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authorBrian Paul <[email protected]>2005-02-08 03:44:24 +0000
committerBrian Paul <[email protected]>2005-02-08 03:44:24 +0000
commit78e6e5947776b72cc594e3bc711a9129de4edffc (patch)
tree530fff662d79270d009627b80d61444a922e1c48 /src/mesa
parent87440f531cf48d248e0fb0a5eeaf14f47e1ecb5e (diff)
Add new entrypoints for GL_EXT_framebuffer_object.
Diffstat (limited to 'src/mesa')
-rw-r--r--src/mesa/glapi/gl_API.xml159
-rw-r--r--src/mesa/glapi/glapioffsets.h23
-rw-r--r--src/mesa/glapi/glapitable.h23
-rw-r--r--src/mesa/glapi/glapitemp.h102
-rw-r--r--src/mesa/glapi/glprocs.h396
-rw-r--r--src/mesa/x86/glapi_x86.S17
6 files changed, 530 insertions, 190 deletions
diff --git a/src/mesa/glapi/gl_API.xml b/src/mesa/glapi/gl_API.xml
index 1458f961234..aa70ab0ee12 100644
--- a/src/mesa/glapi/gl_API.xml
+++ b/src/mesa/glapi/gl_API.xml
@@ -4529,21 +4529,21 @@ glx:
<size name="PointParameterivNV"/>
</enum>
- <function name="StencilFuncSeparate" offset="796">
+ <function name="StencilFuncSeparate" offset="813">
<param name="face" type="GLenum"/>
<param name="func" type="GLenum"/>
<param name="ref" type="GLint"/>
<param name="mask" type="GLuint"/>
</function>
- <function name="StencilOpSeparate" offset="797">
+ <function name="StencilOpSeparate" offset="814">
<param name="face" type="GLenum"/>
<param name="fail" type="GLenum"/>
<param name="zfail" type="GLenum"/>
<param name="zpass" type="GLenum"/>
</function>
- <function name="StencilMaskSeparate" offset="798">
+ <function name="StencilMaskSeparate" offset="815">
<param name="face" type="GLenum"/>
<param name="mask" type="GLuint"/>
</function>
@@ -10352,6 +10352,159 @@ glx:
<enum name="PIXEL_UNPACK_BUFFER_BINDING_EXT" value="0x88EF"/>
</category>
+<category name="GL_EXT_framebuffer_object" number="310">
+ <enum name="FRAMEBUFFER_EXT" value="0x8D40"/>
+ <enum name="RENDERBUFFER_EXT" value="0x8D41"/>
+ <enum name="STENCIL_INDEX_EXT" value="0x8D45"/>
+ <enum name="STENCIL_INDEX1_EXT" value="0x8D46"/>
+ <enum name="STENCIL_INDEX4_EXT" value="0x8D47"/>
+ <enum name="STENCIL_INDEX8_EXT" value="0x8D48"/>
+ <enum name="STENCIL_INDEX16_EXT" value="0x8D49"/>
+ <enum name="RENDERBUFFER_WIDTH_EXT" value="0x8D42"/>
+ <enum name="RENDERBUFFER_HEIGHT_EXT" value="0x8D43"/>
+ <enum name="RENDERBUFFER_INTERNAL_FORMAT_EXT" value="0x8D44"/>
+ <enum name="FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT" value="0x8CD0"/>
+ <enum name="FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT" value="0x8CD1"/>
+ <enum name="FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT" value="0x8CD2"/>
+ <enum name="FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT" value="0x8CD3"/>
+ <enum name="FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT" value="0x8CD4"/>
+ <enum name="COLOR_ATTACHMENT0_EXT" value="0x8CE0"/>
+ <enum name="COLOR_ATTACHMENT1_EXT" value="0x8CE1"/>
+ <enum name="COLOR_ATTACHMENT2_EXT" value="0x8CE2"/>
+ <enum name="COLOR_ATTACHMENT3_EXT" value="0x8CE3"/>
+ <enum name="COLOR_ATTACHMENT4_EXT" value="0x8CE4"/>
+ <enum name="COLOR_ATTACHMENT5_EXT" value="0x8CE5"/>
+ <enum name="COLOR_ATTACHMENT6_EXT" value="0x8CE6"/>
+ <enum name="COLOR_ATTACHMENT7_EXT" value="0x8CE7"/>
+ <enum name="COLOR_ATTACHMENT8_EXT" value="0x8CE8"/>
+ <enum name="COLOR_ATTACHMENT9_EXT" value="0x8CE9"/>
+ <enum name="COLOR_ATTACHMENT10_EXT" value="0x8CEA"/>
+ <enum name="COLOR_ATTACHMENT11_EXT" value="0x8CEB"/>
+ <enum name="COLOR_ATTACHMENT12_EXT" value="0x8CEC"/>
+ <enum name="COLOR_ATTACHMENT13_EXT" value="0x8CED"/>
+ <enum name="COLOR_ATTACHMENT14_EXT" value="0x8CEE"/>
+ <enum name="COLOR_ATTACHMENT15_EXT" value="0x8CEF"/>
+ <enum name="DEPTH_ATTACHMENT_EXT" value="0x8D00"/>
+ <enum name="STENCIL_ATTACHMENT_EXT" value="0x8D20"/>
+ <enum name="FRAMEBUFFER_COMPLETE_EXT" value="0x8CD5"/>
+ <enum name="FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT" value="0x8CD6"/>
+ <enum name="FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT" value="0x8CD7"/>
+ <enum name="FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT" value="0x8CD8"/>
+ <enum name="FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT" value="0x8CD9"/>
+ <enum name="FRAMEBUFFER_INCOMPLETE_FORMATS_EXT" value="0x8CDA"/>
+ <enum name="FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT" value="0x8CDB"/>
+ <enum name="FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT" value="0x8CDC"/>
+ <enum name="FRAMEBUFFER_UNSUPPORTED_EXT" value="0x8CDD"/>
+ <enum name="FRAMEBUFFER_STATUS_ERROR_EXT" value="0x8CDE"/>
+ <enum name="FRAMEBUFFER_BINDING_EXT" value="0x8CA6"/>
+ <enum name="RENDERBUFFER_BINDING_EXT" value="0x8CA7"/>
+ <enum name="MAX_COLOR_ATTACHMENTS_EXT" value="0x8CDF"/>
+ <enum name="MAX_RENDERBUFFER_SIZE_EXT" value="0x84E8"/>
+ <enum name="INVALID_FRAMEBUFFER_OPERATION_EXT" value="0x0506"/>
+
+ <function name="IsRenderbufferEXT" offset="796">
+ <param name="renderbuffer" type="GLuint"/>
+ <return type="GLboolean"/>
+ </function>
+
+ <function name="BindRenderbufferEXT" offset="797">
+ <param name="target" type="GLenum"/>
+ <param name="renderbuffer" type="GLuint"/>
+ </function>
+
+ <function name="DeleteRenderbuffersEXT" offset="798">
+ <param name="n" type="GLsizei"/>
+ <param name="renderbuffers" type="const GLuint *"/>
+ </function>
+
+ <function name="GenRenderbuffersEXT" offset="799">
+ <param name="n" type="GLsizei"/>
+ <param name="renderbuffers" type="GLuint *"/>
+ </function>
+
+ <function name="RenderbufferStorageEXT" offset="800">
+ <param name="target" type="GLenum"/>
+ <param name="internalformat" type="GLenum"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ </function>
+
+ <function name="GetRenderbufferParameterivEXT" offset="801">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *"/>
+ </function>
+
+ <function name="IsFramebufferEXT" offset="802">
+ <param name="framebuffer" type="GLuint"/>
+ <return type="GLboolean"/>
+ </function>
+
+ <function name="BindFramebufferEXT" offset="803">
+ <param name="target" type="GLenum"/>
+ <param name="framebuffer" type="GLuint"/>
+ </function>
+
+ <function name="DeleteFramebuffersEXT" offset="804">
+ <param name="n" type="GLsizei"/>
+ <param name="framebuffers" type="const GLuint *"/>
+ </function>
+
+ <function name="GenFramebuffersEXT" offset="805">
+ <param name="n" type="GLsizei"/>
+ <param name="framebuffers" type="GLuint *"/>
+ </function>
+
