diff options
author | Timothy Arceri <[email protected]> | 2016-11-03 16:00:37 +1100 |
---|---|---|
committer | Timothy Arceri <[email protected]> | 2016-12-30 10:57:16 +1100 |
commit | 700bc94dcebf4257740483d2ba467b138234fa1a (patch) | |
tree | da45fbee155479d7692bbe68c534a3c1c67385b3 /src/mesa | |
parent | 31c04e4e229bec4e059779b4034cf597ceeadf97 (diff) |
mesa/glsl: move LinkedTransformFeedback from gl_shader_program to gl_program
This will help allow us to store gl_program in the CurrentProgram array rather
than gl_shader_program which will allow a bunch of simplifications.
Note that we make LinkedTransformFeedback a pointer so we don't waste
memory creating a struct for each stage. We also store a pointer to
the gl_program that will contain the pointer in gl_shader_program so
we can get easy access to the correct stage.
Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/mesa')
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_ff_gs.c | 2 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/gen6_gs_visitor.cpp | 2 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/gen6_sol.c | 9 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/gen7_sol_state.c | 6 | ||||
-rw-r--r-- | src/mesa/main/mtypes.h | 6 | ||||
-rw-r--r-- | src/mesa/main/shader_query.cpp | 8 | ||||
-rw-r--r-- | src/mesa/main/transformfeedback.c | 2 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_cb_xformfb.c | 8 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_glsl_to_tgsi.cpp | 2 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_program.c | 2 |
10 files changed, 25 insertions, 22 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_ff_gs.c b/src/mesa/drivers/dri/i965/brw_ff_gs.c index c7129393e54..4934af3fd39 100644 --- a/src/mesa/drivers/dri/i965/brw_ff_gs.c +++ b/src/mesa/drivers/dri/i965/brw_ff_gs.c @@ -198,7 +198,7 @@ brw_ff_gs_populate_key(struct brw_context *brw, const struct gl_shader_program *shaderprog = ctx->_Shader->CurrentProgram[MESA_SHADER_VERTEX]; const struct gl_transform_feedback_info *linked_xfb_info = - &shaderprog->LinkedTransformFeedback; + shaderprog->xfb_program->sh.LinkedTransformFeedback; int i; /* Make sure that the VUE slots won't overflow the unsigned chars in diff --git a/src/mesa/drivers/dri/i965/gen6_gs_visitor.cpp b/src/mesa/drivers/dri/i965/gen6_gs_visitor.cpp index 7254729f41c..4bd37889817 100644 --- a/src/mesa/drivers/dri/i965/gen6_gs_visitor.cpp +++ b/src/mesa/drivers/dri/i965/gen6_gs_visitor.cpp @@ -534,7 +534,7 @@ gen6_gs_visitor::xfb_setup() }; const struct gl_transform_feedback_info *linked_xfb_info = - &this->shader_prog->LinkedTransformFeedback; + this->shader_prog->xfb_program->sh.LinkedTransformFeedback; int i; /* Make sure that the VUE slots won't overflow the unsigned chars in diff --git a/src/mesa/drivers/dri/i965/gen6_sol.c b/src/mesa/drivers/dri/i965/gen6_sol.c index 6574749079c..f6a183ad169 100644 --- a/src/mesa/drivers/dri/i965/gen6_sol.c +++ b/src/mesa/drivers/dri/i965/gen6_sol.c @@ -45,7 +45,8 @@ gen6_update_sol_surfaces(struct brw_context *brw) if (xfb_active) { /* BRW_NEW_TRANSFORM_FEEDBACK */ xfb_obj = ctx->TransformFeedback.CurrentObject; - linked_xfb_info = &xfb_obj->shader_program->LinkedTransformFeedback; + linked_xfb_info = + xfb_obj->shader_program->xfb_program->sh.LinkedTransformFeedback; } for (int i = 0; i < BRW_MAX_SOL_BINDINGS; ++i) { @@ -116,7 +117,7 @@ brw_gs_upload_binding_table(struct brw_context *brw) if (shaderprog) { /* Skip making a binding table if we don't have anything to