diff options
author | Andres Rodriguez <[email protected]> | 2018-02-07 14:38:52 -0500 |
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committer | Andres Rodriguez <[email protected]> | 2018-02-07 14:50:21 -0500 |
commit | 83990dd529095dc0c2ce228bc8003c145ddf9e73 (patch) | |
tree | 030bc15bb1246d94f67bbdcfd65cb6a3ed5157c7 /src/mesa | |
parent | d7bec6f7a6a2a35c80be939db8532011af1e9b67 (diff) |
mesa: fix incorrect type when allocating arrays
The array members are have type 'struct gl_buffer_object *'
Found by coverity.
Signed-off-by: Andres Rodriguez <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
Diffstat (limited to 'src/mesa')
-rw-r--r-- | src/mesa/main/externalobjects.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/mesa/main/externalobjects.c b/src/mesa/main/externalobjects.c index 35545c2e556..56bf817a6e6 100644 --- a/src/mesa/main/externalobjects.c +++ b/src/mesa/main/externalobjects.c @@ -736,7 +736,7 @@ _mesa_WaitSemaphoreEXT(GLuint semaphore, FLUSH_VERTICES(ctx, 0); FLUSH_CURRENT(ctx, 0); - bufObjs = malloc(sizeof(struct gl_buffer_object **) * numBufferBarriers); + bufObjs = malloc(sizeof(struct gl_buffer_object *) * numBufferBarriers); if (!bufObjs) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "%s(numBufferBarriers=%u)", func, numBufferBarriers); @@ -747,7 +747,7 @@ _mesa_WaitSemaphoreEXT(GLuint semaphore, bufObjs[i] = _mesa_lookup_bufferobj(ctx, buffers[i]); } - texObjs = malloc(sizeof(struct gl_texture_object **) * numTextureBarriers); + texObjs = malloc(sizeof(struct gl_texture_object *) * numTextureBarriers); if (!texObjs) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "%s(numTextureBarriers=%u)", func, numTextureBarriers); @@ -797,7 +797,7 @@ _mesa_SignalSemaphoreEXT(GLuint semaphore, FLUSH_VERTICES(ctx, 0); FLUSH_CURRENT(ctx, 0); - bufObjs = malloc(sizeof(struct gl_buffer_object **) * numBufferBarriers); + bufObjs = malloc(sizeof(struct gl_buffer_object *) * numBufferBarriers); if (!bufObjs) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "%s(numBufferBarriers=%u)", func, numBufferBarriers); @@ -808,7 +808,7 @@ _mesa_SignalSemaphoreEXT(GLuint semaphore, bufObjs[i] = _mesa_lookup_bufferobj(ctx, buffers[i]); } - texObjs = malloc(sizeof(struct gl_texture_object **) * numTextureBarriers); + texObjs = malloc(sizeof(struct gl_texture_object *) * numTextureBarriers); if (!texObjs) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "%s(numTextureBarriers=%u)", func, numTextureBarriers); |