+ <function name="CheckFramebufferStatusEXT" offset="806">
+ <param name="target" type="GLenum"/>
+ <return type="GLenum"/>
+ </function>
+
+ <function name="FramebufferTexture1DEXT" offset="807">
+ <param name="target" type="GLenum"/>
+ <param name="attachment" type="GLenum"/>
+ <param name="textarget" type="GLenum"/>
+ <param name="texture" type="GLuint"/>
+ <param name="level" type="GLint"/>
+ </function>
+
+ <function name="FramebufferTexture2DEXT" offset="808">
+ <param name="target" type="GLenum"/>
+ <param name="attachment" type="GLenum"/>
+ <param name="textarget" type="GLenum"/>
+ <param name="texture" type="GLuint"/>
+ <param name="level" type="GLint"/>
+ </function>
+
+ <function name="FramebufferTexture3DEXT" offset="809">
+ <param name="target" type="GLenum"/>
+ <param name="attachment" type="GLenum"/>
+ <param name="textarget" type="GLenum"/>
+ <param name="texture" type="GLuint"/>
+ <param name="level" type="GLint"/>
+ <param name="zoffsetl" type="GLint"/>
+ </function>
+
+ <function name="FramebufferRenderbufferEXT" offset="810">
+ <param name="target" type="GLenum"/>
+ <param name="attachment" type="GLenum"/>
+ <param name="renderbuffertarget" type="GLenum"/>
+ <param name="renderbuffer" type="GLuint"/>
+ </function>
+
+ <function name="GetFramebufferAttachmentParameterivEXT" offset="811">
+ <param name="target" type="GLenum"/>
+ <param name="attachment" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *"/>
+ </function>
+
+ <function name="GenerateMipmapEXT" offset="812">
+ <param name="target" type="GLenum"/>
+ </function>
+</category>
+
+
<!-- Extension number 307 is a GLX extension. -->
<!-- Extension number 308 is a GLX extension. -->
diff --git a/src/mesa/glapi/glapioffsets.h b/src/mesa/glapi/glapioffsets.h
index 4bb255ee5c0..f7e9c95bd88 100644
--- a/src/mesa/glapi/glapioffsets.h
+++ b/src/mesa/glapi/glapioffsets.h
@@ -825,8 +825,25 @@
#define _gloffset_AlphaFragmentOp2ATI 793
#define _gloffset_AlphaFragmentOp3ATI 794
#define _gloffset_SetFragmentShaderConstantATI 795
-#define _gloffset_StencilFuncSeparate 796
-#define _gloffset_StencilOpSeparate 797
-#define _gloffset_StencilMaskSeparate 798
+#define _gloffset_IsRenderbufferEXT 796
+#define _gloffset_BindRenderbufferEXT 797
+#define _gloffset_DeleteRenderbuffersEXT 798
+#define _gloffset_GenRenderbuffersEXT 799
+#define _gloffset_RenderbufferStorageEXT 800
+#define _gloffset_GetRenderbufferParameterivEXT 801
+#define _gloffset_IsFramebufferEXT 802
+#define _gloffset_BindFramebufferEXT 803
+#define _gloffset_DeleteFramebuffersEXT 804
+#define _gloffset_GenFramebuffersEXT 805
+#define _gloffset_CheckFramebufferStatusEXT 806
+#define _gloffset_FramebufferTexture1DEXT 807
+#define _gloffset_FramebufferTexture2DEXT 808
+#define _gloffset_FramebufferTexture3DEXT 809
+#define _gloffset_FramebufferRenderbufferEXT 810
+#define _gloffset_GetFramebufferAttachmentParameterivEXT 811
+#define _gloffset_GenerateMipmapEXT 812
+#define _gloffset_StencilFuncSeparate 813
+#define _gloffset_StencilOpSeparate 814
+#define _gloffset_StencilMaskSeparate 815
#endif /* !defined( _GLAPI_OFFSETS_H_ ) */
diff --git a/src/mesa/glapi/glapitable.h b/src/mesa/glapi/glapitable.h
index be6ca81acbb..8401d416345 100644
--- a/src/mesa/glapi/glapitable.h
+++ b/src/mesa/glapi/glapitable.h
@@ -831,9 +831,26 @@ struct _glapi_table
void (GLAPIENTRYP AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 793 */
void (GLAPIENTRYP AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 794 */
void (GLAPIENTRYP SetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value); /* 795 */
- void (GLAPIENTRYP StencilFuncSeparate)(GLenum face, GLenum func, GLint ref, GLuint mask); /* 796 */
- void (GLAPIENTRYP StencilOpSeparate)(GLenum face, GLenum fail, GLenum zfail, GLenum zpass); /* 797 */
- void (GLAPIENTRYP StencilMaskSeparate)(GLenum face, GLuint mask); /* 798 */
+ GLboolean (GLAPIENTRYP IsRenderbufferEXT)(GLuint renderbuffer); /* 796 */
+ void (GLAPIENTRYP BindRenderbufferEXT)(GLenum target, GLuint renderbuffer); /* 797 */
+ void (GLAPIENTRYP DeleteRenderbuffersEXT)(GLsizei n, const GLuint * renderbuffers); /* 798 */
+ void (GLAPIENTRYP GenRenderbuffersEXT)(GLsizei n, GLuint * renderbuffers); /* 799 */
+ void (GLAPIENTRYP RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); /* 800 */
+ void (GLAPIENTRYP GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint * params); /* 801 */
+ GLboolean (GLAPIENTRYP IsFramebufferEXT)(GLuint framebuffer); /* 802 */
+ void (GLAPIENTRYP BindFramebufferEXT)(GLenum target, GLuint framebuffer); /* 803 */
+ void (GLAPIENTRYP DeleteFramebuffersEXT)(GLsizei n, const GLuint * framebuffers); /* 804 */
+ void (GLAPIENTRYP GenFramebuffersEXT)(GLsizei n, GLuint * framebuffers); /* 805 */
+ GLenum (GLAPIENTRYP CheckFramebufferStatusEXT)(GLenum target); /* 806 */
+ void (GLAPIENTRYP FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 807 */
+ void (GLAPIENTRYP FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 808 */
+ void (GLAPIENTRYP FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffsetl); /* 809 */
+ void (GLAPIENTRYP FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); /* 810 */
+ void (GLAPIENTRYP GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint * params); /* 811 */
+ void (GLAPIENTRYP GenerateMipmapEXT)(GLenum target); /* 812 */
+ void (GLAPIENTRYP StencilFuncSeparate)(GLenum face, GLenum func, GLint ref, GLuint mask); /* 813 */
+ void (GLAPIENTRYP StencilOpSeparate)(GLenum face, GLenum fail, GLenum zfail, GLenum zpass); /* 814 */
+ void (GLAPIENTRYP StencilMaskSeparate)(GLenum face, GLuint mask); /* 815 */
};
#endif /* !defined( _GLAPI_TABLE_H_ ) */
diff --git a/src/mesa/glapi/glapitemp.h b/src/mesa/glapi/glapitemp.h
index 511f1c7c810..bd9da0b5bf7 100644
--- a/src/mesa/glapi/glapitemp.h
+++ b/src/mesa/glapi/glapitemp.h
@@ -4050,6 +4050,91 @@ KEYWORD1 void KEYWORD2 NAME(SetFragmentShaderConstantATI)(GLuint dst, const GLfl
DISPATCH(SetFragmentShaderConstantATI, (dst, value), (F, "glSetFragmentShaderConstantATI(%d, %p);\n", dst, (const void *) value));
}
+KEYWORD1 GLboolean KEYWORD2 NAME(IsRenderbufferEXT)(GLuint renderbuffer)
+{
+ RETURN_DISPATCH(IsRenderbufferEXT, (renderbuffer), (F, "glIsRenderbufferEXT(%d);\n", renderbuffer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BindRenderbufferEXT)(GLenum target, GLuint renderbuffer)
+{
