #include "histogram.h" #include "image.h" @@ -76,18 +72,22 @@ #include "texstate.h" #include "mtypes.h" #include "varray.h" +#if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program +#include "shader/arbprogram.h" +#include "shader/program.h" +#endif #if FEATURE_NV_vertex_program || FEATURE_NV_fragment_program -#include "nvprogram.h" -#include "program.h" +#include "shader/nvprogram.h" +#include "shader/program.h" #endif #if FEATURE_ATI_fragment_shader -#include "atifragshader.h" +#include "shader/atifragshader.h" #endif #include "math/m_matrix.h" #include "math/m_xform.h" -#include "dispatch.h" +#include "glapi/dispatch.h" /** diff --git a/src/mesa/main/execmem.c b/src/mesa/main/execmem.c index df3095232de..40f66d7da2d 100644 --- a/src/mesa/main/execmem.c +++ b/src/mesa/main/execmem.c @@ -32,7 +32,7 @@ #include "imports.h" -#include "glthread.h" +#include "glapi/glthread.h" diff --git a/src/mesa/main/hash.c b/src/mesa/main/hash.c index 2d5bcc3e01e..ffb2c4d946e 100644 --- a/src/mesa/main/hash.c +++ b/src/mesa/main/hash.c @@ -37,7 +37,7 @@ #include "glheader.h" #include "imports.h" -#include "glthread.h" +#include "glapi/glthread.h" #include "hash.h" diff --git a/src/mesa/main/image.c b/src/mesa/main/image.c index caaf2816571..e874719e645 100644 --- a/src/mesa/main/image.c +++ b/src/mesa/main/image.c @@ -1,6 +1,6 @@ /* * Mesa 3-D graphics library - * Version: 7.0 + * Version: 7.1 * * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. * @@ -3648,11 +3648,13 @@ _mesa_unpack_stencil_span( const GLcontext *ctx, GLuint n, * Try simple cases first */ if (transferOps == 0 && + !ctx->Pixel.MapStencilFlag && srcType == GL_UNSIGNED_BYTE && dstType == GL_UNSIGNED_BYTE) { _mesa_memcpy(dest, source, n * sizeof(GLubyte)); } else if (transferOps == 0 && + !ctx->Pixel.MapStencilFlag && srcType == GL_UNSIGNED_INT && dstType == GL_UNSIGNED_INT && !srcPacking->SwapBytes) { @@ -3668,19 +3670,17 @@ _mesa_unpack_stencil_span( const GLcontext *ctx, GLuint n, extract_uint_indexes(n, indexes, GL_STENCIL_INDEX, srcType, source, srcPacking); - if (transferOps) { - if (transferOps & IMAGE_SHIFT_OFFSET_BIT) { - /* shift and offset indexes */ - shift_and_offset_ci(ctx, n, indexes); - } + if (transferOps & IMAGE_SHIFT_OFFSET_BIT) { + /* shift and offset indexes */ + shift_and_offset_ci(ctx, n, indexes); + } - if (ctx->Pixel.MapStencilFlag) { - /* Apply stencil lookup table */ - GLuint mask = ctx->PixelMaps.StoS.Size - 1; - GLuint i; - for (i=0;i<n;i++) { - indexes[i] = ctx->PixelMaps.StoS.Map[ indexes[i] & mask ]; - } + if (ctx->Pixel.MapStencilFlag) { + /* Apply stencil lookup table */ + const GLuint mask = ctx->PixelMaps.StoS.Size - 1; + GLuint i; + for (i = 0; i < n; i++) { + indexes[i] = ctx->PixelMaps.StoS.Map[ indexes[i] & mask ]; } } @@ -3878,7 +3878,7 @@ _mesa_pack_stencil_span( const GLcontext *ctx, GLuint n, SWAP4BYTE(value); \ } \ } \ - depthValues[i] = CLAMP(GLTYPE2FLOAT(value), 0.0F, 1.0F); \ + depthValues[i] = GLTYPE2FLOAT(value); \ } \ } while (0) @@ -3889,6 +3889,7 @@ _mesa_unpack_depth_span( const GLcontext *ctx, GLuint n, const struct gl_pixelstore_attrib *srcPacking ) { GLfloat depthTemp[MAX_WIDTH], *depthValues; + GLboolean needClamp = GL_FALSE; /* Look for special cases first. * Not only are these faster, they're less prone to numeric conversion @@ -3918,7 +3919,7 @@ _mesa_unpack_depth_span( const GLcontext *ctx, GLuint n, /* XXX may want to add additional cases here someday */ } - /* general case path */ + /* general case path follows */ if (dstType == GL_FLOAT) { depthValues = (GLfloat *) dest; @@ -3927,29 +3928,31 @@ _mesa_unpack_depth_span( const GLcontext *ctx, GLuint n, depthValues = depthTemp; } - /* XXX we need to obey srcPacking->SwapBytes here!!! */ - (void) srcPacking; - - /* convert incoming values to GLfloat */ + /* Convert incoming values to GLfloat. Some conversions will require + * clamping, below. + */ switch (srcType) { case GL_BYTE: - DEPTH_VALUES(GLbyte, BYTE_TO_FLOAT); - break; + DEPTH_VALUES(GLbyte, BYTE_TO_FLOAT); + needClamp = GL_TRUE; + break; case GL_UNSIGNED_BYTE: - DEPTH_VALUES(GLubyte, UBYTE_TO_FLOAT); - break; + DEPTH_VALUES(GLubyte, UBYTE_TO_FLOAT); + break; case GL_SHORT: - DEPTH_VALUES(GLshort, SHORT_TO_FLOAT); - break; + DEPTH_VALUES(GLshort, SHORT_TO_FLOAT); + needClamp = GL_TRUE; + break; case GL_UNSIGNED_SHORT: - DEPTH_VALUES(GLushort, USHORT_TO_FLOAT); - break; + DEPTH_VALUES(GLushort, USHORT_TO_FLOAT); + break; case GL_INT: - DEPTH_VALUES(GLint, INT_TO_FLOAT); - break; + DEPTH_VALUES(GLint, INT_TO_FLOAT); + needClamp = GL_TRUE; + break; case GL_UNSIGNED_INT: - DEPTH_VALUES(GLuint, UINT_TO_FLOAT); - break; + DEPTH_VALUES(GLuint, UINT_TO_FLOAT); + break; case