put in it */ const struct gl_transform_feedback_info *linked_xfb_info = - &shaderprog->LinkedTransformFeedback; + shaderprog->xfb_program->sh.LinkedTransformFeedback; need_binding_table = linked_xfb_info->NumOutputs > 0; } if (!need_binding_table) { @@ -145,7 +146,7 @@ brw_gs_upload_binding_table(struct brw_context *brw) /* Skip making a binding table if we don't have anything to put in it */ struct brw_stage_prog_data *prog_data = brw->gs.base.prog_data; const struct gl_transform_feedback_info *linked_xfb_info = - &shaderprog->LinkedTransformFeedback; + shaderprog->xfb_program->sh.LinkedTransformFeedback; need_binding_table = linked_xfb_info->NumOutputs > 0 || prog_data->binding_table.size_bytes > 0; } @@ -241,7 +242,7 @@ brw_begin_transform_feedback(struct gl_context *ctx, GLenum mode, shaderprog = ctx->_Shader->CurrentProgram[MESA_SHADER_VERTEX]; } - linked_xfb_info = &shaderprog->LinkedTransformFeedback; + linked_xfb_info = shaderprog->xfb_program->sh.LinkedTransformFeedback; /* Compute the maximum number of vertices that we can write without * overflowing any of the buffers currently being used for feedback. diff --git a/src/mesa/drivers/dri/i965/gen7_sol_state.c b/src/mesa/drivers/dri/i965/gen7_sol_state.c index 17752742d46..5170f6a16ea 100644 --- a/src/mesa/drivers/dri/i965/gen7_sol_state.c +++ b/src/mesa/drivers/dri/i965/gen7_sol_state.c @@ -43,7 +43,7 @@ upload_3dstate_so_buffers(struct brw_context *brw) struct gl_transform_feedback_object *xfb_obj = ctx->TransformFeedback.CurrentObject; const struct gl_transform_feedback_info *linked_xfb_info = - &xfb_obj->shader_program->LinkedTransformFeedback; + xfb_obj->shader_program->xfb_program->sh.LinkedTransformFeedback; int i; /* Set up the up to 4 output buffers. These are the ranges defined in the @@ -103,7 +103,7 @@ gen7_upload_3dstate_so_decl_list(struct brw_context *brw, struct gl_transform_feedback_object *xfb_obj = ctx->TransformFeedback.CurrentObject; const struct gl_transform_feedback_info *linked_xfb_info = - &xfb_obj->shader_program->LinkedTransformFeedback; + xfb_obj->shader_program->xfb_program->sh.LinkedTransformFeedback; uint16_t so_decl[MAX_VERTEX_STREAMS][128]; int buffer_mask[MAX_VERTEX_STREAMS] = {0, 0, 0, 0}; int next_offset[MAX_VERTEX_STREAMS] = {0, 0, 0, 0}; @@ -229,7 +229,7 @@ upload_3dstate_streamout(struct brw_context *brw, bool active, struct gl_transform_feedback_object *xfb_obj = ctx->TransformFeedback.CurrentObject; const struct gl_transform_feedback_info *linked_xfb_info = - &xfb_obj->shader_program->LinkedTransformFeedback; + xfb_obj->shader_program->xfb_program->sh.LinkedTransformFeedback; uint32_t dw1 = 0, dw2 = 0, dw3 = 0, dw4 = 0; int i; diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 8842791913e..9b736bb9a3f 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -1950,6 +1950,9 @@ struct gl_program struct { struct gl_active_atomic_buffer **AtomicBuffers; + /** Post-link transform feedback info. */ + struct gl_transform_feedback_info *LinkedTransformFeedback; + /** * Number of types for subroutine uniforms. */ @@ -2737,8 +2740,7 @@ struct gl_shader_program GLchar **VaryingNames; /**< Array [NumVarying] of char * */ } TransformFeedback; - /** Post-link transform feedback info. */ - struct gl_transform_feedback_info LinkedTransformFeedback; + struct gl_program *xfb_program; /** Post-link gl_FragDepth layout for ARB_conservative_depth. */ enum gl_frag_depth_layout FragDepthLayout; diff --git a/src/mesa/main/shader_query.cpp b/src/mesa/main/shader_query.cpp