+ DISPATCH(BindRenderbufferEXT, (target, renderbuffer), (F, "glBindRenderbufferEXT(0x%x, %d);\n", target, renderbuffer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DeleteRenderbuffersEXT)(GLsizei n, const GLuint * renderbuffers)
+{
+ DISPATCH(DeleteRenderbuffersEXT, (n, renderbuffers), (F, "glDeleteRenderbuffersEXT(%d, %p);\n", n, (const void *) renderbuffers));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GenRenderbuffersEXT)(GLsizei n, GLuint * renderbuffers)
+{
+ DISPATCH(GenRenderbuffersEXT, (n, renderbuffers), (F, "glGenRenderbuffersEXT(%d, %p);\n", n, (const void *) renderbuffers));
+}
+
+KEYWORD1 void KEYWORD2 NAME(RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height)
+{
+ DISPATCH(RenderbufferStorageEXT, (target, internalformat, width, height), (F, "glRenderbufferStorageEXT(0x%x, 0x%x, %d, %d);\n", target, internalformat, width, height));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint * params)
+{
+ DISPATCH(GetRenderbufferParameterivEXT, (target, pname, params), (F, "glGetRenderbufferParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 GLboolean KEYWORD2 NAME(IsFramebufferEXT)(GLuint framebuffer)
+{
+ RETURN_DISPATCH(IsFramebufferEXT, (framebuffer), (F, "glIsFramebufferEXT(%d);\n", framebuffer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BindFramebufferEXT)(GLenum target, GLuint framebuffer)
+{
+ DISPATCH(BindFramebufferEXT, (target, framebuffer), (F, "glBindFramebufferEXT(0x%x, %d);\n", target, framebuffer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DeleteFramebuffersEXT)(GLsizei n, const GLuint * framebuffers)
+{
+ DISPATCH(DeleteFramebuffersEXT, (n, framebuffers), (F, "glDeleteFramebuffersEXT(%d, %p);\n", n, (const void *) framebuffers));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GenFramebuffersEXT)(GLsizei n, GLuint * framebuffers)
+{
+ DISPATCH(GenFramebuffersEXT, (n, framebuffers), (F, "glGenFramebuffersEXT(%d, %p);\n", n, (const void *) framebuffers));
+}
+
+KEYWORD1 GLenum KEYWORD2 NAME(CheckFramebufferStatusEXT)(GLenum target)
+{
+ RETURN_DISPATCH(CheckFramebufferStatusEXT, (target), (F, "glCheckFramebufferStatusEXT(0x%x);\n", target));
+}
+
+KEYWORD1 void KEYWORD2 NAME(FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
+{
+ DISPATCH(FramebufferTexture1DEXT, (target, attachment, textarget, texture, level), (F, "glFramebufferTexture1DEXT(0x%x, 0x%x, 0x%x, %d, %d);\n", target, attachment, textarget, texture, level));
+}
+
+KEYWORD1 void KEYWORD2 NAME(FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
+{
+ DISPATCH(FramebufferTexture2DEXT, (target, attachment, textarget, texture, level), (F, "glFramebufferTexture2DEXT(0x%x, 0x%x, 0x%x, %d, %d);\n", target, attachment, textarget, texture, level));
+}
+
+KEYWORD1 void KEYWORD2 NAME(FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffsetl)
+{
+ DISPATCH(FramebufferTexture3DEXT, (target, attachment, textarget, texture, level, zoffsetl), (F, "glFramebufferTexture3DEXT(0x%x, 0x%x, 0x%x, %d, %d, %d);\n", target, attachment, textarget, texture, level, zoffsetl));
+}
+
+KEYWORD1 void KEYWORD2 NAME(FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
+{
+ DISPATCH(FramebufferRenderbufferEXT, (target, attachment, renderbuffertarget, renderbuffer), (F, "glFramebufferRenderbufferEXT(0x%x, 0x%x, 0x%x, %d);\n", target, attachment, renderbuffertarget, renderbuffer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint * params)
+{
+ DISPATCH(GetFramebufferAttachmentParameterivEXT, (target, attachment, pname, params), (F, "glGetFramebufferAttachmentParameterivEXT(0x%x, 0x%x, 0x%x, %p);\n", target, attachment, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GenerateMipmapEXT)(GLenum target)
+{
+ DISPATCH(GenerateMipmapEXT, (target), (F, "glGenerateMipmapEXT(0x%x);\n", target));
+}
+
KEYWORD1 void KEYWORD2 NAME(StencilFuncSeparate)(GLenum face, GLenum func, GLint ref, GLuint mask)
{
DISPATCH(StencilFuncSeparate, (face, func, ref, mask), (F, "glStencilFuncSeparate(0x%x, 0x%x, %d, %d);\n", face, func, ref, mask));
@@ -5765,6 +5850,23 @@ static _glapi_proc DISPATCH_TABLE_NAME[] = {
TABLE_ENTRY(AlphaFragmentOp2ATI),
TABLE_ENTRY(AlphaFragmentOp3ATI),
TABLE_ENTRY(SetFragmentShaderConstantATI),
+ TABLE_ENTRY(IsRenderbufferEXT),
+ TABLE_ENTRY(BindRenderbufferEXT),
+ TABLE_ENTRY(DeleteRenderbuffersEXT),
+ TABLE_ENTRY(GenRenderbuffersEXT),
+ TABLE_ENTRY(RenderbufferStorageEXT),
+ TABLE_ENTRY(GetRenderbufferParameterivEXT),
+ TABLE_ENTRY(IsFramebufferEXT),
+ TABLE_ENTRY(BindFramebufferEXT),
+ TABLE_ENTRY(DeleteFramebuffersEXT),
+ TABLE_ENTRY(GenFramebuffersEXT),
+ TABLE_ENTRY(CheckFramebufferStatusEXT),
+ TABLE_ENTRY(FramebufferTexture1DEXT),
+ TABLE_ENTRY(FramebufferTexture2DEXT),
+ TABLE_ENTRY(FramebufferTexture3DEXT),
+ TABLE_ENTRY(FramebufferRenderbufferEXT),
+ TABLE_ENTRY(GetFramebufferAttachmentParameterivEXT),
+ TABLE_ENTRY(GenerateMipmapEXT),
TABLE_ENTRY(StencilFuncSeparate),
TABLE_ENTRY(StencilOpSeparate),
TABLE_ENTRY(StencilMaskSeparate),
diff --git a/src/mesa/glapi/glprocs.h b/src/mesa/glapi/glprocs.h
index c62fbab1f12..699e100a067 100644
--- a/src/mesa/glapi/glprocs.h
+++ b/src/mesa/glapi/glprocs.h
@@ -842,6 +842,23 @@ static const char gl_string_table[] =
"glAlphaFragmentOp2ATI\0"
"glAlphaFragmentOp3ATI\0"
"glSetFragmentShaderConstantATI\0"
+ "glIsRenderbufferEXT\0"
+ "glBindRenderbufferEXT\0"
+ "glDeleteRenderbuffersEXT\0"
+ "glGenRenderbuffersEXT\0"
+ "glRenderbufferStorageEXT\0"
+ "glGetRenderbufferParameterivEXT\0"
+ "glIsFramebufferEXT\0"
+ "glBindFramebufferEXT\0"
+ "glDeleteFramebuffersEXT\0"
+ "glGenFramebuffersEXT\0"
+ "glCheckFramebufferStatusEXT\0"
+ "glFramebufferTexture1DEXT\0"
+ "glFramebufferTexture2DEXT\0"
+ "glFramebufferTexture3DEXT\0"
+ "glFramebufferRenderbufferEXT\0"
+ "glGetFramebufferAttachmentParameterivEXT\0"
+ "glGenerateMipmapEXT\0"
"glStencilFuncSeparate\0"
"glStencilOpSeparate\0"
"glStencilMaskSeparate\0"
@@ -1822,187 +1839,204 @@ static const glprocs_table_t static_functions[] = {
NAME_FUNC_OFFSET( 14105, glAlphaFragmentOp2ATI, _gloffset_AlphaFragmentOp2ATI ),
NAME_FUNC_OFFSET( 14127, glAlphaFragmentOp3ATI, _gloffset_AlphaFragmentOp3ATI ),
NAME_FUNC_OFFSET( 14149, glSetFragmentShaderConstantATI, _gloffset_SetFragmentShaderConstantATI ),
- NAME_FUNC_OFFSET( 14180, glStencilFuncSeparate, _gloffset_StencilFuncSeparate ),
- NAME_FUNC_OFFSET( 14202, glStencilOpSeparate, _gloffset_StencilOpSeparate ),
- NAME_FUNC_OFFSET( 14222, glStencilMaskSeparate, _gloffset_StencilMaskSeparate ),
