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authorTimothy Arceri <[email protected]>2014-12-12 23:13:57 +1100
committerTimothy Arceri <[email protected]>2014-12-13 12:15:25 +1100
commita3218e65d1e52469421226a17f2ba91a6b3e4bb8 (patch)
tree83da26984494669e2a1abd5d2d928e98ea65639c /src/mesa/x86/3dnow.c
parent64bd1ac2b1a7f054ace4349667c69ca4b197e283 (diff)
mesa: remove long dead 3Dnow optimisation
This code has been turned off for the last decade. Considering 3Dnow is obsolete it seems the bug will never be fixed so just remove it. Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/mesa/x86/3dnow.c')
-rw-r--r--src/mesa/x86/3dnow.c7
1 files changed, 0 insertions, 7 deletions
diff --git a/src/mesa/x86/3dnow.c b/src/mesa/x86/3dnow.c
index 4e3003b433d..c46cfbc5788 100644
--- a/src/mesa/x86/3dnow.c
+++ b/src/mesa/x86/3dnow.c
@@ -46,8 +46,6 @@ DECLARE_XFORM_GROUP( 3dnow, 2 )
DECLARE_XFORM_GROUP( 3dnow, 3 )
DECLARE_XFORM_GROUP( 3dnow, 4 )
-DECLARE_NORM_GROUP( 3dnow )
-
extern void _ASMAPI
_mesa_v16_3dnow_general_xform( GLfloat *first_vert,
@@ -78,11 +76,6 @@ void _mesa_init_3dnow_transform_asm( void )
ASSIGN_XFORM_GROUP( 3dnow, 3 );
ASSIGN_XFORM_GROUP( 3dnow, 4 );
- /* There's a bug somewhere in the 3dnow_normal.S file that causes
- * bad shading. Disable for now.
- ASSIGN_NORM_GROUP( 3dnow );
- */
-
#ifdef DEBUG_MATH
_math_test_all_transform_functions( "3DNow!" );
_math_test_all_normal_transform_functions( "3DNow!" );