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authorMarek Olšák <[email protected]>2020-03-08 22:50:16 -0400
committerMarek Olšák <[email protected]>2020-03-20 23:01:13 -0400
commitc02a1347e5c68d7f1c68ca6b90d2736e35b1fde5 (patch)
tree624425458b2fc9cca70dcf6aad94c24c56570727 /src/mesa
parent0b1dd1859134e71b25ad1124535df96d435e9766 (diff)
glthread: ignore vertex arrays with user pointers if they're disabled
Reviewed-by: Timothy Arceri <[email protected]> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4124>
Diffstat (limited to 'src/mesa')
-rw-r--r--src/mesa/main/glthread.h5
-rw-r--r--src/mesa/main/glthread_marshal.h13
-rw-r--r--src/mesa/main/glthread_varray.c9
3 files changed, 18 insertions, 9 deletions
diff --git a/src/mesa/main/glthread.h b/src/mesa/main/glthread.h
index 2dff33d9deb..9c1742eb2b4 100644
--- a/src/mesa/main/glthread.h
+++ b/src/mesa/main/glthread.h
@@ -54,9 +54,9 @@ struct _mesa_HashTable;
struct glthread_vao {
GLuint Name;
- bool HasUserPointer;
GLuint CurrentElementBufferName;
GLbitfield Enabled;
+ GLbitfield UserPointerMask;
};
/** A single batch of commands queued up for execution. */
@@ -133,6 +133,7 @@ void _mesa_glthread_GenVertexArrays(struct gl_context *ctx,
GLsizei n, GLuint *arrays);
void _mesa_glthread_ClientState(struct gl_context *ctx, GLuint *vaobj,
gl_vert_attrib attrib, bool enable);
-void _mesa_glthread_AttribPointer(struct gl_context *ctx);
+void _mesa_glthread_AttribPointer(struct gl_context *ctx,
+ gl_vert_attrib attrib);
#endif /* _GLTHREAD_H*/
diff --git a/src/mesa/main/glthread_marshal.h b/src/mesa/main/glthread_marshal.h
index 116d79f4366..8fc65d29862 100644
--- a/src/mesa/main/glthread_marshal.h
+++ b/src/mesa/main/glthread_marshal.h
@@ -84,25 +84,29 @@ _mesa_glthread_has_non_vbo_vertices_or_indices(const struct gl_context *ctx)
struct glthread_vao *vao = glthread->CurrentVAO;
return ctx->API != API_OPENGL_CORE &&
- (vao->CurrentElementBufferName == 0 || vao->HasUserPointer);
+ (vao->CurrentElementBufferName == 0 ||
+ (vao->UserPointerMask & vao->Enabled));
}
static inline bool
_mesa_glthread_has_non_vbo_vertices(const struct gl_context *ctx)
{
const struct glthread_state *glthread = &ctx->GLThread;
+ const struct glthread_vao *vao = glthread->CurrentVAO;
- return ctx->API != API_OPENGL_CORE && glthread->CurrentVAO->HasUserPointer;
+ return ctx->API != API_OPENGL_CORE &&
+ (vao->UserPointerMask & vao->Enabled);
}
static inline bool
_mesa_glthread_has_non_vbo_vertices_or_indirect(const struct gl_context *ctx)
{
const struct glthread_state *glthread = &ctx->GLThread;
+ const struct glthread_vao *vao = glthread->CurrentVAO;
return ctx->API != API_OPENGL_CORE &&
(glthread->CurrentDrawIndirectBufferName == 0 ||
- glthread->CurrentVAO->HasUserPointer);
+ (vao->UserPointerMask & vao->Enabled));
}
static inline bool
@@ -113,7 +117,8 @@ _mesa_glthread_has_non_vbo_vertices_or_indices_or_indirect(const struct gl_conte
return ctx->API != API_OPENGL_CORE &&
(glthread->CurrentDrawIndirectBufferName == 0 ||
- vao->CurrentElementBufferName == 0 || vao->HasUserPointer);
+ vao->CurrentElementBufferName == 0 ||
+ (vao->UserPointerMask & vao->Enabled));
}
diff --git a/src/mesa/main/glthread_varray.c b/src/mesa/main/glthread_varray.c
index 9e45aa28755..fbd08f41e5a 100644
--- a/src/mesa/main/glthread_varray.c
+++ b/src/mesa/main/glthread_varray.c
@@ -158,10 +158,13 @@ _mesa_glthread_ClientState(struct gl_context *ctx, GLuint *vaobj,
}
void
-_mesa_glthread_AttribPointer(struct gl_context *ctx)
+_mesa_glthread_AttribPointer(struct gl_context *ctx, gl_vert_attrib attrib)
{
struct glthread_state *glthread = &ctx->GLThread;
+ struct glthread_vao *vao = glthread->CurrentVAO;
- if (glthread->CurrentArrayBufferName == 0)
- glthread->CurrentVAO->HasUserPointer = true;
+ if (glthread->CurrentArrayBufferName != 0)
+ vao->UserPointerMask &= ~(1u << attrib);
+ else
+ vao->UserPointerMask |= 1u << attrib;
}