diff options
author | Brian Paul <[email protected]> | 2006-04-14 02:20:18 +0000 |
---|---|---|
committer | Brian Paul <[email protected]> | 2006-04-14 02:20:18 +0000 |
commit | ee4e75bd6f768b7210436feeb32b4545ed62e025 (patch) | |
tree | 2684654e69d43aa244fc6082717523da202aa43e /src/mesa | |
parent | 1d886a81add08536f18d2453ae38fcac79f0b806 (diff) |
Replace ctx->Const.MaxTextureUnits w/ ctx->Const.MaxTexture[Coord/Image]Units
in various places.
Note that ctx->Texture.CurrentUnit needs to be tested against Coord/Image
limits when referenced, not just in glActiveTexture().
Diffstat (limited to 'src/mesa')
-rw-r--r-- | src/mesa/main/matrix.c | 4 | ||||
-rw-r--r-- | src/mesa/main/mtypes.h | 6 | ||||
-rw-r--r-- | src/mesa/main/texstate.c | 143 | ||||
-rw-r--r-- | src/mesa/swrast/s_context.c | 11 | ||||
-rw-r--r-- | src/mesa/swrast/s_span.c | 3 | ||||
-rw-r--r-- | src/mesa/tnl/t_array_api.c | 6 | ||||
-rw-r--r-- | src/mesa/tnl/t_vb_arbprogram.c | 2 | ||||
-rw-r--r-- | src/mesa/tnl/t_vb_arbshader.c | 4 | ||||
-rw-r--r-- | src/mesa/tnl/t_vb_program.c | 2 |
9 files changed, 134 insertions, 47 deletions
diff --git a/src/mesa/main/matrix.c b/src/mesa/main/matrix.c index 5ff250a0c79..7339b0ce409 100644 --- a/src/mesa/main/matrix.c +++ b/src/mesa/main/matrix.c @@ -160,6 +160,10 @@ _mesa_MatrixMode( GLenum mode ) ctx->CurrentStack = &ctx->ProjectionMatrixStack; break; case GL_TEXTURE: + if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureCoordUnits) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glMatrixMode(texcoord unit)"); + return; + } ctx->CurrentStack = &ctx->TextureMatrixStack[ctx->Texture.CurrentUnit]; break; case GL_COLOR: diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index c8831386bb6..a78a7d1927f 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -634,7 +634,7 @@ struct gl_current_attrib GLfloat RasterColor[4]; /**< Current raster color */ GLfloat RasterSecondaryColor[4]; /**< Current raster secondary color */ GLfloat RasterIndex; /**< Current raster index */ - GLfloat RasterTexCoords[MAX_TEXTURE_UNITS][4];/**< Current raster texcoords */ + GLfloat RasterTexCoords[MAX_TEXTURE_COORD_UNITS][4]; GLboolean RasterPosValid; /**< Raster pos valid flag */ /*@}*/ }; @@ -1048,8 +1048,8 @@ struct gl_point_attrib GLfloat MinSize, MaxSize; /**< GL_EXT_point_parameters */ GLfloat Threshold; /**< GL_EXT_point_parameters */ GLboolean _Attenuated; /**< True if Params != [1, 0, 0] */ - GLboolean PointSprite; /**< GL_NV_point_sprite / GL_NV_point_sprite */ - GLboolean CoordReplace[MAX_TEXTURE_UNITS]; /**< GL_NV/ARB_point_sprite */ + GLboolean PointSprite; /**< GL_NV/ARB_point_sprite */ + GLboolean CoordReplace[MAX_TEXTURE_COORD_UNITS]; /**< GL_ARB_point_sprite */ GLenum SpriteRMode; /**< GL_NV_point_sprite (only!) */ GLenum SpriteOrigin; /**< GL_ARB_point_sprite */ }; diff --git a/src/mesa/main/texstate.c b/src/mesa/main/texstate.c index daf579a7bfc..4bd9895cd5c 100644 --- a/src/mesa/main/texstate.c +++ b/src/mesa/main/texstate.c @@ -312,10 +312,20 @@ calculate_derived_texenv( struct gl_tex_env_combine_state *state, void GLAPIENTRY _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param ) { + GLuint maxUnit; GET_CURRENT_CONTEXT(ctx); - struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; + struct gl_texture_unit *texUnit; ASSERT_OUTSIDE_BEGIN_END(ctx); + maxUnit = (target == GL_POINT_SPRITE_NV && pname == GL_COORD_REPLACE_NV) + ? ctx->Const.MaxTextureCoordUnits : ctx->Const.MaxTextureImageUnits; + if (ctx->Texture.CurrentUnit >= maxUnit) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glTexEnvfv(current unit)"); + return; + } + + texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; + #define