diff options
author | Jason Ekstrand <[email protected]> | 2016-11-16 13:47:13 -0800 |
---|---|---|
committer | Jason Ekstrand <[email protected]> | 2016-11-17 12:03:24 -0800 |
commit | c8357b5d34abd0ba6391df955db74354ac3bc159 (patch) | |
tree | 0fbdbf475e01ea6595757cda97df4a5d5ac745b2 /src/mesa | |
parent | edb7f67bd9c320cd47af20dc0a854e65fced7d9b (diff) |
i965/blorp: Rework resolve handling
This commit moves the handling of resolves into blorp_surf_for_miptree().
Instead of each helper doing resolves and checks itself, it simply tells
blorp_surf_for_miptree which aux modes are supported by the given blorp
operation and blorp_surf_for_miptree will resolve as-needed.
Reviewed-by: Topi Pohjolainen <[email protected]>
Diffstat (limited to 'src/mesa')
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_blorp.c | 180 |
1 files changed, 88 insertions, 92 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_blorp.c b/src/mesa/drivers/dri/i965/brw_blorp.c index 95a2bb7bb3c..ab4cf09356d 100644 --- a/src/mesa/drivers/dri/i965/brw_blorp.c +++ b/src/mesa/drivers/dri/i965/brw_blorp.c @@ -141,9 +141,25 @@ blorp_surf_for_miptree(struct brw_context *brw, struct blorp_surf *surf, struct intel_mipmap_tree *mt, bool is_render_target, + uint32_t safe_aux_usage, unsigned *level, + unsigned start_layer, unsigned num_layers, struct isl_surf tmp_surfs[2]) { + if (mt->msaa_layout == INTEL_MSAA_LAYOUT_UMS || + mt->msaa_layout == INTEL_MSAA_LAYOUT_CMS) { + const unsigned num_samples = MAX2(1, mt->num_samples); + for (unsigned i = 0; i < num_layers; i++) { + for (unsigned s = 0; s < num_samples; s++) { + const unsigned phys_layer = (start_layer + i) * num_samples + s; + intel_miptree_check_level_layer(mt, *level, phys_layer); + } + } + } else { + for (unsigned i = 0; i < num_layers; i++) + intel_miptree_check_level_layer(mt, *level, start_layer + i); + } + intel_miptree_get_isl_surf(brw, mt, &tmp_surfs[0]); surf->surf = &tmp_surfs[0]; surf->addr = (struct blorp_address) { @@ -175,10 +191,41 @@ blorp_surf_for_miptree(struct brw_context *brw, struct isl_surf *aux_surf = &tmp_surfs[1]; intel_miptree_get_aux_isl_surf(brw, mt, aux_surf, &surf->aux_usage); - /* For textures that are in the RESOLVED state, we ignore the MCS */ - if (mt->mcs_buf && !is_render_target && - mt->fast_clear_state == INTEL_FAST_CLEAR_STATE_RESOLVED) - surf->aux_usage = ISL_AUX_USAGE_NONE; + if (surf->aux_usage != ISL_AUX_USAGE_NONE) { + if (surf->aux_usage == ISL_AUX_USAGE_HIZ) { + /* If we're not going to use it as a depth buffer, resolve HiZ */ + if (!(safe_aux_usage & (1 << ISL_AUX_USAGE_HIZ))) { + for (unsigned i = 0; i < num_layers; i++) { + intel_miptree_slice_resolve_depth(brw, mt, *level, + start_layer + i); + + /* If we're rendering to it then we'll need a HiZ resolve once + * we're done before we can use it with HiZ again. + */ + if (is_render_target) + intel_miptree_slice_set_needs_hiz_resolve(mt, *level, + start_layer + i); + } + surf->aux_usage = ISL_AUX_USAGE_NONE; + } + } else if (!