index 2f157733a48..0f4b2829ce4 100644 --- a/src/mesa/main/shader_query.cpp +++ b/src/mesa/main/shader_query.cpp @@ -1041,10 +1041,10 @@ get_buffer_property(struct gl_shader_program *shProg, *val = RESOURCE_XFB(res)->NumVaryings; return 1; case GL_ACTIVE_VARIABLES: - int i = 0; - for ( ; i < shProg->LinkedTransformFeedback.NumVarying; i++) { - unsigned index = - shProg->LinkedTransformFeedback.Varyings[i].BufferIndex; + struct gl_transform_feedback_info *linked_xfb = + shProg->xfb_program->sh.LinkedTransformFeedback; + for (int i = 0; i < linked_xfb->NumVarying; i++) { + unsigned index = linked_xfb->Varyings[i].BufferIndex; struct gl_program_resource *buf_res = _mesa_program_resource_find_index(shProg, GL_TRANSFORM_FEEDBACK_BUFFER, diff --git a/src/mesa/main/transformfeedback.c b/src/mesa/main/transformfeedback.c index 738d63eee37..2088c76e5ea 100644 --- a/src/mesa/main/transformfeedback.c +++ b/src/mesa/main/transformfeedback.c @@ -418,7 +418,7 @@ _mesa_BeginTransformFeedback(GLenum mode) return; } - info = &source->LinkedTransformFeedback; + info = source->xfb_program->sh.LinkedTransformFeedback; if (info->NumOutputs == 0) { _mesa_error(ctx, GL_INVALID_OPERATION, diff --git a/src/mesa/state_tracker/st_cb_xformfb.c b/src/mesa/state_tracker/st_cb_xformfb.c index a5cf3dfd5a9..bbc9e03dd07 100644 --- a/src/mesa/state_tracker/st_cb_xformfb.c +++ b/src/mesa/state_tracker/st_cb_xformfb.c @@ -124,8 +124,8 @@ st_begin_transform_feedback(struct gl_context *ctx, GLenum mode, struct st_buffer_object *bo = st_buffer_object(sobj->base.Buffers[i]); if (bo && bo->buffer) { - unsigned stream = - obj->shader_program->LinkedTransformFeedback.Buffers[i].Stream; + unsigned stream = obj->shader_program->xfb_program-> + sh.LinkedTransformFeedback->Buffers[i].Stream; /* Check whether we need to recreate the target. */ if (!sobj->targets[i] || @@ -203,8 +203,8 @@ st_end_transform_feedback(struct gl_context *ctx, pipe_so_target_reference(&sobj->draw_count[i], NULL); for (i = 0; i < ARRAY_SIZE(sobj->targets); i++) { - unsigned stream = - obj->shader_program->LinkedTransformFeedback.Buffers[i].Stream; + unsigned stream = obj->shader_program->xfb_program-> + sh.LinkedTransformFeedback->Buffers[i].Stream; /* Is it not bound or already set for this stream? */ if (!sobj->targets[i] || sobj->draw_count[stream]) diff --git a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp index c9ebb5ade8f..95992965ed8 100644 --- a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp +++ b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp @@ -6919,7 +6919,7 @@ st_translate_stream_output_info(glsl_to_tgsi_visitor *glsl_to_tgsi, struct pipe_stream_output_info *so) { struct gl_transform_feedback_info *info = - &glsl_to_tgsi->shader_program->LinkedTransformFeedback; + glsl_to_tgsi->shader_program->xfb_program->sh.LinkedTransformFeedback; st_translate_stream_output_info2(info, outputMapping, so); } diff --git a/src/mesa/state_tracker/st_program.c b/src/mesa/state_tracker/st_program.c index bf1503197e0..e9dd5846698 100644 --- a/src/mesa/state_tracker/st_program.c +++ b/src/mesa/state_tracker/st_program.c @@ -390,7 +390,7 @@ st_translate_vertex_program(struct st_context *st, stvp->tgsi.type = PIPE_SHADER_IR_NIR; stvp->tgsi.ir.nir = nir; - st_translate_stream_output_info2(&stvp->shader_program->LinkedTransformFeedback, + st_translate_stream_output_info2(stvp->shader_program->xfb_program->sh.LinkedTransformFeedback, stvp->result_to_output, &stvp->tgsi.stream_output); return true; |