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authorBrian <[email protected]>2007-08-09 10:33:18 -0600
committerBrian <[email protected]>2007-08-09 14:26:02 -0600
commit3614a9a8ae2badceca40f626c4a80f386c5d0177 (patch)
treee2d6ae4dd104e96786645128c2e3c4548f290375 /src/mesa
parentba75e41e41f70d8a4ab01399fe2cd0ab15f09b39 (diff)
checkpoint: intel_renderbuffer removal
Diffstat (limited to 'src/mesa')
-rw-r--r--src/mesa/drivers/dri/intel_winsys/Makefile3
-rw-r--r--src/mesa/drivers/dri/intel_winsys/intel_buffers.c3
-rw-r--r--src/mesa/drivers/dri/intel_winsys/intel_fbo.c5
-rw-r--r--src/mesa/drivers/dri/intel_winsys/intel_fbo.h2
-rw-r--r--src/mesa/drivers/dri/intel_winsys/intel_screen.c8
5 files changed, 19 insertions, 2 deletions
diff --git a/src/mesa/drivers/dri/intel_winsys/Makefile b/src/mesa/drivers/dri/intel_winsys/Makefile
index ff635eb44d9..8d3d17e13ee 100644
--- a/src/mesa/drivers/dri/intel_winsys/Makefile
+++ b/src/mesa/drivers/dri/intel_winsys/Makefile
@@ -23,9 +23,10 @@ DRIVER_SOURCES = \
intel_screen.c \
intel_surface.c \
intel_fbo.c \
- intel_depthstencil.c \
intel_batchpool.c
+UNUSED = intel_depthstencil.c
+
C_SOURCES = \
$(COMMON_SOURCES) \
$(COMMON_BM_SOURCES) \
diff --git a/src/mesa/drivers/dri/intel_winsys/intel_buffers.c b/src/mesa/drivers/dri/intel_winsys/intel_buffers.c
index 3cece980796..ce217ceb568 100644
--- a/src/mesa/drivers/dri/intel_winsys/intel_buffers.c
+++ b/src/mesa/drivers/dri/intel_winsys/intel_buffers.c
@@ -41,6 +41,7 @@
#include "pipe/p_context.h"
+
/* This block can be removed when libdrm >= 2.3.1 is required */
#ifndef DRM_VBLANK_FLIP
@@ -275,6 +276,7 @@ intelWindowMoved(struct intel_context *intel)
/* Emit wait for pending flips */
+#if 0
void
intel_wait_flips(struct intel_context *intel, GLuint batch_flags)
{
@@ -301,6 +303,7 @@ intel_wait_flips(struct intel_context *intel, GLuint batch_flags)
intel_rb->pf_pending--;
}
}
+#endif
#if 0
/* Flip the front & back buffers
diff --git a/src/mesa/drivers/dri/intel_winsys/intel_fbo.c b/src/mesa/drivers/dri/intel_winsys/intel_fbo.c
index 0b6c6a94ee5..7b9bef73bda 100644
--- a/src/mesa/drivers/dri/intel_winsys/intel_fbo.c
+++ b/src/mesa/drivers/dri/intel_winsys/intel_fbo.c
@@ -148,10 +148,11 @@ intel_delete_renderbuffer(struct gl_renderbuffer *rb)
DBG("freeing renderbuffer\n");
+#if 0
if (irb->PairedStencil || irb->PairedDepth) {
intel_unpair_depth_stencil(ctx, irb);
}
-
+#endif
if (intel && irb->region) {
intel->pipe->region_release(intel->pipe, &irb->region);
}
@@ -511,7 +512,9 @@ intel_wrap_texture(GLcontext * ctx, struct gl_texture_image *texImage)
// intel_set_span_functions(&irb->Base);
+#if 0
irb->RenderToTexture = GL_TRUE;
+#endif
return irb;
}
diff --git a/src/mesa/drivers/dri/intel_winsys/intel_fbo.h b/src/mesa/drivers/dri/intel_winsys/intel_fbo.h
index 0f99a3e98db..35587f364a1 100644
--- a/src/mesa/drivers/dri/intel_winsys/intel_fbo.h
+++ b/src/mesa/drivers/dri/intel_winsys/intel_fbo.h
@@ -77,6 +77,7 @@ struct intel_renderbuffer
{
struct gl_renderbuffer Base;
struct pipe_region *region;
+#if 0
void *pfMap; /* possibly paged flipped map pointer */
GLuint pfPitch; /* possibly paged flipped pitch */
GLboolean RenderToTexture; /* RTT? */
@@ -85,6 +86,7 @@ struct intel_renderbuffer
GLuint PairedStencil; /**< only used if this is a stencil renderbuffer */
GLuint pf_pending; /**< sequence number of pending flip */
+#endif
GLuint vbl_pending; /**< vblank sequence number of pending flip */
diff --git a/src/mesa/drivers/dri/intel_winsys/intel_screen.c b/src/mesa/drivers/dri/intel_winsys/intel_screen.c
index 81ab435f42e..fba0c47e598 100644
--- a/src/mesa/drivers/dri/intel_winsys/intel_screen.c
+++ b/src/mesa/drivers/dri/intel_winsys/intel_screen.c
@@ -46,6 +46,7 @@
#include "dri_bufpool.h"
#include "pipe/p_context.h"
+#include "state_tracker/st_cb_fbo.h"
@@ -308,10 +309,17 @@ intelCreateBuffer(__DRIscreenPrivate * driScrnPriv,
}
if (mesaVis->doubleBufferMode) {
+#if 01
intel_fb->color_rb[1]
= intel_new_renderbuffer_fb(rgbFormat);
_mesa_add_renderbuffer(&intel_fb->Base, BUFFER_BACK_LEFT,
&intel_fb->color_rb[1]->Base);
+#else
+ intel_fb->color_rb[1]
+ = st_new_renderbuffer_fb(rgbFormat);
+ _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_BACK_LEFT,
+ &intel_fb->color_rb[1]->Base);
+#endif
}
if (mesaVis->depthBits == 24 && mesaVis->stencilBits == 8) {