(safe_aux_usage & (1 << surf->aux_usage))) { + uint32_t flags = 0; + if (safe_aux_usage & (1 << ISL_AUX_USAGE_CCS_E)) + flags |= INTEL_MIPTREE_IGNORE_CCS_E; + + intel_miptree_resolve_color(brw, mt, flags); + + assert(mt->fast_clear_state == INTEL_FAST_CLEAR_STATE_RESOLVED); + surf->aux_usage = ISL_AUX_USAGE_NONE; + } + } + + if (is_render_target) { + intel_miptree_used_for_rendering(mt); + + if (surf->aux_usage == ISL_AUX_USAGE_CCS_E) + mt->fast_clear_state = INTEL_FAST_CLEAR_STATE_UNRESOLVED; + } if (surf->aux_usage != ISL_AUX_USAGE_NONE) { /* We only really need a clear color if we also have an auxiliary @@ -288,23 +335,6 @@ physical_to_logical_layer(struct intel_mipmap_tree *mt, } } -static void -miptree_check_level_logical_layer(struct intel_mipmap_tree *mt, - unsigned level, - unsigned logical_layer) -{ - if (mt->msaa_layout == INTEL_MSAA_LAYOUT_UMS || - mt->msaa_layout == INTEL_MSAA_LAYOUT_CMS) { - const unsigned num_samples = MAX2(1, mt->num_samples); - for (unsigned s = 0; s < num_samples; s++) { - const unsigned physical_layer = (logical_layer * num_samples) + s; - intel_miptree_check_level_layer(mt, level, physical_layer); - } - } else { - intel_miptree_check_level_layer(mt, level, logical_layer); - } -} - /** * Note: if the src (or dst) is a 2D multisample array texture on Gen7+ using * INTEL_MSAA_LAYOUT_UMS or INTEL_MSAA_LAYOUT_CMS, src_layer (dst_layer) is @@ -327,15 +357,9 @@ brw_blorp_blit_miptrees(struct brw_context *brw, GLenum filter, bool mirror_x, bool mirror_y, bool decode_srgb, bool encode_srgb) { - /* Get ready to blit. This includes depth resolving the src and dst - * buffers if necessary. Note: it's not necessary to do a color resolve on - * the destination buffer because we use the standard render path to render - * to destination color buffers, and the standard render path is - * fast-color-aware. - */ - intel_miptree_resolve_color(brw, src_mt, INTEL_MIPTREE_IGNORE_CCS_E); - intel_miptree_slice_resolve_depth(brw, src_mt, src_level, src_layer); - intel_miptree_slice_resolve_depth(brw, dst_mt, dst_level, dst_layer); + /* Blorp operates in logical layers */ + src_layer = physical_to_logical_layer(src_mt, src_layer); + dst_layer = physical_to_logical_layer(dst_mt, dst_layer); DBG("%s from %dx %s mt %p %d %d (%f,%f) (%f,%f)" "to %dx %s mt %p %d %d (%f,%f) (%f,%f) (flip %d,%d)\n", @@ -369,16 +393,22 @@ brw_blorp_blit_miptrees(struct brw_context *brw, src_format = dst_format = MESA_FORMAT_R_FLOAT32; } - intel_miptree_check_level_layer(src_mt, src_level, src_layer); - intel_miptree_check_level_layer(dst_mt, dst_level, dst_layer); - intel_miptree_used_for_rendering(dst_mt); + uint32_t src_usage_flags = (1 << ISL_AUX_USAGE_MCS); + if (src_format == src_mt->format) + src_usage_flags |= (1 << ISL_AUX_USAGE_CCS_E); + + uint32_t dst_usage_flags = (1 << ISL_AUX_USAGE_MCS); + if (dst_format == dst_mt->format) { + dst_usage_flags |= (1 << ISL_AUX_USAGE_CCS_E) | + (1 << ISL_AUX_USAGE_CCS_D); + } struct isl_surf tmp_surfs[4]; struct blorp_surf src_surf, dst_surf; - blorp_surf_for_miptree(brw, &src_surf, src_mt, false, - &src_level, &tmp_surfs[0]); - blorp_surf_for_miptree(brw, &dst_surf, dst_mt, true, - &dst_level, &tmp_surfs[2]); + blorp_surf_for_miptree(brw, &src_surf, src_mt, false, src_usage_flags, + &src_level, src_layer, 1, &tmp_surfs[0]); + blorp_surf_for_miptree(brw, &dst_surf, dst_mt, true, dst_usage_flags, + &dst_level, dst_layer, 