GL_UNSIGNED_INT_24_8_EXT: /* GL_EXT_packed_depth_stencil */ if (dstType == GL_UNSIGNED_INT && depthScale == (GLfloat) 0xffffff && @@ -3981,19 +3984,21 @@ _mesa_unpack_depth_span( const GLcontext *ctx, GLuint n, } break; case GL_FLOAT: - DEPTH_VALUES(GLfloat, 1*); - break; + DEPTH_VALUES(GLfloat, 1*); + needClamp = GL_TRUE; + break; case GL_HALF_FLOAT_ARB: { GLuint i; const GLhalfARB *src = (const GLhalfARB *) source; for (i = 0; i < n; i++) { - GLhalfARB value = src[i]; - if (srcPacking->SwapBytes) { - SWAP2BYTE(value); - } + GLhalfARB value = src[i]; + if (srcPacking->SwapBytes) { + SWAP2BYTE(value); + } depthValues[i] = _mesa_half_to_float(value); } + needClamp = GL_TRUE; } break; default: @@ -4001,12 +4006,30 @@ _mesa_unpack_depth_span( const GLcontext *ctx, GLuint n, return; } + /* apply depth scale and bias */ + { + const GLfloat scale = ctx->Pixel.DepthScale; + const GLfloat bias = ctx->Pixel.DepthBias; + if (scale != 1.0 || bias != 0.0) { + GLuint i; + for (i = 0; i < n; i++) { + depthValues[i] = depthValues[i] * scale + bias; + } + needClamp = GL_TRUE; + } + } - /* apply depth scale and bias and clamp to [0,1] */ - if (ctx->Pixel.DepthScale != 1.0 || ctx->Pixel.DepthBias != 0.0) { - _mesa_scale_and_bias_depth(ctx, n, depthValues); + /* clamp to [0, 1] */ + if (needClamp) { + GLuint i; + for (i = 0; i < n; i++) { + depthValues[i] = CLAMP(depthValues[i], 0.0, 1.0); + } } + /* + * Convert values to dstType + */ if (dstType == GL_UNSIGNED_INT) { GLuint *zValues = (GLuint *) dest; GLuint i; diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 05c08c19fec..709b88d2ef5 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -38,8 +38,8 @@ #include "glheader.h" #include <GL/internal/glcore.h> /* __GLcontextModes (GLvisual) */ #include "config.h" /* Hardwired parameters */ -#include "glapitable.h" -#include "glthread.h" +#include "glapi/glapitable.h" +#include "glapi/glthread.h" #include "math/m_matrix.h" /* GLmatrix */ #include "bitset.h" diff --git a/src/mesa/main/state.c b/src/mesa/main/state.c index 0a83abc7dda..66f8ac64088 100644 --- a/src/mesa/main/state.c +++ b/src/mesa/main/state.c @@ -35,10 +35,10 @@ #include "accum.h" #include "api_loopback.h" #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program -#include "arbprogram.h" +#include "shader/arbprogram.h" #endif #if FEATURE_ATI_fragment_shader -#include "atifragshader.h" +#include "shader/atifragshader.h" #endif #include "attrib.h" #include "blend.h" @@ -85,18 +85,18 @@ #include "mtypes.h" #include "varray.h" #if FEATURE_NV_vertex_program -#include "nvprogram.h" +#include "shader/nvprogram.h" #endif #if FEATURE_NV_fragment_program -#include "nvprogram.h" -#include "program.h" +#include "shader/nvprogram.h" +#include "shader/program.h" #include "texenvprogram.h" #endif #if FEATURE_ARB_shader_objects #include "shaders.h" #endif #include "debug.h" -#include "dispatch.h" +#include "glapi/dispatch.h" diff --git a/src/mesa/main/texenvprogram.c b/src/mesa/main/texenvprogram.c index 0c6fa82f112..72b54b27d9a 100644 --- a/src/mesa/main/texenvprogram.c +++ b/src/mesa/main/texenvprogram.c @@ -28,10 +28,10 @@ #include "glheader.h" #include "macros.h" #include "enums.h" -#include "prog_parameter.h" -#include "prog_instruction.h" -#include "prog_print.h" -#include "prog_statevars.h" +#include "shader/prog_parameter.h" +#include "shader/prog_instruction.h" +#include "shader/prog_print.h" +#include "shader/prog_statevars.h" #include "texenvprogram.h" /** @@ -871,7 +871,7 @@ emit_texenv(struct texenv_fragment_program *p, GLuint unit) key->unit[unit].OptRGB); } else if (key->unit[unit].ModeRGB == MODE_DOT3_RGBA_EXT || - key->unit[unit].ModeA == MODE_DOT3_RGBA) { + key->unit[unit].ModeRGB == MODE_DOT3_RGBA) { out = emit_combine( p, dest, WRITEMASK_XYZW, saturate, unit, diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c index bf1ad0165e6..fe4a7c684f6 100644 --- a/src/mesa/main/varray.c +++ b/src/mesa/main/varray.c @@ -32,7 +32,7 @@ #include "mtypes.h" #include "varray.h" #include "arrayobj.h" -#include "dispatch.h" +#include "glapi/dispatch.h" /** diff --git a/src/mesa/main/vtxfmt_tmp.h b/src/mesa/main/vtxfmt_tmp.h index 783b06558d5..6f5d01e40f2 100644 --- a/src/mesa/main/vtxfmt_tmp.h +++ b/src/mesa/main/vtxfmt_tmp.h @@ -29,8 +29,8 @@ #define PRE_LOOPBACK( FUNC ) #endif -#include "dispatch.h" -#include "glapioffsets.h" +#include "glapi/dispatch.h" +#include "glapi/glapioffsets.h" static void GLAPIENTRY TAG(ArrayElement)( GLint i ) { diff --git a/src/mesa/math/m_eval.c b/src/mesa/math/m_eval.c index 42ffd4133d3..d324673c5d7 100644 --- a/src/mesa/math/m_eval.c +++ b/src/mesa/math/m_eval.c @@ -37,8 +37,8 @@ */ -#include "glheader.h" -#include "config.h" +#include "main/glheader.h" +#include "main/config.h" #include "m_eval.h" static GLfloat inv_tab[MAX_EVAL_ORDER]; diff --git a/src/mesa/math/m_eval.h b/src/mesa/math/m_eval.h index a23cbd402e6..d73ecaafb28 100644 --- a/src/mesa/math/m_eval.h +++ b/src/mesa/math/m_eval.h @@ -26,7 +26,7 @@ #ifndef _M_EVAL_H #define _M_EVAL_H -#include "glheader.h" +#include "main/glheader.h" void _math_init_eval( void ); diff --git a/src/mesa/math/m_translate.h b/src/mesa/math/m_translate.h index 0bcf96005c7..c677682d506 100644 --- a/src/mesa/math/m_translate.h +++ b/src/mesa/math/m_translate.h @@ -26,8 +26,8 @@ #ifndef _M_TRANSLATE_H_ #define _M_TRANSLATE_H_ -#include "config.h" -#include "mtypes.h" /* hack for GLchan */ +#include "main/config.h" +#include "main/mtypes.h" /* hack for GLchan */ /** diff --git a/src/mesa/math/m_xform.c b/src/mesa/math/m_xform.c index fa3f57a8e5a..901ae5b416a 100644 --- a/src/mesa/math/m_xform.c +++ b/src/mesa/math/m_xform.c @@ -33,8 +33,8 @@ * 3. Transformation of a point p by a matrix M is: p' = M * p */ -#include "glheader.h" -#include "macros.h" +#include "main/glheader.h" +#include "main/macros.h" #include "m_eval.h" #include "m_matrix.h" diff --git a/src/mesa/shader/arbprogparse.c b/src/mesa/shader/arbprogparse.c index 5d8f763741f..9a5290d920e 100644 --- a/src/mesa/shader/arbprogparse.c +++ b/src/mesa/shader/arbprogparse.c @@ -30,10 +30,10 @@ * \author Karl Rasche */ -#include "glheader.h" -#include "imports.h" +#include "main/glheader.h" +#include "main/imports.h" +#include "shader/grammar/grammar_mesa.h" #include "arbprogparse.h" -#include "grammar_mesa.h" #include "program.h" #include "prog_parameter.h" #include "prog_statevars.h" @@ -3573,7 +3573,7 @@ parse_instructions(GLcontext * ctx, const GLubyte * inst, /* XXX temporary */ LONGSTRING static char core_grammar_text[] = -#include "grammar_syn.h" +#include "shader/grammar/grammar_syn.h" ; diff --git a/src/mesa/shader/prog_execute.c b/src/mesa/shader/prog_execute.c index 9faf9d86134..28d195d0ee9 100644 --- a/src/mesa/shader/prog_execute.c +++ b/src/mesa/shader/prog_execute.c @@ -43,7 +43,7 @@ #include "prog_instruction.h" #include "prog_parameter.h" #include "prog_print.h" -#include "slang_library_noise.h" +#include "shader/slang/slang_library_noise.h" /* See comments below for info about this */ diff --git a/src/mesa/shader/shader_api.c b/src/mesa/shader/shader_api.c index 3a54e68d0de..66509d56db1 100644 --- a/src/mesa/shader/shader_api.c +++ b/src/mesa/shader/shader_api.c @@ -43,10 +43,9 @@ #include "prog_parameter.h" #include "prog_print.h" #include "prog_statevars.h" -#include "shader_api.h" - -#include "slang_compile.h" -#include "slang_link.h" +#include "shader/shader_api.h" +#include "shader/slang/slang_compile.h" +#include "shader/slang/slang_link.h" diff --git a/src/mesa/shader/slang/library/slang_core.gc b/src/mesa/shader/slang/library/slang_core.gc index e398eabb15d..2e7ebc347a6 100644 --- a/src/mesa/shader/slang/library/slang_core.gc +++ b/src/mesa/shader/slang/library/slang_core.gc @@ -181,6 +181,11 @@ vec2 __constructor(const vec3 v) __retVal.xy = v.xy; } +vec2 __constructor(const vec4 v) +{ + __retVal.st = v.xy; +} + //// vec3 constructors diff --git a/src/mesa/shader/slang/library/slang_core_gc.h b/src/mesa/shader/slang/library/slang_core_gc.h index dcd39a0e28d..f2b4fd6464b 100644 --- a/src/mesa/shader/slang/library/slang_core_gc.h +++ b/src/mesa/shader/slang/library/slang_core_gc.h @@ -18,59 +18,60 @@ 20,0,0,1,0,10,1,1,1,0,5,105,0,0,0,1,9,18,95,95,114,101,116,86,97,108,0,59,120,121,0,18,105,0,59, 120,120,0,20,0,0,1,0,10,1,1,1,0,1,98,0,0,0,1,9,18,95,95,114,101,116,86,97,108,0,59,120,121,0,18,98, 0,59,120,120,0,20,0,0,1,0,10,1,1,1,0,11,118,0,0,0,1,9,18,95,95,114,101,116,86,97,108,0,59,120,121, -0,18,118,0,59,120,121,0,20,0,0,1,0,11,1,1,1,0,9,120,0,0,1,1,0,9,121,0,0,1,1,0,9,122,0,0,0,1,9,18, -95,95,114,101,116,86,97,108,0,59,120,0,18,120,0,20,0,9,18,95,95,114,101,116,86,97,108,0,59,121,0, -18,121,0,20,0,9,18,95,95,114,101,116,86,97,108,0,59,122,0,18,122,0,20,0,0,1,0,11,1,1,1,0,9,102,0,0, -0,1,9,18,95,95,114,101,116,86,97,108,0,59,120,121,122,0,18,102,0,59,120,120,120,0,20,0,0,1,0,11,1, -1,1,0,5,105,0,0,0,1,4,105,110,116,95,116,111,95,102,108,111,97,116,0,18,95,95,114,101,116,86,97, -108,0,59,120,121,122,0,0,18,105,0,59,120,120,120,0,0,0,0,1,0,11,1,1,1,0,1,98,0,0,0,1,9,18,95,95, -114,101,116,86,97,108,0,59,120,121,122,0,18,98,0,59,120,120,120,0,20,0,0,1,0,11,1,1,1,0,12,118,0,0, -0,1,9,18,95,95,114,101,116,86,97,108,0,59,120,121,122,0,18,118,0,59,120,121,122,0,20,0,0,1,0,12,1, -1,1,0,9,120,0,0,1,1,0,9,121,0,0,1,1,0,9,122,0,0,1,1,0,9,119,0,0,0,1,9,18,95,95,114,101,116,86,97, -108,0,59,120,0,18,120,0,20,0,9,18,95,95,114,101,116,86,97,108,0,59,121,0,18,121,0,20,0,9,18,95,95, -114,101,116,86,97,108,0,59,122,0,18,122,0,20,0,9,18,95,95,114,101,116,86,97,108,0,59,119,0,18,119, -0,20,0,0,1,0,12,1,1,1,0,9,102,0,0,0,1,9,18,95,95,114,101,116,86,97,108,0,18,102,0,59,120,120,120, 