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authorDave Airlie <[email protected]>2011-07-14 08:09:21 -0600
committerBrian Paul <[email protected]>2011-07-14 08:09:38 -0600
commit323e4bff799a657632c5777c8be6e306202953af (patch)
treea6003e6d3624241d9c8fc301863539069cb0283f /src/mesa
parent8619aa5683eb16c12a1b2eaeab2378855791ec8c (diff)
mesa: split _mesa_reference_program() into hot/cold paths.
inline the hotpath of the reference remaining the same. This shouldn't penalise the slow path at all but improve the hot path so we don't have to jump to the function. It also moves some assert checks under an #ifndef NDEBUG. Minor clean-ups added by Brian. Signed-off-by: Dave Airlie <[email protected]> Signed-off-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/mesa')
-rw-r--r--src/mesa/program/program.c14
-rw-r--r--src/mesa/program/program.h11
2 files changed, 18 insertions, 7 deletions
diff --git a/src/mesa/program/program.c b/src/mesa/program/program.c
index 78efca9f122..adca094ee89 100644
--- a/src/mesa/program/program.c
+++ b/src/mesa/program/program.c
@@ -421,12 +421,15 @@ _mesa_lookup_program(struct gl_context *ctx, GLuint id)
/**
* Reference counting for vertex/fragment programs
+ * This is normally only called from the _mesa_reference_program() macro
+ * when there's a real pointer change.
*/
void
-_mesa_reference_program(struct gl_context *ctx,
- struct gl_program **ptr,
- struct gl_program *prog)
+_mesa_reference_program_(struct gl_context *ctx,
+ struct gl_program **ptr,
+ struct gl_program *prog)
{
+#ifndef NDEBUG
assert(ptr);
if (*ptr && prog) {
/* sanity check */
@@ -438,9 +441,8 @@ _mesa_reference_program(struct gl_context *ctx,
else if ((*ptr)->Target == MESA_GEOMETRY_PROGRAM)
ASSERT(prog->Target == MESA_GEOMETRY_PROGRAM);
}
- if (*ptr == prog) {
- return; /* no change */
- }
+#endif
+
if (*ptr) {
GLboolean deleteFlag;
diff --git a/src/mesa/program/program.h b/src/mesa/program/program.h
index ce37b95bf82..0f32a6af73b 100644
--- a/src/mesa/program/program.h
+++ b/src/mesa/program/program.h
@@ -89,9 +89,18 @@ extern struct gl_program *
_mesa_lookup_program(struct gl_context *ctx, GLuint id);
extern void
+_mesa_reference_program_(struct gl_context *ctx,
+ struct gl_program **ptr,
+ struct gl_program *prog);
+
+static INLINE void
_mesa_reference_program(struct gl_context *ctx,
struct gl_program **ptr,
- struct gl_program *prog);
+ struct gl_program *prog)
+{
+ if (*ptr != prog)
+ _mesa_reference_program_(ctx, ptr, prog);
+}
static INLINE void
_mesa_reference_vertprog(struct gl_context *ctx,