- NAME_FUNC_OFFSET( 14244, glActiveTexture, _gloffset_ActiveTextureARB ),
- NAME_FUNC_OFFSET( 14260, glClientActiveTexture, _gloffset_ClientActiveTextureARB ),
- NAME_FUNC_OFFSET( 14282, glMultiTexCoord1d, _gloffset_MultiTexCoord1dARB ),
- NAME_FUNC_OFFSET( 14300, glMultiTexCoord1dv, _gloffset_MultiTexCoord1dvARB ),
- NAME_FUNC_OFFSET( 14319, glMultiTexCoord1f, _gloffset_MultiTexCoord1fARB ),
- NAME_FUNC_OFFSET( 14337, glMultiTexCoord1fv, _gloffset_MultiTexCoord1fvARB ),
- NAME_FUNC_OFFSET( 14356, glMultiTexCoord1i, _gloffset_MultiTexCoord1iARB ),
- NAME_FUNC_OFFSET( 14374, glMultiTexCoord1iv, _gloffset_MultiTexCoord1ivARB ),
- NAME_FUNC_OFFSET( 14393, glMultiTexCoord1s, _gloffset_MultiTexCoord1sARB ),
- NAME_FUNC_OFFSET( 14411, glMultiTexCoord1sv, _gloffset_MultiTexCoord1svARB ),
- NAME_FUNC_OFFSET( 14430, glMultiTexCoord2d, _gloffset_MultiTexCoord2dARB ),
- NAME_FUNC_OFFSET( 14448, glMultiTexCoord2dv, _gloffset_MultiTexCoord2dvARB ),
- NAME_FUNC_OFFSET( 14467, glMultiTexCoord2f, _gloffset_MultiTexCoord2fARB ),
- NAME_FUNC_OFFSET( 14485, glMultiTexCoord2fv, _gloffset_MultiTexCoord2fvARB ),
- NAME_FUNC_OFFSET( 14504, glMultiTexCoord2i, _gloffset_MultiTexCoord2iARB ),
- NAME_FUNC_OFFSET( 14522, glMultiTexCoord2iv, _gloffset_MultiTexCoord2ivARB ),
- NAME_FUNC_OFFSET( 14541, glMultiTexCoord2s, _gloffset_MultiTexCoord2sARB ),
- NAME_FUNC_OFFSET( 14559, glMultiTexCoord2sv, _gloffset_MultiTexCoord2svARB ),
- NAME_FUNC_OFFSET( 14578, glMultiTexCoord3d, _gloffset_MultiTexCoord3dARB ),
- NAME_FUNC_OFFSET( 14596, glMultiTexCoord3dv, _gloffset_MultiTexCoord3dvARB ),
- NAME_FUNC_OFFSET( 14615, glMultiTexCoord3f, _gloffset_MultiTexCoord3fARB ),
- NAME_FUNC_OFFSET( 14633, glMultiTexCoord3fv, _gloffset_MultiTexCoord3fvARB ),
- NAME_FUNC_OFFSET( 14652, glMultiTexCoord3i, _gloffset_MultiTexCoord3iARB ),
- NAME_FUNC_OFFSET( 14670, glMultiTexCoord3iv, _gloffset_MultiTexCoord3ivARB ),
- NAME_FUNC_OFFSET( 14689, glMultiTexCoord3s, _gloffset_MultiTexCoord3sARB ),
- NAME_FUNC_OFFSET( 14707, glMultiTexCoord3sv, _gloffset_MultiTexCoord3svARB ),
- NAME_FUNC_OFFSET( 14726, glMultiTexCoord4d, _gloffset_MultiTexCoord4dARB ),
- NAME_FUNC_OFFSET( 14744, glMultiTexCoord4dv, _gloffset_MultiTexCoord4dvARB ),
- NAME_FUNC_OFFSET( 14763, glMultiTexCoord4f, _gloffset_MultiTexCoord4fARB ),
- NAME_FUNC_OFFSET( 14781, glMultiTexCoord4fv, _gloffset_MultiTexCoord4fvARB ),
- NAME_FUNC_OFFSET( 14800, glMultiTexCoord4i, _gloffset_MultiTexCoord4iARB ),
- NAME_FUNC_OFFSET( 14818, glMultiTexCoord4iv, _gloffset_MultiTexCoord4ivARB ),
- NAME_FUNC_OFFSET( 14837, glMultiTexCoord4s, _gloffset_MultiTexCoord4sARB ),
- NAME_FUNC_OFFSET( 14855, glMultiTexCoord4sv, _gloffset_MultiTexCoord4svARB ),
- NAME_FUNC_OFFSET( 14874, glLoadTransposeMatrixf, _gloffset_LoadTransposeMatrixfARB ),
- NAME_FUNC_OFFSET( 14897, glLoadTransposeMatrixd, _gloffset_LoadTransposeMatrixdARB ),
- NAME_FUNC_OFFSET( 14920, glMultTransposeMatrixf, _gloffset_MultTransposeMatrixfARB ),
- NAME_FUNC_OFFSET( 14943, glMultTransposeMatrixd, _gloffset_MultTransposeMatrixdARB ),
- NAME_FUNC_OFFSET( 14966, glSampleCoverage, _gloffset_SampleCoverageARB ),
- NAME_FUNC_OFFSET( 14983, glCompressedTexImage3D, _gloffset_CompressedTexImage3DARB ),
- NAME_FUNC_OFFSET( 15006, glCompressedTexImage2D, _gloffset_CompressedTexImage2DARB ),
- NAME_FUNC_OFFSET( 15029, glCompressedTexImage1D, _gloffset_CompressedTexImage1DARB ),
- NAME_FUNC_OFFSET( 15052, glCompressedTexSubImage3D, _gloffset_CompressedTexSubImage3DARB ),
- NAME_FUNC_OFFSET( 15078, glCompressedTexSubImage2D, _gloffset_CompressedTexSubImage2DARB ),
- NAME_FUNC_OFFSET( 15104, glCompressedTexSubImage1D, _gloffset_CompressedTexSubImage1DARB ),
- NAME_FUNC_OFFSET( 15130, glGetCompressedTexImage, _gloffset_GetCompressedTexImageARB ),
- NAME_FUNC_OFFSET( 15154, glBlendFuncSeparate, _gloffset_BlendFuncSeparateEXT ),
- NAME_FUNC_OFFSET( 15174, glFogCoordf, _gloffset_FogCoordfEXT ),
- NAME_FUNC_OFFSET( 15186, glFogCoordfv, _gloffset_FogCoordfvEXT ),
- NAME_FUNC_OFFSET( 15199, glFogCoordd, _gloffset_FogCoorddEXT ),
- NAME_FUNC_OFFSET( 15211, glFogCoorddv, _gloffset_FogCoorddvEXT ),
- NAME_FUNC_OFFSET( 15224, glFogCoordPointer, _gloffset_FogCoordPointerEXT ),
- NAME_FUNC_OFFSET( 15242, glMultiDrawArrays, _gloffset_MultiDrawArraysEXT ),
- NAME_FUNC_OFFSET( 15260, glMultiDrawElements, _gloffset_MultiDrawElementsEXT ),
- NAME_FUNC_OFFSET( 15280, glPointParameterf, _gloffset_PointParameterfEXT ),
- NAME_FUNC_OFFSET( 15298, glPointParameterfv, _gloffset_PointParameterfvEXT ),
- NAME_FUNC_OFFSET( 15317, glPointParameteri, _gloffset_PointParameteriNV ),
- NAME_FUNC_OFFSET( 15335, glPointParameteriv, _gloffset_PointParameterivNV ),
- NAME_FUNC_OFFSET( 15354, glSecondaryColor3b, _gloffset_SecondaryColor3bEXT ),
- NAME_FUNC_OFFSET( 15373, glSecondaryColor3bv, _gloffset_SecondaryColor3bvEXT ),
- NAME_FUNC_OFFSET( 15393, glSecondaryColor3d, _gloffset_SecondaryColor3dEXT ),
- NAME_FUNC_OFFSET( 15412, glSecondaryColor3dv, _gloffset_SecondaryColor3dvEXT ),
- NAME_FUNC_OFFSET( 15432, glSecondaryColor3f, _gloffset_SecondaryColor3fEXT ),
- NAME_FUNC_OFFSET( 15451, glSecondaryColor3fv, _gloffset_SecondaryColor3fvEXT ),
- NAME_FUNC_OFFSET( 15471, glSecondaryColor3i, _gloffset_SecondaryColor3iEXT ),
- NAME_FUNC_OFFSET( 15490, glSecondaryColor3iv, _gloffset_SecondaryColor3ivEXT ),
- NAME_FUNC_OFFSET( 15510, glSecondaryColor3s, _gloffset_SecondaryColor3sEXT ),
- NAME_FUNC_OFFSET( 15529, glSecondaryColor3sv, _gloffset_SecondaryColor3svEXT ),
- NAME_FUNC_OFFSET( 15549, glSecondaryColor3ub, _gloffset_SecondaryColor3ubEXT ),
- NAME_FUNC_OFFSET( 15569, glSecondaryColor3ubv, _gloffset_SecondaryColor3ubvEXT ),
- NAME_FUNC_OFFSET( 15590, glSecondaryColor3ui, _gloffset_SecondaryColor3uiEXT ),
- NAME_FUNC_OFFSET( 15610, glSecondaryColor3uiv, _gloffset_SecondaryColor3uivEXT ),
- NAME_FUNC_OFFSET( 15631, glSecondaryColor3us, _gloffset_SecondaryColor3usEXT ),
- NAME_FUNC_OFFSET( 15651, glSecondaryColor3usv, _gloffset_SecondaryColor3usvEXT ),
- NAME_FUNC_OFFSET( 15672, glSecondaryColorPointer, _gloffset_SecondaryColorPointerEXT ),
- NAME_FUNC_OFFSET( 15696, glWindowPos2d, _gloffset_WindowPos2dMESA ),
- NAME_FUNC_OFFSET( 15710, glWindowPos2dv, _gloffset_WindowPos2dvMESA ),
- NAME_FUNC_OFFSET( 15725, glWindowPos2f, _gloffset_WindowPos2fMESA ),
- NAME_FUNC_OFFSET( 15739, glWindowPos2fv, _gloffset_WindowPos2fvMESA ),