TE_ERROR(errCode, msg, value) \ _mesa_error(ctx, errCode, msg, _mesa_lookup_enum_by_nr(value)); @@ -795,10 +805,20 @@ _mesa_TexEnviv( GLenum target, GLenum pname, const GLint *param ) void GLAPIENTRY _mesa_GetTexEnvfv( GLenum target, GLenum pname, GLfloat *params ) { + GLuint maxUnit; + const struct gl_texture_unit *texUnit; GET_CURRENT_CONTEXT(ctx); - const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; ASSERT_OUTSIDE_BEGIN_END(ctx); + maxUnit = (target == GL_POINT_SPRITE_NV && pname == GL_COORD_REPLACE_NV) + ? ctx->Const.MaxTextureCoordUnits : ctx->Const.MaxTextureImageUnits; + if (ctx->Texture.CurrentUnit >= maxUnit) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexEnvfv(current unit)"); + return; + } + + texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; + if (target == GL_TEXTURE_ENV) { switch (pname) { case GL_TEXTURE_ENV_MODE: @@ -1006,10 +1026,20 @@ _mesa_GetTexEnvfv( GLenum target, GLenum pname, GLfloat *params ) void GLAPIENTRY _mesa_GetTexEnviv( GLenum target, GLenum pname, GLint *params ) { + GLuint maxUnit; + const struct gl_texture_unit *texUnit; GET_CURRENT_CONTEXT(ctx); - const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; ASSERT_OUTSIDE_BEGIN_END(ctx); + maxUnit = (target == GL_POINT_SPRITE_NV && pname == GL_COORD_REPLACE_NV) + ? ctx->Const.MaxTextureCoordUnits : ctx->Const.MaxTextureImageUnits; + if (ctx->Texture.CurrentUnit >= maxUnit) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexEnviv(current unit)"); + return; + } + + texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; + if (target == GL_TEXTURE_ENV) { switch (pname) { case GL_TEXTURE_ENV_MODE: @@ -1264,10 +1294,10 @@ _mesa_TexParameterf( GLenum target, GLenum pname, GLfloat param ) void GLAPIENTRY _mesa_TexParameterfv( GLenum target, GLenum pname, const GLfloat *params ) { - GET_CURRENT_CONTEXT(ctx); - struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; - GLenum eparam = (GLenum) (GLint) params[0]; + const GLenum eparam = (GLenum) (GLint) params[0]; + struct gl_texture_unit *texUnit; struct gl_texture_object *texObj; + GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); if (MESA_VERBOSE&(VERBOSE_API|VERBOSE_TEXTURE)) @@ -1277,6 +1307,12 @@ _mesa_TexParameterfv( GLenum target, GLenum pname, const GLfloat *params ) *params, _mesa_lookup_enum_by_nr(eparam)); + if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureImageUnits) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glTexParameterfv(current unit)"); + return; + } + + texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; switch (target) { case GL_TEXTURE_1D: @@ -1662,14 +1698,22 @@ void GLAPIENTRY _mesa_GetTexLevelParameteriv( GLenum target, GLint level, GLenum pname, GLint *params ) { - GET_CURRENT_CONTEXT(ctx); - const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; + const struct gl_texture_unit *texUnit; const struct gl_texture_image *img = NULL; GLuint dimensions; GLboolean isProxy; GLint maxLevels; + GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); + if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureImageUnits) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glGetTexLevelParameteriv(current unit)"); + return; + } + + texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; + /* this will catch bad target values */ dimensions = tex_image_dimensions(ctx, target); /* 1, 2 or 3 */ if (dimensions == 0) { @@ -1884,11 +1928,19 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level, void GLAPIENTRY _mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params ) { - GET_CURRENT_CONTEXT(ctx); - struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; + struct gl_texture_unit *texUnit; struct