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authorChris Forbes <[email protected]>2012-11-22 16:23:20 +1300
committerKenneth Graunke <[email protected]>2012-11-26 16:34:23 -0800
commit23f4411c41f96a1b755259c4a6b23747e95a5ece (patch)
treed96af0b74a62afd3d71504be0dd0900307c859e6 /src/mesa
parentf9a08f7f0f9f65546db4c7388e445fa39f0842c6 (diff)
i965: support 2_10_10_10 formats in get_surface_type.
Always use R10G10B10A2_UINT; Most of the other formats we'd like don't actually work on the hardware. Will emit w/a for scaling, sign recovery and BGRA swizzle in the VS. Signed-off-by: Chris Forbes <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa')
-rw-r--r--src/mesa/drivers/dri/i965/brw_draw_upload.c20
1 files changed, 19 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_draw_upload.c b/src/mesa/drivers/dri/i965/brw_draw_upload.c
index d68aa8c97cf..b6ce0bd13a9 100644
--- a/src/mesa/drivers/dri/i965/brw_draw_upload.c
+++ b/src/mesa/drivers/dri/i965/brw_draw_upload.c
@@ -252,10 +252,28 @@ static GLuint get_surface_type( GLenum type, GLuint size,
else {
return ubyte_types_norm[size];
}
+ /* See GL_ARB_vertex_type_2_10_10_10_rev.
+ * W/A: the hardware doesn't really support the formats we'd
+ * like to use here, so upload everything as UINT and fix
+ * it in the shader
+ */
+ case GL_INT_2_10_10_10_REV:
+ case GL_UNSIGNED_INT_2_10_10_10_REV:
+ assert(size == 4);
+ return BRW_SURFACEFORMAT_R10G10B10A2_UINT;
default: assert(0); return 0;
- }
+ }
}
else {
+ /* See GL_ARB_vertex_type_2_10_10_10_rev.
+ * W/A: the hardware doesn't really support the formats we'd
+ * like to use here, so upload everything as UINT and fix
+ * it in the shader
+ */
+ if (type == GL_INT_2_10_10_10_REV || type == GL_UNSIGNED_INT_2_10_10_10_REV) {
+ assert(size == 4);
+ return BRW_SURFACEFORMAT_R10G10B10A2_UINT;
+ }
assert(format == GL_RGBA); /* sanity check */
switch (type) {
case GL_DOUBLE: return double_types[size];