- NAME_FUNC_OFFSET( 15754, glWindowPos2i, _gloffset_WindowPos2iMESA ),
- NAME_FUNC_OFFSET( 15768, glWindowPos2iv, _gloffset_WindowPos2ivMESA ),
- NAME_FUNC_OFFSET( 15783, glWindowPos2s, _gloffset_WindowPos2sMESA ),
- NAME_FUNC_OFFSET( 15797, glWindowPos2sv, _gloffset_WindowPos2svMESA ),
- NAME_FUNC_OFFSET( 15812, glWindowPos3d, _gloffset_WindowPos3dMESA ),
- NAME_FUNC_OFFSET( 15826, glWindowPos3dv, _gloffset_WindowPos3dvMESA ),
- NAME_FUNC_OFFSET( 15841, glWindowPos3f, _gloffset_WindowPos3fMESA ),
- NAME_FUNC_OFFSET( 15855, glWindowPos3fv, _gloffset_WindowPos3fvMESA ),
- NAME_FUNC_OFFSET( 15870, glWindowPos3i, _gloffset_WindowPos3iMESA ),
- NAME_FUNC_OFFSET( 15884, glWindowPos3iv, _gloffset_WindowPos3ivMESA ),
- NAME_FUNC_OFFSET( 15899, glWindowPos3s, _gloffset_WindowPos3sMESA ),
- NAME_FUNC_OFFSET( 15913, glWindowPos3sv, _gloffset_WindowPos3svMESA ),
- NAME_FUNC_OFFSET( 15928, glBindBuffer, _gloffset_BindBufferARB ),
- NAME_FUNC_OFFSET( 15941, glBufferData, _gloffset_BufferDataARB ),
- NAME_FUNC_OFFSET( 15954, glBufferSubData, _gloffset_BufferSubDataARB ),
- NAME_FUNC_OFFSET( 15970, glDeleteBuffers, _gloffset_DeleteBuffersARB ),
- NAME_FUNC_OFFSET( 15986, glGenBuffers, _gloffset_GenBuffersARB ),
- NAME_FUNC_OFFSET( 15999, glGetBufferParameteriv, _gloffset_GetBufferParameterivARB ),
- NAME_FUNC_OFFSET( 16022, glGetBufferPointerv, _gloffset_GetBufferPointervARB ),
- NAME_FUNC_OFFSET( 16042, glGetBufferSubData, _gloffset_GetBufferSubDataARB ),
- NAME_FUNC_OFFSET( 16061, glIsBuffer, _gloffset_IsBufferARB ),
- NAME_FUNC_OFFSET( 16072, glMapBuffer, _gloffset_MapBufferARB ),
- NAME_FUNC_OFFSET( 16084, glUnmapBuffer, _gloffset_UnmapBufferARB ),
- NAME_FUNC_OFFSET( 16098, glGenQueries, _gloffset_GenQueriesARB ),
- NAME_FUNC_OFFSET( 16111, glDeleteQueries, _gloffset_DeleteQueriesARB ),
- NAME_FUNC_OFFSET( 16127, glIsQuery, _gloffset_IsQueryARB ),
- NAME_FUNC_OFFSET( 16137, glBeginQuery, _gloffset_BeginQueryARB ),
- NAME_FUNC_OFFSET( 16150, glEndQuery, _gloffset_EndQueryARB ),
- NAME_FUNC_OFFSET( 16161, glGetQueryiv, _gloffset_GetQueryivARB ),
- NAME_FUNC_OFFSET( 16174, glGetQueryObjectiv, _gloffset_GetQueryObjectivARB ),
- NAME_FUNC_OFFSET( 16193, glGetQueryObjectuiv, _gloffset_GetQueryObjectuivARB ),
- NAME_FUNC_OFFSET( 16213, glPointParameterfARB, _gloffset_PointParameterfEXT ),
- NAME_FUNC_OFFSET( 16234, glPointParameterfvARB, _gloffset_PointParameterfvEXT ),
- NAME_FUNC_OFFSET( 16256, glWindowPos2dARB, _gloffset_WindowPos2dMESA ),
- NAME_FUNC_OFFSET( 16273, glWindowPos2fARB, _gloffset_WindowPos2fMESA ),
- NAME_FUNC_OFFSET( 16290, glWindowPos2iARB, _gloffset_WindowPos2iMESA ),
- NAME_FUNC_OFFSET( 16307, glWindowPos2sARB, _gloffset_WindowPos2sMESA ),
- NAME_FUNC_OFFSET( 16324, glWindowPos2dvARB, _gloffset_WindowPos2dvMESA ),
- NAME_FUNC_OFFSET( 16342, glWindowPos2fvARB, _gloffset_WindowPos2fvMESA ),
- NAME_FUNC_OFFSET( 16360, glWindowPos2ivARB, _gloffset_WindowPos2ivMESA ),
- NAME_FUNC_OFFSET( 16378, glWindowPos2svARB, _gloffset_WindowPos2svMESA ),
- NAME_FUNC_OFFSET( 16396, glWindowPos3dARB, _gloffset_WindowPos3dMESA ),
- NAME_FUNC_OFFSET( 16413, glWindowPos3fARB, _gloffset_WindowPos3fMESA ),
- NAME_FUNC_OFFSET( 16430, glWindowPos3iARB, _gloffset_WindowPos3iMESA ),
- NAME_FUNC_OFFSET( 16447, glWindowPos3sARB, _gloffset_WindowPos3sMESA ),
- NAME_FUNC_OFFSET( 16464, glWindowPos3dvARB, _gloffset_WindowPos3dvMESA ),
- NAME_FUNC_OFFSET( 16482, glWindowPos3fvARB, _gloffset_WindowPos3fvMESA ),
- NAME_FUNC_OFFSET( 16500, glWindowPos3ivARB, _gloffset_WindowPos3ivMESA ),
- NAME_FUNC_OFFSET( 16518, glWindowPos3svARB, _gloffset_WindowPos3svMESA ),
- NAME_FUNC_OFFSET( 16536, glBindProgramARB, _gloffset_BindProgramNV ),
- NAME_FUNC_OFFSET( 16553, glDeleteProgramsARB, _gloffset_DeleteProgramsNV ),
- NAME_FUNC_OFFSET( 16573, glGenProgramsARB, _gloffset_GenProgramsNV ),
- NAME_FUNC_OFFSET( 16590, glIsProgramARB, _gloffset_IsProgramNV ),
- NAME_FUNC_OFFSET( 16605, glGetVertexAttribPointervARB, _gloffset_GetVertexAttribPointervNV ),
- NAME_FUNC_OFFSET( 16634, glBlendColorEXT, _gloffset_BlendColor ),
- NAME_FUNC_OFFSET( 16650, glTexImage3DEXT, _gloffset_TexImage3D ),
- NAME_FUNC_OFFSET( 16666, glTexSubImage3DEXT, _gloffset_TexSubImage3D ),
- NAME_FUNC_OFFSET( 16685, glTexSubImage1DEXT, _gloffset_TexSubImage1D ),
- NAME_FUNC_OFFSET( 16704, glTexSubImage2DEXT, _gloffset_TexSubImage2D ),
- NAME_FUNC_OFFSET( 16723, glCopyTexImage1DEXT, _gloffset_CopyTexImage1D ),
- NAME_FUNC_OFFSET( 16743, glCopyTexImage2DEXT, _gloffset_CopyTexImage2D ),
- NAME_FUNC_OFFSET( 16763, glCopyTexSubImage1DEXT, _gloffset_CopyTexSubImage1D ),
- NAME_FUNC_OFFSET( 16786, glCopyTexSubImage2DEXT, _gloffset_CopyTexSubImage2D ),
- NAME_FUNC_OFFSET( 16809, glCopyTexSubImage3DEXT, _gloffset_CopyTexSubImage3D ),
- NAME_FUNC_OFFSET( 16832, glHistogramEXT, _gloffset_Histogram ),
- NAME_FUNC_OFFSET( 16847, glMinmaxEXT, _gloffset_Minmax ),
- NAME_FUNC_OFFSET( 16859, glResetHistogramEXT, _gloffset_ResetHistogram ),
- NAME_FUNC_OFFSET( 16879, glResetMinmaxEXT, _gloffset_ResetMinmax ),
- NAME_FUNC_OFFSET( 16896, glConvolutionFilter1DEXT, _gloffset_ConvolutionFilter1D ),
- NAME_FUNC_OFFSET( 16921, glConvolutionFilter2DEXT, _gloffset_ConvolutionFilter2D ),
- NAME_FUNC_OFFSET( 16946, glConvolutionParameterfEXT, _gloffset_ConvolutionParameterf ),
- NAME_FUNC_OFFSET( 16973, glConvolutionParameterfvEXT, _gloffset_ConvolutionParameterfv ),
- NAME_FUNC_OFFSET( 17001, glConvolutionParameteriEXT, _gloffset_ConvolutionParameteri ),
- NAME_FUNC_OFFSET( 17028, glConvolutionParameterivEXT, _gloffset_ConvolutionParameteriv ),
- NAME_FUNC_OFFSET( 17056, glCopyConvolutionFilter1DEXT, _gloffset_CopyConvolutionFilter1D ),
- NAME_FUNC_OFFSET( 17085, glCopyConvolutionFilter2DEXT, _gloffset_CopyConvolutionFilter2D ),
- NAME_FUNC_OFFSET( 17114, glSeparableFilter2DEXT, _gloffset_SeparableFilter2D ),
- NAME_FUNC_OFFSET( 17137, glColorTableSGI, _gloffset_ColorTable ),
- NAME_FUNC_OFFSET( 17153, glColorTableParameterfvSGI, _gloffset_ColorTableParameterfv ),
- NAME_FUNC_OFFSET( 17180, glColorTableParameterivSGI, _gloffset_ColorTableParameteriv ),
- NAME_FUNC_OFFSET( 17207, glCopyColorTableSGI, _gloffset_CopyColorTable ),
- NAME_FUNC_OFFSET( 17227, glBindTextureEXT, _gloffset_BindTexture ),
- NAME_FUNC_OFFSET( 17244, glDeleteTexturesEXT, _gloffset_DeleteTextures ),
- NAME_FUNC_OFFSET( 17264, glPrioritizeTexturesEXT, _gloffset_PrioritizeTextures ),