gl_texture_object *obj; + GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); + if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureImageUnits) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glGetTexParameterfv(current unit)"); + return; + } + + texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; + obj = _mesa_select_tex_object(ctx, texUnit, target); if (!obj) { _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexParameterfv(target)"); @@ -2008,11 +2060,19 @@ _mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params ) void GLAPIENTRY _mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params ) { - GET_CURRENT_CONTEXT(ctx); - struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; + struct gl_texture_unit *texUnit; struct gl_texture_object *obj; + GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); + if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureImageUnits) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glGetTexParameteriv(current unit)"); + return; + } + + texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; + obj = _mesa_select_tex_object(ctx, texUnit, target); if (!obj) { _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexParameteriv(target)"); @@ -2146,8 +2206,7 @@ void GLAPIENTRY _mesa_TexGenfv( GLenum coord, GLenum pname, const GLfloat *params ) { GET_CURRENT_CONTEXT(ctx); - GLuint tUnit = ctx->Texture.CurrentUnit; - struct gl_texture_unit *texUnit = &ctx->Texture.Unit[tUnit]; + struct gl_texture_unit *texUnit; ASSERT_OUTSIDE_BEGIN_END(ctx); if (MESA_VERBOSE&(VERBOSE_API|VERBOSE_TEXTURE)) @@ -2157,6 +2216,13 @@ _mesa_TexGenfv( GLenum coord, GLenum pname, const GLfloat *params ) *params, _mesa_lookup_enum_by_nr((GLenum) (GLint) *params)); + if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureCoordUnits) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glTexGen(current unit)"); + return; + } + + texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; + switch (coord) { case GL_S: if (pname==GL_TEXTURE_GEN_MODE) { @@ -2428,11 +2494,17 @@ _mesa_TexGeni( GLenum coord, GLenum pname, GLint param ) void GLAPIENTRY _mesa_GetTexGendv( GLenum coord, GLenum pname, GLdouble *params ) { + const struct gl_texture_unit *texUnit; GET_CURRENT_CONTEXT(ctx); - GLuint tUnit = ctx->Texture.CurrentUnit; - struct gl_texture_unit *texUnit = &ctx->Texture.Unit[tUnit]; ASSERT_OUTSIDE_BEGIN_END(ctx); + if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureCoordUnits) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexGendv(current unit)"); + return; + } + + texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; + switch (coord) { case GL_S: if (pname==GL_TEXTURE_GEN_MODE) { @@ -2505,11 +2577,17 @@ _mesa_GetTexGendv( GLenum coord, GLenum pname, GLdouble *params ) void GLAPIENTRY _mesa_GetTexGenfv( GLenum coord, GLenum pname, GLfloat *params ) { + const struct gl_texture_unit *texUnit; GET_CURRENT_CONTEXT(ctx); - GLuint tUnit = ctx->Texture.CurrentUnit; - struct gl_texture_unit *texUnit = &ctx->Texture.Unit[tUnit]; ASSERT_OUTSIDE_BEGIN_END(ctx); + if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureCoordUnits) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexGenfv(current unit)"); + return; + } + + texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; + switch (coord) { case GL_S: if (pname==GL_TEXTURE_GEN_MODE) { @@ -2582,11 +2660,17 @@ _mesa_GetTexGenfv( GLenum coord, GLenum pname, GLfloat *params ) void GLAPIENTRY _mesa_GetTexGeniv( GLenum coord, GLenum pname, GLint *params ) { + const struct gl_texture_unit *texUnit; GET_CURRENT_CONTEXT(ctx); - GLuint tUnit = ctx->Texture.CurrentUnit; - struct gl_texture_unit *texUnit = &ctx->Texture.Unit[tUnit]; ASSERT_OUTSIDE_BEGIN_END(ctx); + if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureCoordUnits) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexGeniv(current unit)"); + return; + } + + texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; + switch (coord) { case GL_S: if (pname==GL_TEXTURE_GEN_MODE) { @@ -2679,21 +2763,22 @@ _mesa_GetTexGeniv( GLenum coord, GLenum pname, GLint *params ) } #endif + /* GL_ARB_multitexture */ void GLAPIENTRY -_mesa_ActiveTextureARB( GLenum target ) +_mesa_ActiveTextureARB(GLenum texture) { GET_CURRENT_CONTEXT(ctx); - const GLuint texUnit = target - GL_TEXTURE0; + const GLuint texUnit = texture - GL_TEXTURE0; ASSERT_OUTSIDE_BEGIN_END(ctx); if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE)) _mesa_debug(ctx, "glActiveTexture %s\n", - _mesa_lookup_enum_by_nr(target)); + _mesa_lookup_enum_by_nr(texture)); - /* Cater for texture unit 0 is first, therefore use >= */ + /* XXX error-check against max(coordunits, imageunits) */ if (texUnit >= ctx->Const.MaxTextureUnits) { - _mesa_error(ctx, GL_INVALID_ENUM, "glActiveTexture(target)"); + _mesa_error(ctx, GL_INVALID_ENUM, "glActiveTexture(texture)"); return; } @@ -2716,14 +2801,14 @@ _mesa_ActiveTextureARB( GLenum target ) /* GL_ARB_multitexture */ void GLAPIENTRY -_mesa_ClientActiveTextureARB( GLenum target ) +_mesa_ClientActiveTextureARB(GLenum texture) { GET_CURRENT_CONTEXT(ctx); - GLuint texUnit = target - GL_TEXTURE0; + GLuint texUnit = texture - GL_TEXTURE0; ASSERT_OUTSIDE_BEGIN_END(ctx); - if (texUnit >= ctx->Const.MaxTextureUnits) { - _mesa_error(ctx, GL_INVALID_ENUM, "glClientActiveTexture(target)"); + if (texUnit >= ctx->Const.MaxTextureCoordUnits) { + _mesa_error(ctx, GL_INVALID_ENUM, "glClientActiveTexture(texture)"); return; } diff --git a/src/mesa/swrast/s_context.c b/src/mesa/swrast/s_context.c index ea283a19430..c544e6c166c 100644 --- a/src/mesa/swrast/s_context.c +++ b/src/mesa/swrast/s_context.c @@ -2,7 +2,7 @@ * Mesa 3-D graphics library * Version: 6.5 * - * Copyright (C) 1999-2005 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -487,7 +487,7 @@ _swrast_invalidate_state( GLcontext *ctx, GLbitfield new_state ) swrast->BlendFunc = _swrast_validate_blend_func; if (new_state & _SWRAST_NEW_TEXTURE_SAMPLE_FUNC) - for (i = 0 ; i < ctx->Const.MaxTextureUnits ; i++) + for (i = 0 ; i < ctx->Const.MaxTextureImageUnits ; i++) swrast->TextureSample[i] = NULL; } @@ -688,10 +688,7 @@ _swrast_CreateContext( GLcontext *ctx ) swrast->PointSpan.facing = 0; swrast->PointSpan.array = swrast->SpanArrays; - assert(ctx->Const.MaxTextureUnits > 0); - assert(ctx->Const.MaxTextureUnits <= MAX_TEXTURE_UNITS); - - swrast->TexelBuffer = (GLchan *) MALLOC(ctx->Const.MaxTextureUnits * + swrast->TexelBuffer = (GLchan *) MALLOC(ctx->Const.MaxTextureImageUnits * MAX_WIDTH * 4 * sizeof(GLchan)); if (!swrast->TexelBuffer) { FREE(swrast->SpanArrays); @@ -786,7 +783,7 @@ _swrast_print_vertex( GLcontext *ctx, const SWvertex *v ) _mesa_debug(ctx, "win %f %f %f %f\n", v->win[0], v->win[1], v->win[2], v->win[3]); - for (i = 0 ; i < ctx->Const.MaxTextureUnits ; i++) + for (i = 0 ; i < ctx->Const.MaxTextureCoordUnits ; i++) if (ctx->Texture.Unit[i]._ReallyEnabled) _mesa_debug(ctx, "texcoord[%d] %f %f %f %f\n", i, v->texcoord[i][0], v->texcoord[i][1], diff --git a/src/mesa/swrast/s_span.c b/src/mesa/swrast/s_span.c index 11457723b09..35735a411f9 100644 --- a/src/mesa/swrast/s_span.c +++ b/src/mesa/swrast/s_span.c @@ -127,7 +127,7 @@ void _swrast_span_default_texcoords( GLcontext *ctx, struct sw_span *span ) { GLuint i; - for (i = 0; i < ctx->Const.MaxTextureUnits; i++) { + for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++) { const