diff options
author | Timothy Arceri <[email protected]> | 2018-06-20 10:55:34 +1000 |
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committer | Timothy Arceri <[email protected]> | 2018-06-30 08:38:33 +1000 |
commit | df5e22cb7df6ee2e251a977aaecaa0bae4a5b3c9 (patch) | |
tree | 86a34826826f18a478cce4308b36db6a565c3415 /src/mesa | |
parent | 05f3589e67f3d43a971522332595d75a0bc493dc (diff) |
mesa: enable ARB_shader_subroutine in compat profile
Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/mesa')
-rw-r--r-- | src/mesa/main/extensions_table.h | 2 | ||||
-rw-r--r-- | src/mesa/main/tests/dispatch_sanity.cpp | 19 |
2 files changed, 10 insertions, 11 deletions
diff --git a/src/mesa/main/extensions_table.h b/src/mesa/main/extensions_table.h index 5fe2e88fe98..11345febe2e 100644 --- a/src/mesa/main/extensions_table.h +++ b/src/mesa/main/extensions_table.h @@ -123,7 +123,7 @@ EXT(ARB_shader_objects , dummy_true EXT(ARB_shader_precision , ARB_shader_precision , GLL, GLC, x , x , 2010) EXT(ARB_shader_stencil_export , ARB_shader_stencil_export , GLL, GLC, x , x , 2009) EXT(ARB_shader_storage_buffer_object , ARB_shader_storage_buffer_object , GLL, GLC, x , x , 2012) -EXT(ARB_shader_subroutine , dummy_true , x , GLC, x , x , 2010) +EXT(ARB_shader_subroutine , dummy_true , 31, GLC, x , x , 2010) EXT(ARB_shader_texture_image_samples , ARB_shader_texture_image_samples , GLL, GLC, x , x , 2014) EXT(ARB_shader_texture_lod , ARB_shader_texture_lod , GLL, GLC, x , x , 2009) EXT(ARB_shader_viewport_layer_array , ARB_shader_viewport_layer_array , x , GLC, x , x , 2015) diff --git a/src/mesa/main/tests/dispatch_sanity.cpp b/src/mesa/main/tests/dispatch_sanity.cpp index 6b319d8b030..ed99f1a1957 100644 --- a/src/mesa/main/tests/dispatch_sanity.cpp +++ b/src/mesa/main/tests/dispatch_sanity.cpp @@ -575,6 +575,15 @@ const struct function common_desktop_functions_possible[] = { { "glBlendFunci", 40, -1 }, { "glBlendFuncSeparatei", 40, -1 }, + { "glGetSubroutineUniformLocation", 40, -1 }, + { "glGetSubroutineIndex", 40, -1 }, + { "glGetActiveSubroutineUniformiv", 40, -1 }, + { "glGetActiveSubroutineUniformName", 40, -1 }, + { "glGetActiveSubroutineName", 40, -1 }, + { "glUniformSubroutinesuiv", 40, -1 }, + { "glGetUniformSubroutineuiv", 40, -1 }, + { "glGetProgramStageiv", 40, -1 }, + { "glUniform1d", 40, -1 }, { "glUniform2d", 40, -1 }, { "glUniform3d", 40, -1 }, @@ -1547,16 +1556,6 @@ const struct function gl_core_functions_possible[] = { /* GL 3.2 */ { "glFramebufferTexture", 32, -1 }, - /* GL 4.0 */ - { "glGetSubroutineUniformLocation", 40, -1 }, - { "glGetSubroutineIndex", 40, -1 }, - { "glGetActiveSubroutineUniformiv", 40, -1 }, - { "glGetActiveSubroutineUniformName", 40, -1 }, - { "glGetActiveSubroutineName", 40, -1 }, - { "glUniformSubroutinesuiv", 40, -1 }, - { "glGetUniformSubroutineuiv", 40, -1 }, - { "glGetProgramStageiv", 40, -1 }, - /* GL 4.3 */ { "glIsRenderbuffer", 43, -1 }, { "glBindRenderbuffer", 43, -1 }, |