- NAME_FUNC_OFFSET( 17288, glArrayElementEXT, _gloffset_ArrayElement ),
- NAME_FUNC_OFFSET( 17306, glDrawArraysEXT, _gloffset_DrawArrays ),
- NAME_FUNC_OFFSET( 17322, glGetPointervEXT, _gloffset_GetPointerv ),
- NAME_FUNC_OFFSET( 17339, glBlendEquationEXT, _gloffset_BlendEquation ),
- NAME_FUNC_OFFSET( 17358, glColorSubTableEXT, _gloffset_ColorSubTable ),
- NAME_FUNC_OFFSET( 17377, glCopyColorSubTableEXT, _gloffset_CopyColorSubTable ),
- NAME_FUNC_OFFSET( 17400, glColorTableEXT, _gloffset_ColorTable ),
- NAME_FUNC_OFFSET( 17416, glDrawRangeElementsEXT, _gloffset_DrawRangeElements ),
- NAME_FUNC_OFFSET( 17439, glSampleMaskEXT, _gloffset_SampleMaskSGIS ),
- NAME_FUNC_OFFSET( 17455, glSamplePatternEXT, _gloffset_SamplePatternSGIS ),
- NAME_FUNC_OFFSET( 17474, glDrawBuffersATI, _gloffset_DrawBuffersARB ),
- NAME_FUNC_OFFSET( 17491, glBlendEquationSeparateATI, _gloffset_BlendEquationSeparateEXT ),
- NAME_FUNC_OFFSET( 17518, glBlendFuncSeparateINGR, _gloffset_BlendFuncSeparateEXT ),
- NAME_FUNC_OFFSET( 17542, glPointParameterfSGIS, _gloffset_PointParameterfEXT ),
- NAME_FUNC_OFFSET( 17564, glPointParameterfvSGIS, _gloffset_PointParameterfvEXT ),
+ NAME_FUNC_OFFSET( 14180, glIsRenderbufferEXT, _gloffset_IsRenderbufferEXT ),
+ NAME_FUNC_OFFSET( 14200, glBindRenderbufferEXT, _gloffset_BindRenderbufferEXT ),
+ NAME_FUNC_OFFSET( 14222, glDeleteRenderbuffersEXT, _gloffset_DeleteRenderbuffersEXT ),
+ NAME_FUNC_OFFSET( 14247, glGenRenderbuffersEXT, _gloffset_GenRenderbuffersEXT ),
+ NAME_FUNC_OFFSET( 14269, glRenderbufferStorageEXT, _gloffset_RenderbufferStorageEXT ),
+ NAME_FUNC_OFFSET( 14294, glGetRenderbufferParameterivEXT, _gloffset_GetRenderbufferParameterivEXT ),
+ NAME_FUNC_OFFSET( 14326, glIsFramebufferEXT, _gloffset_IsFramebufferEXT ),
+ NAME_FUNC_OFFSET( 14345, glBindFramebufferEXT, _gloffset_BindFramebufferEXT ),
+ NAME_FUNC_OFFSET( 14366, glDeleteFramebuffersEXT, _gloffset_DeleteFramebuffersEXT ),
+ NAME_FUNC_OFFSET( 14390, glGenFramebuffersEXT, _gloffset_GenFramebuffersEXT ),
+ NAME_FUNC_OFFSET( 14411, glCheckFramebufferStatusEXT, _gloffset_CheckFramebufferStatusEXT ),
+ NAME_FUNC_OFFSET( 14439, glFramebufferTexture1DEXT, _gloffset_FramebufferTexture1DEXT ),
+ NAME_FUNC_OFFSET( 14465, glFramebufferTexture2DEXT, _gloffset_FramebufferTexture2DEXT ),
+ NAME_FUNC_OFFSET( 14491, glFramebufferTexture3DEXT, _gloffset_FramebufferTexture3DEXT ),
+ NAME_FUNC_OFFSET( 14517, glFramebufferRenderbufferEXT, _gloffset_FramebufferRenderbufferEXT ),
+ NAME_FUNC_OFFSET( 14546, glGetFramebufferAttachmentParameterivEXT, _gloffset_GetFramebufferAttachmentParameterivEXT ),
+ NAME_FUNC_OFFSET( 14587, glGenerateMipmapEXT, _gloffset_GenerateMipmapEXT ),
+ NAME_FUNC_OFFSET( 14607, glStencilFuncSeparate, _gloffset_StencilFuncSeparate ),
+ NAME_FUNC_OFFSET( 14629, glStencilOpSeparate, _gloffset_StencilOpSeparate ),
+ NAME_FUNC_OFFSET( 14649, glStencilMaskSeparate, _gloffset_StencilMaskSeparate ),
+ NAME_FUNC_OFFSET( 14671, glActiveTexture, _gloffset_ActiveTextureARB ),
+ NAME_FUNC_OFFSET( 14687, glClientActiveTexture, _gloffset_ClientActiveTextureARB ),
+ NAME_FUNC_OFFSET( 14709, glMultiTexCoord1d, _gloffset_MultiTexCoord1dARB ),
+ NAME_FUNC_OFFSET( 14727, glMultiTexCoord1dv, _gloffset_MultiTexCoord1dvARB ),
+ NAME_FUNC_OFFSET( 14746, glMultiTexCoord1f, _gloffset_MultiTexCoord1fARB ),
+ NAME_FUNC_OFFSET( 14764, glMultiTexCoord1fv, _gloffset_MultiTexCoord1fvARB ),
+ NAME_FUNC_OFFSET( 14783, glMultiTexCoord1i, _gloffset_MultiTexCoord1iARB ),
+ NAME_FUNC_OFFSET( 14801, glMultiTexCoord1iv, _gloffset_MultiTexCoord1ivARB ),
+ NAME_FUNC_OFFSET( 14820, glMultiTexCoord1s, _gloffset_MultiTexCoord1sARB ),
+ NAME_FUNC_OFFSET( 14838, glMultiTexCoord1sv, _gloffset_MultiTexCoord1svARB ),
+ NAME_FUNC_OFFSET( 14857, glMultiTexCoord2d, _gloffset_MultiTexCoord2dARB ),
+ NAME_FUNC_OFFSET( 14875, glMultiTexCoord2dv, _gloffset_MultiTexCoord2dvARB ),
+ NAME_FUNC_OFFSET( 14894, glMultiTexCoord2f, _gloffset_MultiTexCoord2fARB ),
+ NAME_FUNC_OFFSET( 14912, glMultiTexCoord2fv, _gloffset_MultiTexCoord2fvARB ),
+ NAME_FUNC_OFFSET( 14931, glMultiTexCoord2i, _gloffset_MultiTexCoord2iARB ),
+ NAME_FUNC_OFFSET( 14949, glMultiTexCoord2iv, _gloffset_MultiTexCoord2ivARB ),
+ NAME_FUNC_OFFSET( 14968, glMultiTexCoord2s, _gloffset_MultiTexCoord2sARB ),
+ NAME_FUNC_OFFSET( 14986, glMultiTexCoord2sv, _gloffset_MultiTexCoord2svARB ),
+ NAME_FUNC_OFFSET( 15005, glMultiTexCoord3d, _gloffset_MultiTexCoord3dARB ),
+ NAME_FUNC_OFFSET( 15023, glMultiTexCoord3dv, _gloffset_MultiTexCoord3dvARB ),
+ NAME_FUNC_OFFSET( 15042, glMultiTexCoord3f, _gloffset_MultiTexCoord3fARB ),
+ NAME_FUNC_OFFSET( 15060, glMultiTexCoord3fv, _gloffset_MultiTexCoord3fvARB ),
+ NAME_FUNC_OFFSET( 15079, glMultiTexCoord3i, _gloffset_MultiTexCoord3iARB ),
+ NAME_FUNC_OFFSET( 15097, glMultiTexCoord3iv, _gloffset_MultiTexCoord3ivARB ),
+ NAME_FUNC_OFFSET( 15116, glMultiTexCoord3s, _gloffset_MultiTexCoord3sARB ),
+ NAME_FUNC_OFFSET( 15134, glMultiTexCoord3sv, _gloffset_MultiTexCoord3svARB ),
+ NAME_FUNC_OFFSET( 15153, glMultiTexCoord4d, _gloffset_MultiTexCoord4dARB ),
+ NAME_FUNC_OFFSET( 15171, glMultiTexCoord4dv, _gloffset_MultiTexCoord4dvARB ),
+ NAME_FUNC_OFFSET( 15190, glMultiTexCoord4f, _gloffset_MultiTexCoord4fARB ),
+ NAME_FUNC_OFFSET( 15208, glMultiTexCoord4fv, _gloffset_MultiTexCoord4fvARB ),
+ NAME_FUNC_OFFSET( 15227, glMultiTexCoord4i, _gloffset_MultiTexCoord4iARB ),
+ NAME_FUNC_OFFSET( 15245, glMultiTexCoord4iv, _gloffset_MultiTexCoord4ivARB ),
+ NAME_FUNC_OFFSET( 15264, glMultiTexCoord4s, _gloffset_MultiTexCoord4sARB ),
+ NAME_FUNC_OFFSET( 15282, glMultiTexCoord4sv, _gloffset_MultiTexCoord4svARB ),
+ NAME_FUNC_OFFSET( 15301, glLoadTransposeMatrixf, _gloffset_LoadTransposeMatrixfARB ),
+ NAME_FUNC_OFFSET( 15324, glLoadTransposeMatrixd, _gloffset_LoadTransposeMatrixdARB ),
+ NAME_FUNC_OFFSET( 15347, glMultTransposeMatrixf, _gloffset_MultTransposeMatrixfARB ),
+ NAME_FUNC_OFFSET( 15370, glMultTransposeMatrixd, _gloffset_MultTransposeMatrixdARB ),
+ NAME_FUNC_OFFSET( 15393, glSampleCoverage, _gloffset_SampleCoverageARB ),
+ NAME_FUNC_OFFSET( 15410, glCompressedTexImage3D, _gloffset_CompressedTexImage3DARB ),
+ NAME_FUNC_OFFSET( 15433, glCompressedTexImage2D, _gloffset_CompressedTexImage2DARB ),
+ NAME_FUNC_OFFSET( 15456, glCompressedTexImage1D, _gloffset_CompressedTexImage1DARB ),
+ NAME_FUNC_OFFSET( 15479, glCompressedTexSubImage3D, _gloffset_CompressedTexSubImage3DARB ),