GLfloat *tc = ctx->Current.RasterTexCoords[i]; if (ctx->FragmentProgram._Active || ctx->ATIFragmentShader._Enabled) { COPY_4V(span->tex[i], tc); @@ -401,6 +401,7 @@ interpolate_texcoords(GLcontext *ctx, struct sw_span *span) /* multitexture */ GLuint u; span->arrayMask |= SPAN_TEXTURE; + /* XXX CoordUnits vs. ImageUnits */ for (u = 0; u < ctx->Const.MaxTextureUnits; u++) { if (ctx->Texture._EnabledCoordUnits & (1 << u)) { const struct gl_texture_object *obj =ctx->Texture.Unit[u]._Current; diff --git a/src/mesa/tnl/t_array_api.c b/src/mesa/tnl/t_array_api.c index 8ceca29c254..36ea54296ce 100644 --- a/src/mesa/tnl/t_array_api.c +++ b/src/mesa/tnl/t_array_api.c @@ -1,8 +1,8 @@ /* * Mesa 3-D graphics library - * Version: 6.1 + * Version: 6.5 * - * Copyright (C) 1999-2004 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -399,7 +399,7 @@ void _tnl_array_init( GLcontext *ctx ) _mesa_vector4f_init( &tmp->FogCoord, 0, NULL); _mesa_vector4f_init( &tmp->Index, 0, NULL); - for (i = 0; i < ctx->Const.MaxTextureUnits; i++) + for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++) _mesa_vector4f_init( &tmp->TexCoord[i], 0, NULL); } diff --git a/src/mesa/tnl/t_vb_arbprogram.c b/src/mesa/tnl/t_vb_arbprogram.c index 1f492b6beb1..9fa53e2d5b3 100644 --- a/src/mesa/tnl/t_vb_arbprogram.c +++ b/src/mesa/tnl/t_vb_arbprogram.c @@ -1394,7 +1394,7 @@ run_arb_vertex_program(GLcontext *ctx, struct tnl_pipeline_stage *stage) VB->AttribPtr[_TNL_ATTRIB_POINTSIZE] = &m->attribs[VERT_RESULT_PSIZ]; } - for (i = 0; i < ctx->Const.MaxTextureUnits; i++) { + for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++) { if (outputs & (1<<(VERT_RESULT_TEX0+i))) { VB->TexCoordPtr[i] = &m->attribs[VERT_RESULT_TEX0 + i]; VB->AttribPtr[VERT_ATTRIB_TEX0+i] = VB->TexCoordPtr[i]; diff --git a/src/mesa/tnl/t_vb_arbshader.c b/src/mesa/tnl/t_vb_arbshader.c index b1d024e0cca..d33389e514f 100644 --- a/src/mesa/tnl/t_vb_arbshader.c +++ b/src/mesa/tnl/t_vb_arbshader.c @@ -231,7 +231,7 @@ static GLboolean run_arb_vertex_shader (GLcontext *ctx, struct tnl_pipeline_stag vb->ClipPtr->count = vb->Count;
vb->ColorPtr[0] = &store->outputs[VERT_RESULT_COL0];
vb->SecondaryColorPtr[0] = &store->outputs[VERT_RESULT_COL1];
- for (i = 0; i < ctx->Const.MaxTextureUnits; i++)
+ for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++)
vb->TexCoordPtr[i] = &store->outputs[VERT_RESULT_TEX0 + i];
vb->ColorPtr[1] = &store->outputs[VERT_RESULT_BFC0];
vb->SecondaryColorPtr[1] = &store->outputs[VERT_RESULT_BFC1];
@@ -243,7 +243,7 @@ static GLboolean run_arb_vertex_shader (GLcontext *ctx, struct tnl_pipeline_stag vb->AttribPtr[VERT_ATTRIB_COLOR0] = vb->ColorPtr[0];
vb->AttribPtr[VERT_ATTRIB_COLOR1] = vb->SecondaryColorPtr[0];
vb->AttribPtr[VERT_ATTRIB_FOG] = vb->FogCoordPtr;
- for (i = 0; i < ctx->Const.MaxTextureUnits; i++)
+ for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++)
vb->AttribPtr[VERT_ATTRIB_TEX0 + i] = vb->TexCoordPtr[i];
vb->AttribPtr[_TNL_ATTRIB_POINTSIZE] = &store->outputs[VERT_RESULT_PSIZ];
for (i = 0; i < MAX_VARYING_VECTORS; i++)
diff --git a/src/mesa/tnl/t_vb_program.c b/src/mesa/tnl/t_vb_program.c index 13db40aa603..7a98db85fdc 100644 --- a/src/mesa/tnl/t_vb_program.c +++ b/src/mesa/tnl/t_vb_program.c @@ -165,7 +165,7 @@ run_vp( GLcontext *ctx, struct tnl_pipeline_stage *stage ) VB->AttribPtr[VERT_ATTRIB_FOG] = VB->FogCoordPtr; VB->AttribPtr[_TNL_ATTRIB_POINTSIZE] = &store->attribs[VERT_RESULT_PSIZ]; - for (i = 0; i < ctx->Const.MaxTextureUnits; i++) { + for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++) { VB->AttribPtr[VERT_ATTRIB_TEX0+i] = VB->TexCoordPtr[i] = &store->attribs[VERT_RESULT_TEX0 + i]; } |