diff options
author | Kenneth Graunke <[email protected]> | 2016-11-16 20:24:25 -0800 |
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committer | Kenneth Graunke <[email protected]> | 2016-11-17 14:14:06 -0800 |
commit | ca76e6b5213c92432b9f3a641cb26f5861d53e09 (patch) | |
tree | c2d08b8abd3857e1a6185d1091ab649230407e45 /src/mesa | |
parent | 3da7adc75551d1ef66c38f229bf9e62ccdd1e61a (diff) |
i965: Fix compute shader crash.
Fixes crashes when starting Deus Ex: Mankind Divided.
Cc: [email protected]
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Anuj Phogat <[email protected]>
Diffstat (limited to 'src/mesa')
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_cs.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_cs.c b/src/mesa/drivers/dri/i965/brw_cs.c index ab445ab2fdf..72b2dbee51c 100644 --- a/src/mesa/drivers/dri/i965/brw_cs.c +++ b/src/mesa/drivers/dri/i965/brw_cs.c @@ -223,7 +223,7 @@ brw_upload_cs_prog(struct brw_context *brw) &brw->cs.base.prog_data)) { bool success = brw_codegen_cs_prog(brw, - ctx->Shader.CurrentProgram[MESA_SHADER_COMPUTE], + ctx->_Shader->CurrentProgram[MESA_SHADER_COMPUTE], cp, &key); (void) success; assert(success); |