+ NAME_FUNC_OFFSET( 15505, glCompressedTexSubImage2D, _gloffset_CompressedTexSubImage2DARB ),
+ NAME_FUNC_OFFSET( 15531, glCompressedTexSubImage1D, _gloffset_CompressedTexSubImage1DARB ),
+ NAME_FUNC_OFFSET( 15557, glGetCompressedTexImage, _gloffset_GetCompressedTexImageARB ),
+ NAME_FUNC_OFFSET( 15581, glBlendFuncSeparate, _gloffset_BlendFuncSeparateEXT ),
+ NAME_FUNC_OFFSET( 15601, glFogCoordf, _gloffset_FogCoordfEXT ),
+ NAME_FUNC_OFFSET( 15613, glFogCoordfv, _gloffset_FogCoordfvEXT ),
+ NAME_FUNC_OFFSET( 15626, glFogCoordd, _gloffset_FogCoorddEXT ),
+ NAME_FUNC_OFFSET( 15638, glFogCoorddv, _gloffset_FogCoorddvEXT ),
+ NAME_FUNC_OFFSET( 15651, glFogCoordPointer, _gloffset_FogCoordPointerEXT ),
+ NAME_FUNC_OFFSET( 15669, glMultiDrawArrays, _gloffset_MultiDrawArraysEXT ),
+ NAME_FUNC_OFFSET( 15687, glMultiDrawElements, _gloffset_MultiDrawElementsEXT ),
+ NAME_FUNC_OFFSET( 15707, glPointParameterf, _gloffset_PointParameterfEXT ),
+ NAME_FUNC_OFFSET( 15725, glPointParameterfv, _gloffset_PointParameterfvEXT ),
+ NAME_FUNC_OFFSET( 15744, glPointParameteri, _gloffset_PointParameteriNV ),
+ NAME_FUNC_OFFSET( 15762, glPointParameteriv, _gloffset_PointParameterivNV ),
+ NAME_FUNC_OFFSET( 15781, glSecondaryColor3b, _gloffset_SecondaryColor3bEXT ),
+ NAME_FUNC_OFFSET( 15800, glSecondaryColor3bv, _gloffset_SecondaryColor3bvEXT ),
+ NAME_FUNC_OFFSET( 15820, glSecondaryColor3d, _gloffset_SecondaryColor3dEXT ),
+ NAME_FUNC_OFFSET( 15839, glSecondaryColor3dv, _gloffset_SecondaryColor3dvEXT ),
+ NAME_FUNC_OFFSET( 15859, glSecondaryColor3f, _gloffset_SecondaryColor3fEXT ),
+ NAME_FUNC_OFFSET( 15878, glSecondaryColor3fv, _gloffset_SecondaryColor3fvEXT ),
+ NAME_FUNC_OFFSET( 15898, glSecondaryColor3i, _gloffset_SecondaryColor3iEXT ),
+ NAME_FUNC_OFFSET( 15917, glSecondaryColor3iv, _gloffset_SecondaryColor3ivEXT ),
+ NAME_FUNC_OFFSET( 15937, glSecondaryColor3s, _gloffset_SecondaryColor3sEXT ),
+ NAME_FUNC_OFFSET( 15956, glSecondaryColor3sv, _gloffset_SecondaryColor3svEXT ),
+ NAME_FUNC_OFFSET( 15976, glSecondaryColor3ub, _gloffset_SecondaryColor3ubEXT ),
+ NAME_FUNC_OFFSET( 15996, glSecondaryColor3ubv, _gloffset_SecondaryColor3ubvEXT ),
+ NAME_FUNC_OFFSET( 16017, glSecondaryColor3ui, _gloffset_SecondaryColor3uiEXT ),
+ NAME_FUNC_OFFSET( 16037, glSecondaryColor3uiv, _gloffset_SecondaryColor3uivEXT ),
+ NAME_FUNC_OFFSET( 16058, glSecondaryColor3us, _gloffset_SecondaryColor3usEXT ),
+ NAME_FUNC_OFFSET( 16078, glSecondaryColor3usv, _gloffset_SecondaryColor3usvEXT ),
+ NAME_FUNC_OFFSET( 16099, glSecondaryColorPointer, _gloffset_SecondaryColorPointerEXT ),
+ NAME_FUNC_OFFSET( 16123, glWindowPos2d, _gloffset_WindowPos2dMESA ),
+ NAME_FUNC_OFFSET( 16137, glWindowPos2dv, _gloffset_WindowPos2dvMESA ),
+ NAME_FUNC_OFFSET( 16152, glWindowPos2f, _gloffset_WindowPos2fMESA ),
+ NAME_FUNC_OFFSET( 16166, glWindowPos2fv, _gloffset_WindowPos2fvMESA ),
+ NAME_FUNC_OFFSET( 16181, glWindowPos2i, _gloffset_WindowPos2iMESA ),
+ NAME_FUNC_OFFSET( 16195, glWindowPos2iv, _gloffset_WindowPos2ivMESA ),
+ NAME_FUNC_OFFSET( 16210, glWindowPos2s, _gloffset_WindowPos2sMESA ),
+ NAME_FUNC_OFFSET( 16224, glWindowPos2sv, _gloffset_WindowPos2svMESA ),
+ NAME_FUNC_OFFSET( 16239, glWindowPos3d, _gloffset_WindowPos3dMESA ),
+ NAME_FUNC_OFFSET( 16253, glWindowPos3dv, _gloffset_WindowPos3dvMESA ),
+ NAME_FUNC_OFFSET( 16268, glWindowPos3f, _gloffset_WindowPos3fMESA ),
+ NAME_FUNC_OFFSET( 16282, glWindowPos3fv, _gloffset_WindowPos3fvMESA ),
+ NAME_FUNC_OFFSET( 16297, glWindowPos3i, _gloffset_WindowPos3iMESA ),
+ NAME_FUNC_OFFSET( 16311, glWindowPos3iv, _gloffset_WindowPos3ivMESA ),
+ NAME_FUNC_OFFSET( 16326, glWindowPos3s, _gloffset_WindowPos3sMESA ),
+ NAME_FUNC_OFFSET( 16340, glWindowPos3sv, _gloffset_WindowPos3svMESA ),
+ NAME_FUNC_OFFSET( 16355, glBindBuffer, _gloffset_BindBufferARB ),
+ NAME_FUNC_OFFSET( 16368, glBufferData, _gloffset_BufferDataARB ),
+ NAME_FUNC_OFFSET( 16381, glBufferSubData, _gloffset_BufferSubDataARB ),
+ NAME_FUNC_OFFSET( 16397, glDeleteBuffers, _gloffset_DeleteBuffersARB ),
+ NAME_FUNC_OFFSET( 16413, glGenBuffers, _gloffset_GenBuffersARB ),
+ NAME_FUNC_OFFSET( 16426, glGetBufferParameteriv, _gloffset_GetBufferParameterivARB ),
+ NAME_FUNC_OFFSET( 16449, glGetBufferPointerv, _gloffset_GetBufferPointervARB ),
+ NAME_FUNC_OFFSET( 16469, glGetBufferSubData, _gloffset_GetBufferSubDataARB ),
+ NAME_FUNC_OFFSET( 16488, glIsBuffer, _gloffset_IsBufferARB ),
+ NAME_FUNC_OFFSET( 16499, glMapBuffer, _gloffset_MapBufferARB ),
+ NAME_FUNC_OFFSET( 16511, glUnmapBuffer, _gloffset_UnmapBufferARB ),
+ NAME_FUNC_OFFSET( 16525, glGenQueries, _gloffset_GenQueriesARB ),
+ NAME_FUNC_OFFSET( 16538, glDeleteQueries, _gloffset_DeleteQueriesARB ),
+ NAME_FUNC_OFFSET( 16554, glIsQuery, _gloffset_IsQueryARB ),
+ NAME_FUNC_OFFSET( 16564, glBeginQuery, _gloffset_BeginQueryARB ),
+ NAME_FUNC_OFFSET( 16577, glEndQuery, _gloffset_EndQueryARB ),
+ NAME_FUNC_OFFSET( 16588, glGetQueryiv, _gloffset_GetQueryivARB ),
+ NAME_FUNC_OFFSET( 16601, glGetQueryObjectiv, _gloffset_GetQueryObjectivARB ),
+ NAME_FUNC_OFFSET( 16620, glGetQueryObjectuiv, _gloffset_GetQueryObjectuivARB ),
+ NAME_FUNC_OFFSET( 16640, glPointParameterfARB, _gloffset_PointParameterfEXT ),
+ NAME_FUNC_OFFSET( 16661, glPointParameterfvARB, _gloffset_PointParameterfvEXT ),
+ NAME_FUNC_OFFSET( 16683, glWindowPos2dARB, _gloffset_WindowPos2dMESA ),
+ NAME_FUNC_OFFSET( 16700, glWindowPos2fARB, _gloffset_WindowPos2fMESA ),
+ NAME_FUNC_OFFSET( 16717, glWindowPos2iARB, _gloffset_WindowPos2iMESA ),
+ NAME_FUNC_OFFSET( 16734, glWindowPos2sARB, _gloffset_WindowPos2sMESA ),
+ NAME_FUNC_OFFSET( 16751, glWindowPos2dvARB, _gloffset_WindowPos2dvMESA ),
+ NAME_FUNC_OFFSET( 16769, glWindowPos2fvARB, _gloffset_WindowPos2fvMESA ),
+ NAME_FUNC_OFFSET( 16787, glWindowPos2ivARB, _gloffset_WindowPos2ivMESA ),
+ NAME_FUNC_OFFSET( 16805, glWindowPos2svARB, _gloffset_WindowPos2svMESA ),
+ NAME_FUNC_OFFSET( 16823, glWindowPos3dARB, _gloffset_WindowPos3dMESA ),
+ NAME_FUNC_OFFSET( 16840, glWindowPos3fARB, _gloffset_WindowPos3fMESA ),
+ NAME_FUNC_OFFSET( 16857, glWindowPos3iARB, _gloffset_WindowPos3iMESA ),
+ NAME_FUNC_OFFSET( 16874, glWindowPos3sARB, _gloffset_WindowPos3sMESA ),
+ NAME_FUNC_OFFSET( 16891, glWindowPos3dvARB, _gloffset_WindowPos3dvMESA ),
+ NAME_FUNC_OFFSET( 16909, glWindowPos3fvARB, _gloffset_WindowPos3fvMESA ),
+ NAME_FUNC_OFFSET( 16927, glWindowPos3ivARB, _gloffset_WindowPos3ivMESA ),