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86,97,108,0,59,121,0,18,98,50,0,20,0,9,18,95,95,114,101,116,86,97,108,0,59,122,0,18,98,51,0,20,0,9, 18,95,95,114,101,116,86,97,108,0,59,119,0,18,98,52,0,20,0,0,1,0,4,1,1,1,0,1,98,0,0,0,1,9,18,95,95, 114,101,116,86,97,108,0,59,120,121,122,119,0,18,98,0,59,120,120,120,120,0,20,0,0,1,0,4,1,1,1,0,9, @@ -646,7 +647,7 @@ 1,0,12,2,21,1,1,0,15,109,0,0,1,1,0,12,118,0,0,0,1,2,3,2,0,12,1,114,48,0,0,0,9,18,114,48,0,59,120,0, 18,109,0,16,8,48,0,57,59,120,0,20,0,9,18,114,48,0,59,121,0,18,109,0,16,10,49,0,57,59,120,0,20,0,9, 18,114,48,0,59,122,0,18,109,0,16,10,50,0,57,59,120,0,20,0,9,18,114,48,0,59,119,0,18,109,0,16,10,51, -0,57,59,120,0,20,0,4,118,101,99,52,95,100,111,116,0,18,95,95,114,101,116,86,97,108,0,59,120,0,0,18, +0,57,59,120,0,20,0,4,118,101,99,52,95,100,111,116,0,18,95,95,114,101,116,86,97,108,0,59,115,0,0,18, 114,48,0,0,18,118,0,0,0,0,2,3,2,0,12,1,114,49,0,0,0,9,18,114,49,0,59,120,0,18,109,0,16,8,48,0,57, 59,121,0,20,0,9,18,114,49,0,59,121,0,18,109,0,16,10,49,0,57,59,121,0,20,0,9,18,114,49,0,59,122,0, 18,109,0,16,10,50,0,57,59,121,0,20,0,9,18,114,49,0,59,119,0,18,109,0,16,10,51,0,57,59,121,0,20,0,4, diff --git a/src/mesa/shader/slang/slang_builtin.c b/src/mesa/shader/slang/slang_builtin.c index 6ee0fd33b6a..1081d8ff8db 100644 --- a/src/mesa/shader/slang/slang_builtin.c +++ b/src/mesa/shader/slang/slang_builtin.c @@ -28,14 +28,14 @@ * \author Brian Paul */ -#include "imports.h" -#include "slang_builtin.h" -#include "slang_ir.h" -#include "mtypes.h" -#include "program.h" -#include "prog_instruction.h" -#include "prog_parameter.h" -#include "prog_statevars.h" +#include "main/imports.h" +#include "main/mtypes.h" +#include "shader/program.h" +#include "shader/prog_instruction.h" +#include "shader/prog_parameter.h" +#include "shader/prog_statevars.h" +#include "shader/slang/slang_ir.h" +#include "shader/slang/slang_builtin.h" /** diff --git a/src/mesa/shader/slang/slang_builtin.h b/src/mesa/shader/slang/slang_builtin.h index ae20c844d58..58629f4f7fe 100644 --- a/src/mesa/shader/slang/slang_builtin.h +++ b/src/mesa/shader/slang/slang_builtin.h @@ -26,7 +26,7 @@ #ifndef SLANG_BUILTIN_H #define SLANG_BUILTIN_H -#include "prog_parameter.h" +#include "shader/prog_parameter.h" #include "slang_utility.h" #include "slang_ir.h" diff --git a/src/mesa/shader/slang/slang_codegen.c b/src/mesa/shader/slang/slang_codegen.c index 02260d3422e..2b5196f095f 100644 --- a/src/mesa/shader/slang/slang_codegen.c +++ b/src/mesa/shader/slang/slang_codegen.c @@ -37,13 +37,13 @@ -#include "imports.h" -#include "macros.h" -#include "mtypes.h" -#include "program.h" -#include "prog_instruction.h" -#include "prog_parameter.h" -#include "prog_statevars.h" +#include "main/imports.h" +#include "main/macros.h" +#include "main/mtypes.h" +#include "shader/program.h" +#include "shader/prog_instruction.h" +#include "shader/prog_parameter.h" +#include "shader/prog_statevars.h" #include "slang_typeinfo.h" #include "slang_codegen.h" #include "slang_compile.h" @@ -1261,15 +1261,23 @@ make_writemask(const char *field) while (*field) { switch (*field) { case 'x': + case 's': + case 'r': mask |= WRITEMASK_X; break; case 'y': + case 't': + case 'g': mask |= WRITEMASK_Y; break; case 'z': + case 'p': + case 'b': mask |= WRITEMASK_Z; break; case 'w': + case 'q': + case 'a': mask |= WRITEMASK_W; break; default: diff --git a/src/mesa/shader/slang/slang_compile.c b/src/mesa/shader/slang/slang_compile.c index a4dd5b8b4ae..70f5aac16d4 100644 --- a/src/mesa/shader/slang/slang_compile.c +++ b/src/mesa/shader/slang/slang_compile.c @@ -28,11 +28,11 @@ * \author Michal Krol */ -#include "imports.h" -#include "context.h" -#include "program.h" -#include "prog_parameter.h" -#include "grammar_mesa.h" +#include "main/imports.h" +#include "main/context.h" +#include "shader/program.h" +#include "shader/prog_parameter.h" +#include "shader/grammar/grammar_mesa.h" #include "slang_codegen.h" #include "slang_compile.h" #include "slang_preprocess.h" diff --git a/src/mesa/shader/slang/slang_emit.c b/src/mesa/shader/slang/slang_emit.c index 7804e192360..02c74095a9e 100644 --- a/src/mesa/shader/slang/slang_emit.c +++ b/src/mesa/shader/slang/slang_emit.c @@ -36,13 +36,13 @@ ***/ -#include "imports.h" -#include "context.h" -#include "macros.h" -#include "program.h" -#include "prog_instruction.h" -#include "prog_parameter.h" -#include "prog_print.h" +#include "main/imports.h" +#include "main/context.h" +#include "main/macros.h" +#include "shader/program.h" +#include "shader/prog_instruction.h" +#include "shader/prog_parameter.h" +#include "shader/prog_print.h" #include "slang_builtin.h" #include "slang_emit.h" #include "slang_mem.h" diff --git a/src/mesa/shader/slang/slang_ir.c b/src/mesa/shader/slang/slang_ir.c index a6903cc8b62..a29f3026873 100644 --- a/src/mesa/shader/slang/slang_ir.c +++ b/src/mesa/shader/slang/slang_ir.c @@ -27,7 +27,7 @@ #include "context.h" #include "slang_ir.h" #include "slang_mem.h" -#include "prog_print.h" +#include "shader/prog_print.h" static const slang_ir_info IrInfo[] = { diff --git a/src/mesa/shader/slang/slang_label.h b/src/mesa/shader/slang/slang_label.h index 0f1a45b30f9..87068ae7a7f 100644 --- a/src/mesa/shader/slang/slang_label.h +++ b/src/mesa/shader/slang/slang_label.h @@ -1,9 +1,9 @@ #ifndef SLANG_LABEL_H #define SLANG_LABEL_H 1 -#include "imports.h" -#include "mtypes.h" -#include "prog_instruction.h" +#include "main/imports.h" +#include "main/mtypes.h" +#include "shader/prog_instruction.h" struct slang_label_ diff --git a/src/mesa/shader/slang/slang_link.c b/src/mesa/shader/slang/slang_link.c index d6d1c7523e5..eaa29ba094e 100644 --- a/src/mesa/shader/slang/slang_link.c +++ b/src/mesa/shader/slang/slang_link.c @@ -28,16 +28,16 @@ * \author Brian Paul */ -#include "imports.h" -#include "context.h" -#include "hash.h" -#include "macros.h" -#include "program.h" -#include "prog_instruction.h" -#include "prog_parameter.h" -#include "prog_print.h" -#include "prog_statevars.h" -#include "shader_api.h" +#include "main/imports.h" +#include "main/context.h" +#include "main/hash.h" +#include "main/macros.h" +#include "shader/program.h" +#include "shader/prog_instruction.h" +#include "shader/prog_parameter.h" +#include "shader/prog_print.h" +#include "shader/prog_statevars.h" +#include "shader/shader_api.h" #include "slang_link.h" diff --git a/src/mesa/shader/slang/slang_preprocess.c b/src/mesa/shader/slang/slang_preprocess.c index 72281eda57d..076e982f8f2 100644 --- a/src/mesa/shader/slang/slang_preprocess.c +++ b/src/mesa/shader/slang/slang_preprocess.c @@ -29,7 +29,7 @@ */ #include "imports.h" -#include "grammar_mesa.h" +#include "shader/grammar/grammar_mesa.h" #include "slang_preprocess.h" LONGSTRING static const char *slang_pp_directives_syn = diff --git a/src/mesa/shader/slang/slang_typeinfo.c b/src/mesa/shader/slang/slang_typeinfo.c index da0b32bc444..8a1c3abf480 100644 --- a/src/mesa/shader/slang/slang_typeinfo.c +++ b/src/mesa/shader/slang/slang_typeinfo.c @@ -28,12 +28,12 @@ * \author Michal Krol */ -#include "imports.h" +#include "main/imports.h" +#include "shader/prog_instruction.h" #include "slang_typeinfo.h" #include "slang_compile.h" #include "slang_log.h" #include "slang_mem.h" -#include "prog_instruction.h" /** diff --git a/src/mesa/shader/slang/slang_vartable.c b/src/mesa/shader/slang/slang_vartable.c index 8a3c299d19c..1d817000c60 100644 --- a/src/mesa/shader/slang/slang_vartable.c +++ b/src/mesa/shader/slang/slang_vartable.c @@ -1,11 +1,11 @@ -#include "imports.h" +#include "main/imports.h" +#include "shader/prog_instruction.h" #include "slang_compile.h" #include "slang_compile_variable.h" #include "slang_mem.h" #include "slang_vartable.h" #include "slang_ir.h" -#include "prog_instruction.h" static int dbg = 0; diff --git a/src/mesa/swrast/s_atifragshader.c b/src/mesa/swrast/s_atifragshader.c index 947054faa30..55ec757ee06 100644 --- a/src/mesa/swrast/s_atifragshader.c +++ b/src/mesa/swrast/s_atifragshader.c @@ -23,11 +23,10 @@ #include "glheader.h" #include "colormac.h" #include "context.h" -#include "atifragshader.h" #include "macros.h" -#include "program.h" - -#include "s_atifragshader.h" +#include "shader/program.h" +#include "shader/atifragshader.h" +#include "swrast/s_atifragshader.h" /** diff --git a/src/mesa/swrast/s_context.c b/src/mesa/swrast/s_context.c index 791850cb502..39569256514 100644 --- a/src/mesa/swrast/s_context.c +++ b/src/mesa/swrast/s_context.c @@ -31,9 +31,9 @@ #include "context.h" #include "colormac.h" #include "mtypes.h" -#include "prog_statevars.h" #include "teximage.h" #include "swrast.h" +#include "shader/prog_statevars.h" #include "s_blend.h" #include "s_context.h" #include "s_lines.h" diff --git a/src/mesa/swrast/s_context.h b/src/mesa/swrast/s_context.h index f118eb92ca4..daa07e15783 100644 --- a/src/mesa/swrast/s_context.h +++ b/src/mesa/swrast/s_context.h @@ -43,10 +43,10 @@ #ifndef S_CONTEXT_H #define S_CONTEXT_H -#include "mtypes.h" +#include "main/mtypes.h" +#include "shader/prog_execute.h" #include "swrast.h" #include "s_span.h" -#include "prog_execute.h" typedef void (*texture_sample_func)(GLcontext *ctx, diff --git a/src/mesa/swrast/s_drawpix.c b/src/mesa/swrast/s_drawpix.c index b8b452e33dd..1c9f64b275e 100644 --- a/src/mesa/swrast/s_drawpix.c +++ b/src/mesa/swrast/s_drawpix.c @@ -1,8 +1,8 @@ /* * Mesa 3-D graphics library - * Version: 6.5.2 + * Version: 7.1 * - * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -398,10 +398,9 @@ draw_stencil_pixels( GLcontext *ctx, GLint x, GLint y, width, height, GL_COLOR_INDEX, type, row, skipPixels); - _mesa_unpack_index_span(ctx, spanWidth, destType, values, - type, source, unpack, - ctx->_ImageTransferState); - _mesa_apply_stencil_transfer_ops(ctx, spanWidth, values); + _mesa_unpack_stencil_span(ctx, spanWidth, destType, values, + type, source, unpack, + ctx->_ImageTransferState); if (zoom) { _swrast_write_zoomed_stencil_span(ctx, x, y, spanWidth, spanX, spanY, values); diff --git a/src/mesa/swrast/s_fragprog.c b/src/mesa/swrast/s_fragprog.c index 923b67e78e6..14c9868c180 100644 --- a/src/mesa/swrast/s_fragprog.c +++ b/src/mesa/swrast/s_fragprog.c @@ -22,11 +22,11 @@ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -#include "glheader.h" -#include "colormac.h" -#include "context.h" -#include "prog_instruction.h" -#include "texstate.h" +#include "main/glheader.h" +#include "main/colormac.h" +#include "main/context.h" +#include "main/texstate.h" +#include "shader/prog_instruction.h" #include "s_fragprog.h" #include "s_span.h" diff --git a/src/mesa/swrast/s_tritemp.h b/src/mesa/swrast/s_tritemp.h index f5bc03e81e4..cded4a6c1c4 100644 --- a/src/mesa/swrast/s_tritemp.h +++ b/src/mesa/swrast/s_tritemp.h @@ -393,7 +393,7 @@ static void NAME(GLcontext *ctx, const SWvertex *v0, span.greenStep = 0; span.blueStep = 0; # ifdef INTERP_ALPHA - span.attrStepX[FRAG_ATTRIB_COL0][3] = span.attrStepX[FRAG_ATTRIB_COL0][3] = 0.0F; + span.attrStepX[FRAG_ATTRIB_COL0][3] = span.attrStepY[FRAG_ATTRIB_COL0][3] = 0.0F; span.alphaStep = 0; # endif } diff --git a/src/mesa/swrast/swrast.h b/src/mesa/swrast/swrast.h index d101a9e2ae2..85a27fd55bf 100644 --- a/src/mesa/swrast/swrast.h +++ b/src/mesa/swrast/swrast.h @@ -32,7 +32,7 @@ #ifndef SWRAST_H #define SWRAST_H -#include "mtypes.h" +#include "main/mtypes.h" /** * \struct SWvertex diff --git a/src/mesa/tnl/t_context.c b/src/mesa/tnl/t_context.c index 3017c73cf1f..3b8dd18bbb2 100644 --- a/src/mesa/tnl/t_context.c +++ b/src/mesa/tnl/t_context.c @@ -26,12 +26,12 @@ */ -#include "glheader.h" -#include "imports.h" -#include "context.h" -#include "macros.h" -#include "mtypes.h" -#include "light.h" +#include "main/glheader.h" +#include "main/imports.h" +#include "main/context.h" +#include "main/macros.h" +#include "main/mtypes.h" +#include "main/light.h" #include "tnl.h" #include "t_context.h" diff --git a/src/mesa/tnl/t_context.h b/src/mesa/tnl/t_context.h index 31b89aca41f..baf283ef0f6 100644 --- a/src/mesa/tnl/t_context.h +++ b/src/mesa/tnl/t_context.h @@ -49,8 +49,8 @@ #ifndef _T_CONTEXT_H #define _T_CONTEXT_H -#include "glheader.h" -#include "mtypes.h" +#include "main/glheader.h" +#include "main/mtypes.h" #include "math/m_matrix.h" #include "math/m_vector.h" diff --git a/src/mesa/tnl/t_pipeline.c b/src/mesa/tnl/t_pipeline.c index c7188da34aa..2a0ed8852a2 100644 --- a/src/mesa/tnl/t_pipeline.c +++ b/src/mesa/tnl/t_pipeline.c @@ -25,11 +25,11 @@ * Keith Whitwell <[email protected]> */ -#include "glheader.h" -#include "context.h" -#include "imports.h" -#include "state.h" -#include "mtypes.h" +#include "main/glheader.h" +#include "main/context.h" +#include "main/imports.h" +#include "main/state.h" +#include "main/mtypes.h" #include "t_context.h" #include "t_pipeline.h" diff --git a/src/mesa/tnl/t_vb_program.c b/src/mesa/tnl/t_vb_program.c index 9961af70ce7..f8e561ac57e 100644 --- a/src/mesa/tnl/t_vb_program.c +++ b/src/mesa/tnl/t_vb_program.c @@ -35,16 +35,16 @@ #include "context.h" #include "macros.h" #include "imports.h" -#include "prog_instruction.h" -#include "prog_statevars.h" -#include "prog_execute.h" +#include "shader/prog_instruction.h" +#include "shader/prog_statevars.h" +#include "shader/prog_execute.h" +#include "swrast/s_context.h" +#include "swrast/s_texfilter.h" #include "tnl.h" #include "t_context.h" #include "t_pipeline.h" -#include "swrast/s_context.h" -#include "swrast/s_texfilter.h" /** * XXX the texture sampling code in this module is a bit of a hack. diff --git a/src/mesa/tnl/t_vp_build.c b/src/mesa/tnl/t_vp_build.c index 2a1cae77f29..ee1a2498b32 100644 --- a/src/mesa/tnl/t_vp_build.c +++ b/src/mesa/tnl/t_vp_build.c @@ -33,11 +33,11 @@ #include "glheader.h" #include "macros.h" #include "enums.h" -#include "program.h" -#include "prog_instruction.h" -#include "prog_parameter.h" -#include "prog_print.h" -#include "prog_statevars.h" +#include "shader/program.h" +#include "shader/prog_instruction.h" +#include "shader/prog_parameter.h" +#include "shader/prog_print.h" +#include "shader/prog_statevars.h" #include "t_context.h" /* NOTE: very light dependency on this */ #include "t_vp_build.h" diff --git a/src/mesa/tnl/tnl.h b/src/mesa/tnl/tnl.h index 20bed5546de..047b764dcba 100644 --- a/src/mesa/tnl/tnl.h +++ b/src/mesa/tnl/tnl.h @@ -29,7 +29,7 @@ #ifndef _TNL_H #define _TNL_H -#include "mtypes.h" +#include "main/mtypes.h" diff --git a/src/mesa/vbo/vbo.h b/src/mesa/vbo/vbo.h index 874a5f9e0e2..04c59c05b27 100644 --- a/src/mesa/vbo/vbo.h +++ b/src/mesa/vbo/vbo.h @@ -32,7 +32,7 @@ #ifndef _VBO_H #define _VBO_H -#include "mtypes.h" +#include "main/mtypes.h" struct _mesa_prim { GLuint mode:8; diff --git a/src/mesa/vbo/vbo_context.c b/src/mesa/vbo/vbo_context.c index f64f59d11ec..ad4556c500b 100644 --- a/src/mesa/vbo/vbo_context.c +++ b/src/mesa/vbo/vbo_context.c @@ -25,11 +25,11 @@ * Keith Whitwell <[email protected]> */ -#include "mtypes.h" +#include "main/imports.h" +#include "main/mtypes.h" +#include "main/api_arrayelt.h" #include "vbo.h" #include "vbo_context.h" -#include "imports.h" -#include "api_arrayelt.h" /* Reach out and grab this to use as the default: */ diff --git a/src/mesa/vbo/vbo_exec.c b/src/mesa/vbo/vbo_exec.c index 7d958732479..1efa74945dd 100644 --- a/src/mesa/vbo/vbo_exec.c +++ b/src/mesa/vbo/vbo_exec.c @@ -26,14 +26,14 @@ */ -#include "api_arrayelt.h" -#include "glheader.h" -#include "imports.h" -#include "context.h" -#include "macros.h" -#include "mtypes.h" -#include "dlist.h" -#include "vtxfmt.h" +#include "main/api_arrayelt.h" +#include "main/glheader.h" +#include "main/imports.h" +#include "main/context.h" +#include "main/macros.h" +#include "main/mtypes.h" +#include "main/dlist.h" +#include "main/vtxfmt.h" #include "vbo_context.h" diff --git a/src/mesa/vbo/vbo_exec.h b/src/mesa/vbo/vbo_exec.h index a9b01e08e6a..b7e8c9fe79f 100644 --- a/src/mesa/vbo/vbo_exec.h +++ b/src/mesa/vbo/vbo_exec.h @@ -34,7 +34,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #ifndef __VBO_EXEC_H__ #define __VBO_EXEC_H__ -#include "mtypes.h" +#include "main/mtypes.h" #include "vbo.h" #include "vbo_attrib.h" diff --git a/src/mesa/vbo/vbo_exec_api.c b/src/mesa/vbo/vbo_exec_api.c index 2d4ded0f984..7f56b3b6293 100644 --- a/src/mesa/vbo/vbo_exec_api.c +++ b/src/mesa/vbo/vbo_exec_api.c @@ -30,16 +30,16 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. * Keith Whitwell <[email protected]> */ -#include "glheader.h" -#include "context.h" -#include "macros.h" -#include "vtxfmt.h" -#include "dlist.h" -#include "state.h" -#include "light.h" -#include "api_arrayelt.h" -#include "api_noop.h" -#include "dispatch.h" +#include "main/glheader.h" +#include "main/context.h" +#include "main/macros.h" +#include "main/vtxfmt.h" +#include "main/dlist.h" +#include "main/state.h" +#include "main/light.h" +#include "main/api_arrayelt.h" +#include "main/api_noop.h" +#include "glapi/dispatch.h" #include "vbo_context.h" diff --git a/src/mesa/vbo/vbo_exec_array.c b/src/mesa/vbo/vbo_exec_array.c index 1e4c310203b..77f3cf1455b 100644 --- a/src/mesa/vbo/vbo_exec_array.c +++ b/src/mesa/vbo/vbo_exec_array.c @@ -25,12 +25,12 @@ * **************************************************************************/ -#include "glheader.h" -#include "context.h" -#include "state.h" -#include "api_validate.h" -#include "api_noop.h" -#include "dispatch.h" +#include "main/glheader.h" +#include "main/context.h" +#include "main/state.h" +#include "main/api_validate.h" +#include "main/api_noop.h" +#include "glapi/dispatch.h" #include "vbo_context.h" diff --git a/src/mesa/vbo/vbo_exec_draw.c b/src/mesa/vbo/vbo_exec_draw.c index d8f167b3577..0ef26cdfe36 100644 --- a/src/mesa/vbo/vbo_exec_draw.c +++ b/src/mesa/vbo/vbo_exec_draw.c @@ -25,11 +25,11 @@ * Keith Whitwell <[email protected]> */ -#include "glheader.h" -#include "context.h" -#include "enums.h" -#include "state.h" -#include "macros.h" +#include "main/glheader.h" +#include "main/context.h" +#include "main/enums.h" +#include "main/state.h" +#include "main/macros.h" #include "vbo_context.h" diff --git a/src/mesa/vbo/vbo_exec_eval.c b/src/mesa/vbo/vbo_exec_eval.c index fe533290bd1..0ba5585d246 100644 --- a/src/mesa/vbo/vbo_exec_eval.c +++ b/src/mesa/vbo/vbo_exec_eval.c @@ -25,13 +25,13 @@ * Keith Whitwell <[email protected]> */ -#include "glheader.h" -#include "api_eval.h" -#include "context.h" -#include "macros.h" +#include "main/glheader.h" +#include "main/api_eval.h" +#include "main/context.h" +#include "main/macros.h" #include "math/m_eval.h" +#include "glapi/dispatch.h" #include "vbo_exec.h" -#include "dispatch.h" static void clear_active_eval1( struct vbo_exec_context *exec, GLuint attr ) diff --git a/src/mesa/vbo/vbo_rebase.c b/src/mesa/vbo/vbo_rebase.c index bc4211d8529..dae778e741e 100644 --- a/src/mesa/vbo/vbo_rebase.c +++ b/src/mesa/vbo/vbo_rebase.c @@ -46,9 +46,9 @@ * of zero. */ -#include "glheader.h" -#include "imports.h" -#include "mtypes.h" +#include "main/glheader.h" +#include "main/imports.h" +#include "main/mtypes.h" #include "vbo.h" diff --git a/src/mesa/vbo/vbo_save.c b/src/mesa/vbo/vbo_save.c index e7f46879639..87248e10f3b 100644 --- a/src/mesa/vbo/vbo_save.c +++ b/src/mesa/vbo/vbo_save.c @@ -26,10 +26,10 @@ */ -#include "mtypes.h" -#include "dlist.h" -#include "vtxfmt.h" -#include "imports.h" +#include "main/mtypes.h" +#include "main/dlist.h" +#include "main/vtxfmt.h" +#include "main/imports.h" #include "vbo_context.h" diff --git a/src/mesa/vbo/vbo_save.h b/src/mesa/vbo/vbo_save.h index b81f275a602..b7e9baabf81 100644 --- a/src/mesa/vbo/vbo_save.h +++ b/src/mesa/vbo/vbo_save.h @@ -34,7 +34,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #ifndef VBO_SAVE_H #define VBO_SAVE_H -#include "mtypes.h" +#include "main/mtypes.h" #include "vbo.h" #include "vbo_attrib.h" diff --git a/src/mesa/vbo/vbo_save_api.c b/src/mesa/vbo/vbo_save_api.c index e7794c2a6cc..aded7381436 100644 --- a/src/mesa/vbo/vbo_save_api.c +++ b/src/mesa/vbo/vbo_save_api.c @@ -67,15 +67,15 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. */ -#include "glheader.h" -#include "context.h" -#include "dlist.h" -#include "enums.h" -#include "macros.h" -#include "api_validate.h" -#include "api_arrayelt.h" -#include "vtxfmt.h" -#include "dispatch.h" +#include "main/glheader.h" +#include "main/context.h" +#include "main/dlist.h" +#include "main/enums.h" +#include "main/macros.h" +#include "main/api_validate.h" +#include "main/api_arrayelt.h" +#include "main/vtxfmt.h" +#include "glapi/dispatch.h" #include "vbo_context.h" diff --git a/src/mesa/vbo/vbo_save_draw.c b/src/mesa/vbo/vbo_save_draw.c index 8940551d08b..3c6f0fccd98 100644 --- a/src/mesa/vbo/vbo_save_draw.c +++ b/src/mesa/vbo/vbo_save_draw.c @@ -26,13 +26,13 @@ * Keith Whitwell <[email protected]> */ -#include "glheader.h" -#include "context.h" -#include "imports.h" -#include "mtypes.h" -#include "macros.h" -#include "light.h" -#include "state.h" +#include "main/glheader.h" +#include "main/context.h" +#include "main/imports.h" +#include "main/mtypes.h" +#include "main/macros.h" +#include "main/light.h" +#include "main/state.h" #include "vbo_context.h" diff --git a/src/mesa/vbo/vbo_save_loopback.c b/src/mesa/vbo/vbo_save_loopback.c index 430333b84dd..f2cef698fbe 100644 --- a/src/mesa/vbo/vbo_save_loopback.c +++ b/src/mesa/vbo/vbo_save_loopback.c @@ -28,17 +28,17 @@ #include "swrast_setup/swrast_setup.h" #include "swrast/swrast.h" #include "tnl/tnl.h" -#include "context.h" +#include "main/context.h" +#include "main/glheader.h" +#include "main/enums.h" +#include "main/imports.h" +#include "main/macros.h" +#include "main/mtypes.h" +#include "glapi/dispatch.h" +#include "glapi/glapi.h" #include "vbo_context.h" -#include "glheader.h" -#include "enums.h" -#include "glapi.h" -#include "imports.h" -#include "macros.h" -#include "mtypes.h" -#include "dispatch.h" typedef void (*attr_func)( GLcontext *ctx, GLint target, const GLfloat * ); diff --git a/src/mesa/vbo/vbo_split.c b/src/mesa/vbo/vbo_split.c index ef205a3bb1f..58e879628de 100644 --- a/src/mesa/vbo/vbo_split.c +++ b/src/mesa/vbo/vbo_split.c @@ -47,9 +47,9 @@ * limitations on drivers which want to use it as a fallback path. */ -#include "glheader.h" -#include "imports.h" -#include "mtypes.h" +#include "main/glheader.h" +#include "main/imports.h" +#include "main/mtypes.h" #include "vbo_split.h" #include "vbo.h" diff --git a/src/mesa/vbo/vbo_split_copy.c b/src/mesa/vbo/vbo_split_copy.c index e142dde6803..e5c4429350e 100644 --- a/src/mesa/vbo/vbo_split_copy.c +++ b/src/mesa/vbo/vbo_split_copy.c @@ -29,11 +29,11 @@ /* Split indexed primitives with per-vertex copying. */ -#include "glheader.h" -#include "imports.h" -#include "macros.h" -#include "enums.h" -#include "mtypes.h" +#include "main/glheader.h" +#include "main/imports.h" +#include "main/macros.h" +#include "main/enums.h" +#include "main/mtypes.h" #include "vbo_split.h" #include "vbo.h" diff --git a/src/mesa/vbo/vbo_split_inplace.c b/src/mesa/vbo/vbo_split_inplace.c index ea62866e7c9..958afccd0c0 100644 --- a/src/mesa/vbo/vbo_split_inplace.c +++ b/src/mesa/vbo/vbo_split_inplace.c @@ -27,9 +27,9 @@ */ -#include "mtypes.h" -#include "macros.h" -#include "enums.h" +#include "main/mtypes.h" +#include "main/macros.h" +#include "main/enums.h" #include "vbo_split.h" |