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authorBrian Paul <[email protected]>2009-05-21 09:50:55 -0600
committerBrian Paul <[email protected]>2009-05-21 16:10:45 -0600
commita1f6f82e829d14a9b730f1761ebfc11b4409cb51 (patch)
tree85150b600cf18a24060c82675d77bf89ea111de8 /src/mesa
parentbd0861e2742c22e4bce83bce40dfdbfd713835df (diff)
vbo: move vp_mode enum to vbo_exec.h, use enum instead of GLuint
Diffstat (limited to 'src/mesa')
-rw-r--r--src/mesa/vbo/vbo_context.h12
-rw-r--r--src/mesa/vbo/vbo_exec.h10
2 files changed, 14 insertions, 8 deletions
diff --git a/src/mesa/vbo/vbo_context.h b/src/mesa/vbo/vbo_context.h
index bf405eb6933..1d5e929e849 100644
--- a/src/mesa/vbo/vbo_context.h
+++ b/src/mesa/vbo/vbo_context.h
@@ -92,13 +92,13 @@ static INLINE struct vbo_context *vbo_context(GLcontext *ctx)
return (struct vbo_context *)(ctx->swtnl_im);
}
-enum {
- VP_NONE = 1,
- VP_NV,
- VP_ARB
-};
-static INLINE GLuint get_program_mode( GLcontext *ctx )
+/**
+ * Return VP_x token to indicate whether we're running fixed-function
+ * vertex transformation, an NV vertex program or ARB vertex program/shader.
+ */
+static INLINE enum vp_mode
+get_program_mode( GLcontext *ctx )
{
if (!ctx->VertexProgram._Current)
return VP_NONE;
diff --git a/src/mesa/vbo/vbo_exec.h b/src/mesa/vbo/vbo_exec.h
index 100bb8a5dec..e0f44892cff 100644
--- a/src/mesa/vbo/vbo_exec.h
+++ b/src/mesa/vbo/vbo_exec.h
@@ -48,6 +48,12 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#define ERROR_ATTRIB 16
+/** Current vertex program mode */
+enum vp_mode {
+ VP_NONE, /**< fixed function */
+ VP_NV, /**< NV vertex program */
+ VP_ARB /**< ARB vertex program or GLSL vertex shader */
+};
struct vbo_exec_eval1_map {
@@ -103,7 +109,7 @@ struct vbo_exec_context
* values are squashed down to the 32 attributes passed to the
* vertex program below:
*/
- GLuint program_mode;
+ enum vp_mode program_mode;
GLuint enabled_flags;
const struct gl_client_array *inputs[VERT_ATTRIB_MAX];
} vtx;
@@ -116,7 +122,7 @@ struct vbo_exec_context
} eval;
struct {
- GLuint program_mode;
+ enum vp_mode program_mode;
GLuint enabled_flags;
GLuint array_obj;