diff options
author | Chris Forbes <[email protected]> | 2013-07-14 18:30:52 +1200 |
---|---|---|
committer | Chris Forbes <[email protected]> | 2013-07-16 19:08:41 +1200 |
commit | 121ea0b38bfee093e0bde0ff1443fc2efec688b0 (patch) | |
tree | fbc1738c9b93fe9d5dd310699c02615db2ee77cc /src/mesa | |
parent | e4fdf1b008ce29c5b5a52985c586b61f35d31e4c (diff) |
i965/Gen4: Zero extra coordinates for ir_tex
We always emit U,V,R coordinates for this message, but the sampler gets
very angry if we pass garbage in the R coordinate for at least some
texture formats.
Fill the remaining coordinates with zero instead.
Fixes broken rendering on GM45 in Source games, and in VDrift.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=65236
NOTE: This is a candidate for stable branches.
Signed-off-by: Chris Forbes <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa')
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_fs_visitor.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp b/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp index fc7ae582990..15d1c6a6985 100644 --- a/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp +++ b/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp @@ -891,6 +891,10 @@ fs_visitor::emit_texture_gen4(ir_texture *ir, fs_reg dst, fs_reg coordinate, emit(MOV(fs_reg(MRF, base_mrf + mlen + i), coordinate)); coordinate.reg_offset++; } + /* zero the others. */ + for (int i = ir->coordinate->type->vector_elements; i<3; i++) { + emit(MOV(fs_reg(MRF, base_mrf + mlen + i), fs_reg(0.0f))); + } /* gen4's SIMD8 sampler always has the slots for u,v,r present. */ mlen += 3; } else if (ir->op == ir_txd) { |