+ NAME_FUNC_OFFSET( 16945, glWindowPos3svARB, _gloffset_WindowPos3svMESA ),
+ NAME_FUNC_OFFSET( 16963, glBindProgramARB, _gloffset_BindProgramNV ),
+ NAME_FUNC_OFFSET( 16980, glDeleteProgramsARB, _gloffset_DeleteProgramsNV ),
+ NAME_FUNC_OFFSET( 17000, glGenProgramsARB, _gloffset_GenProgramsNV ),
+ NAME_FUNC_OFFSET( 17017, glIsProgramARB, _gloffset_IsProgramNV ),
+ NAME_FUNC_OFFSET( 17032, glGetVertexAttribPointervARB, _gloffset_GetVertexAttribPointervNV ),
+ NAME_FUNC_OFFSET( 17061, glBlendColorEXT, _gloffset_BlendColor ),
+ NAME_FUNC_OFFSET( 17077, glTexImage3DEXT, _gloffset_TexImage3D ),
+ NAME_FUNC_OFFSET( 17093, glTexSubImage3DEXT, _gloffset_TexSubImage3D ),
+ NAME_FUNC_OFFSET( 17112, glTexSubImage1DEXT, _gloffset_TexSubImage1D ),
+ NAME_FUNC_OFFSET( 17131, glTexSubImage2DEXT, _gloffset_TexSubImage2D ),
+ NAME_FUNC_OFFSET( 17150, glCopyTexImage1DEXT, _gloffset_CopyTexImage1D ),
+ NAME_FUNC_OFFSET( 17170, glCopyTexImage2DEXT, _gloffset_CopyTexImage2D ),
+ NAME_FUNC_OFFSET( 17190, glCopyTexSubImage1DEXT, _gloffset_CopyTexSubImage1D ),
+ NAME_FUNC_OFFSET( 17213, glCopyTexSubImage2DEXT, _gloffset_CopyTexSubImage2D ),
+ NAME_FUNC_OFFSET( 17236, glCopyTexSubImage3DEXT, _gloffset_CopyTexSubImage3D ),
+ NAME_FUNC_OFFSET( 17259, glHistogramEXT, _gloffset_Histogram ),
+ NAME_FUNC_OFFSET( 17274, glMinmaxEXT, _gloffset_Minmax ),
+ NAME_FUNC_OFFSET( 17286, glResetHistogramEXT, _gloffset_ResetHistogram ),
+ NAME_FUNC_OFFSET( 17306, glResetMinmaxEXT, _gloffset_ResetMinmax ),
+ NAME_FUNC_OFFSET( 17323, glConvolutionFilter1DEXT, _gloffset_ConvolutionFilter1D ),
+ NAME_FUNC_OFFSET( 17348, glConvolutionFilter2DEXT, _gloffset_ConvolutionFilter2D ),
+ NAME_FUNC_OFFSET( 17373, glConvolutionParameterfEXT, _gloffset_ConvolutionParameterf ),
+ NAME_FUNC_OFFSET( 17400, glConvolutionParameterfvEXT, _gloffset_ConvolutionParameterfv ),
+ NAME_FUNC_OFFSET( 17428, glConvolutionParameteriEXT, _gloffset_ConvolutionParameteri ),
+ NAME_FUNC_OFFSET( 17455, glConvolutionParameterivEXT, _gloffset_ConvolutionParameteriv ),
+ NAME_FUNC_OFFSET( 17483, glCopyConvolutionFilter1DEXT, _gloffset_CopyConvolutionFilter1D ),
+ NAME_FUNC_OFFSET( 17512, glCopyConvolutionFilter2DEXT, _gloffset_CopyConvolutionFilter2D ),
+ NAME_FUNC_OFFSET( 17541, glSeparableFilter2DEXT, _gloffset_SeparableFilter2D ),
+ NAME_FUNC_OFFSET( 17564, glColorTableSGI, _gloffset_ColorTable ),
+ NAME_FUNC_OFFSET( 17580, glColorTableParameterfvSGI, _gloffset_ColorTableParameterfv ),
+ NAME_FUNC_OFFSET( 17607, glColorTableParameterivSGI, _gloffset_ColorTableParameteriv ),
+ NAME_FUNC_OFFSET( 17634, glCopyColorTableSGI, _gloffset_CopyColorTable ),
+ NAME_FUNC_OFFSET( 17654, glBindTextureEXT, _gloffset_BindTexture ),
+ NAME_FUNC_OFFSET( 17671, glDeleteTexturesEXT, _gloffset_DeleteTextures ),
+ NAME_FUNC_OFFSET( 17691, glPrioritizeTexturesEXT, _gloffset_PrioritizeTextures ),
+ NAME_FUNC_OFFSET( 17715, glArrayElementEXT, _gloffset_ArrayElement ),
+ NAME_FUNC_OFFSET( 17733, glDrawArraysEXT, _gloffset_DrawArrays ),
+ NAME_FUNC_OFFSET( 17749, glGetPointervEXT, _gloffset_GetPointerv ),
+ NAME_FUNC_OFFSET( 17766, glBlendEquationEXT, _gloffset_BlendEquation ),
+ NAME_FUNC_OFFSET( 17785, glColorSubTableEXT, _gloffset_ColorSubTable ),
+ NAME_FUNC_OFFSET( 17804, glCopyColorSubTableEXT, _gloffset_CopyColorSubTable ),
+ NAME_FUNC_OFFSET( 17827, glColorTableEXT, _gloffset_ColorTable ),
+ NAME_FUNC_OFFSET( 17843, glDrawRangeElementsEXT, _gloffset_DrawRangeElements ),
+ NAME_FUNC_OFFSET( 17866, glSampleMaskEXT, _gloffset_SampleMaskSGIS ),
+ NAME_FUNC_OFFSET( 17882, glSamplePatternEXT, _gloffset_SamplePatternSGIS ),
+ NAME_FUNC_OFFSET( 17901, glDrawBuffersATI, _gloffset_DrawBuffersARB ),
+ NAME_FUNC_OFFSET( 17918, glBlendEquationSeparateATI, _gloffset_BlendEquationSeparateEXT ),
+ NAME_FUNC_OFFSET( 17945, glBlendFuncSeparateINGR, _gloffset_BlendFuncSeparateEXT ),
+ NAME_FUNC_OFFSET( 17969, glPointParameterfSGIS, _gloffset_PointParameterfEXT ),
+ NAME_FUNC_OFFSET( 17991, glPointParameterfvSGIS, _gloffset_PointParameterfvEXT ),
NAME_FUNC_OFFSET( -1, NULL, 0 )
};
diff --git a/src/mesa/x86/glapi_x86.S b/src/mesa/x86/glapi_x86.S
index 3720f364fac..aee8565a0e1 100644
--- a/src/mesa/x86/glapi_x86.S
+++ b/src/mesa/x86/glapi_x86.S
@@ -921,6 +921,23 @@ GLNAME(gl_dispatch_functions_start):
GL_STUB(AlphaFragmentOp2ATI, _gloffset_AlphaFragmentOp2ATI, AlphaFragmentOp2ATI@36)
GL_STUB(AlphaFragmentOp3ATI, _gloffset_AlphaFragmentOp3ATI, AlphaFragmentOp3ATI@48)
GL_STUB(SetFragmentShaderConstantATI, _gloffset_SetFragmentShaderConstantATI, SetFragmentShaderConstantATI@8)
+ GL_STUB(IsRenderbufferEXT, _gloffset_IsRenderbufferEXT, IsRenderbufferEXT@4)
+ GL_STUB(BindRenderbufferEXT, _gloffset_BindRenderbufferEXT, BindRenderbufferEXT@8)
+ GL_STUB(DeleteRenderbuffersEXT, _gloffset_DeleteRenderbuffersEXT, DeleteRenderbuffersEXT@8)
+ GL_STUB(GenRenderbuffersEXT, _gloffset_GenRenderbuffersEXT, GenRenderbuffersEXT@8)
+ GL_STUB(RenderbufferStorageEXT, _gloffset_RenderbufferStorageEXT, RenderbufferStorageEXT@16)
+ GL_STUB(GetRenderbufferParameterivEXT, _gloffset_GetRenderbufferParameterivEXT, GetRenderbufferParameterivEXT@12)
+ GL_STUB(IsFramebufferEXT, _gloffset_IsFramebufferEXT, IsFramebufferEXT@4)
+ GL_STUB(BindFramebufferEXT, _gloffset_BindFramebufferEXT, BindFramebufferEXT@8)
+ GL_STUB(DeleteFramebuffersEXT, _gloffset_DeleteFramebuffersEXT, DeleteFramebuffersEXT@8)
+ GL_STUB(GenFramebuffersEXT, _gloffset_GenFramebuffersEXT, GenFramebuffersEXT@8)
+ GL_STUB(CheckFramebufferStatusEXT, _gloffset_CheckFramebufferStatusEXT, CheckFramebufferStatusEXT@4)
+ GL_STUB(FramebufferTexture1DEXT, _gloffset_FramebufferTexture1DEXT, FramebufferTexture1DEXT@20)
+ GL_STUB(FramebufferTexture2DEXT, _gloffset_FramebufferTexture2DEXT, FramebufferTexture2DEXT@20)
+ GL_STUB(FramebufferTexture3DEXT, _gloffset_FramebufferTexture3DEXT, FramebufferTexture3DEXT@24)
+ GL_STUB(FramebufferRenderbufferEXT, _gloffset_FramebufferRenderbufferEXT, FramebufferRenderbufferEXT@16)
+ GL_STUB(GetFramebufferAttachmentParameterivEXT, _gloffset_GetFramebufferAttachmentParameterivEXT, GetFramebufferAttachmentParameterivEXT@16)
+ GL_STUB(GenerateMipmapEXT, _gloffset_GenerateMipmapEXT, GenerateMipmapEXT@4)
GL_STUB(StencilFuncSeparate, _gloffset_StencilFuncSeparate, StencilFuncSeparate@16)
GL_STUB(StencilOpSeparate, _gloffset_StencilOpSeparate, StencilOpSeparate@16)
GL_STUB(StencilMaskSeparate, _gloffset_StencilMaskSeparate, StencilMaskSeparate@8)