1, &tmp_surfs[2]); struct isl_swizzle src_isl_swizzle = { .r = swizzle_to_scs(GET_SWZ(src_swizzle, 0)), @@ -389,22 +419,15 @@ brw_blorp_blit_miptrees(struct brw_context *brw, struct blorp_batch batch; blorp_batch_init(&brw->blorp, &batch, brw, 0); - blorp_blit(&batch, &src_surf, src_level, - physical_to_logical_layer(src_mt, src_layer), + blorp_blit(&batch, &src_surf, src_level, src_layer, brw_blorp_to_isl_format(brw, src_format, false), src_isl_swizzle, - &dst_surf, dst_level, - physical_to_logical_layer(dst_mt, dst_layer), + &dst_surf, dst_level, dst_layer, brw_blorp_to_isl_format(brw, dst_format, true), ISL_SWIZZLE_IDENTITY, src_x0, src_y0, src_x1, src_y1, dst_x0, dst_y0, dst_x1, dst_y1, filter, mirror_x, mirror_y); blorp_batch_finish(&batch); - - intel_miptree_slice_set_needs_hiz_resolve(dst_mt, dst_level, dst_layer); - - if (intel_miptree_is_lossless_compressed(brw, dst_mt)) - dst_mt->fast_clear_state = INTEL_FAST_CLEAR_STATE_UNRESOLVED; } void @@ -417,16 +440,6 @@ brw_blorp_copy_miptrees(struct brw_context *brw, unsigned dst_x, unsigned dst_y, unsigned src_width, unsigned src_height) { - /* Get ready to blit. This includes depth resolving the src and dst - * buffers if necessary. Note: it's not necessary to do a color resolve on - * the destination buffer because we use the standard render path to render - * to destination color buffers, and the standard render path is - * fast-color-aware. - */ - intel_miptree_resolve_color(brw, src_mt, INTEL_MIPTREE_IGNORE_CCS_E); - intel_miptree_slice_resolve_depth(brw, src_mt, src_level, src_layer); - intel_miptree_slice_resolve_depth(brw, dst_mt, dst_level, dst_layer); - DBG("%s from %dx %s mt %p %d %d (%d,%d) %dx%d" "to %dx %s mt %p %d %d (%d,%d)\n", __func__, @@ -435,16 +448,14 @@ brw_blorp_copy_miptrees(struct brw_context *brw, dst_mt->num_samples, _mesa_get_format_name(dst_mt->format), dst_mt, dst_level, dst_layer, dst_x, dst_y); - miptree_check_level_logical_layer(src_mt, src_level, src_layer); - miptree_check_level_logical_layer(dst_mt, dst_level, dst_layer); - intel_miptree_used_for_rendering(dst_mt); - struct isl_surf tmp_surfs[4]; struct blorp_surf src_surf, dst_surf; blorp_surf_for_miptree(brw, &src_surf, src_mt, false, - &src_level, &tmp_surfs[0]); + (1 << ISL_AUX_USAGE_MCS), + &src_level, src_layer, 1, &tmp_surfs[0]); blorp_surf_for_miptree(brw, &dst_surf, dst_mt, true, - &dst_level, &tmp_surfs[2]); + (1 << ISL_AUX_USAGE_MCS), + &dst_level, dst_layer, 1, &tmp_surfs[2]); struct blorp_batch batch; blorp_batch_init(&brw->blorp, &batch, brw, 0); @@ -452,11 +463,6 @@ brw_blorp_copy_miptrees(struct brw_context *brw, &dst_surf, dst_level, dst_layer, src_x, src_y, dst_x, dst_y, src_width, src_height); blorp_batch_finish(&batch); - - intel_miptree_slice_set_needs_hiz_resolve(dst_mt, dst_level, dst_layer); - - if (intel_miptree_is_lossless_compressed(brw, dst_mt)) - dst_mt->fast_clear_state = INTEL_FAST_CLEAR_STATE_UNRESOLVED; } static struct intel_mipmap_tree * @@ -838,14 +844,18 @@ do_single_blorp_clear(struct brw_context *brw, struct gl_framebuffer *fb, } } - intel_miptree_used_for_rendering(irb->mt); + const unsigned logical_layer = irb_logical_mt_layer(irb); + const unsigned num_layers = fb->MaxNumLayers ? irb->layer_count : 1; /* We can't setup the blorp_surf until we've allocated the MCS above */ struct isl_surf isl_tmp[2]; struct blorp_surf surf; unsigned level = irb->mt_level; - blorp_surf_for_miptree(brw, &surf, irb->mt, true, &level, isl_tmp); - const unsigned num_layers = fb->MaxNumLayers ? irb->layer_count : 1; + blorp_surf_for_miptree(brw, &surf, irb->mt, true, + (1 << ISL_AUX_USAGE_MCS) | + (1 << ISL_AUX_USAGE_CCS_E) | + (1 << ISL_AUX_USAGE_CCS_D), + &level, logical_layer, num_layers, isl_tmp); if (can_fast_clear) { DBG("%s (fast) to mt %p level %d layers %d+%d\n", __FUNCTION__, @@ -855,7 +865,7 @@ do_single_blorp_clear(struct brw_context *brw, struct gl_framebuffer *fb, blorp_batch_init(&brw->blorp, &batch, brw, 0); blorp_fast_clear(&batch, &surf, (enum isl_format)brw->render_target_format[format], - level, irb_logical_mt_layer(irb), num_layers, + level, logical_layer, num_layers, x0, y0, x1, y1); blorp_batch_finish(&batch); @@ -880,14 +890,6 @@ do_single_blorp_clear(struct brw_context *brw, struct gl_framebuffer *fb, x0, y0, x1, y1, clear_color, color_write_disable); blorp_batch_finish(&batch); - - if (is_lossless_compressed) { - /* Compressed buffers can be cleared also using normal rep-clear. In - * such case they behave such as if they were drawn using normal 3D - * render pipeline, and we simply mark the mcs as dirty. - */ - irb->mt->fast_clear_state = INTEL_FAST_CLEAR_STATE_UNRESOLVED; - } } return true; @@ -912,11 +914,6 @@ brw_blorp_clear_color(struct brw_context *brw, struct gl_framebuffer *fb, if (rb == NULL) continue; - const unsigned num_layers = fb->MaxNumLayers ? irb->layer_count : 1; - for (unsigned layer = 0; layer < num_layers; layer++) { - intel_miptree_check_level_layer(irb->mt, irb->mt_level, layer); - } - if (!do_single_blorp_clear(brw, fb, rb, buf, partial_clear, encode_srgb)) { return false; @@ -935,13 +932,14 @@ brw_blorp_resolve_color(struct brw_context *brw, struct intel_mipmap_tree *mt) const mesa_format format = _mesa_get_srgb_format_linear(mt->format); - intel_miptree_check_level_layer(mt, 0 /* level */, 0 /* layer */); - intel_miptree_used_for_rendering(mt); - struct isl_surf isl_tmp[2]; struct blorp_surf surf; unsigned level = 0; - blorp_surf_for_miptree(brw, &surf, mt, true, &level, isl_tmp); + blorp_surf_for_miptree(brw, &surf, mt, true, + (1 << ISL_AUX_USAGE_CCS_E) | + (1 << ISL_AUX_USAGE_CCS_D), + &level, 0 /* start_layer */, 1 /* num_layers */, + isl_tmp); enum blorp_fast_clear_op resolve_op; if (brw->gen >= 9) { @@ -969,14 +967,12 @@ static void gen6_blorp_hiz_exec(struct brw_context *brw, struct intel_mipmap_tree *mt, unsigned int level, unsigned int layer, enum blorp_hiz_op op) { - intel_miptree_check_level_layer(mt, level, layer); - intel_miptree_used_for_rendering(mt); - assert(intel_miptree_level_has_hiz(mt, level)); struct isl_surf isl_tmp[2]; struct blorp_surf surf; - blorp_surf_for_miptree(brw, &surf, mt, true, &level, isl_tmp); + blorp_surf_for_miptree(brw, &surf, mt, true, (1 << ISL_AUX_USAGE_HIZ), + &level, layer, 1, isl_tmp); struct blorp_batch batch; blorp_batch_init(&brw->blorp, &batch, brw, 0); |