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authorMarek Olšák <[email protected]>2020-01-30 17:49:13 -0500
committerMarge Bot <[email protected]>2020-02-11 00:34:57 +0000
commit2fe771f4e963cbb3a3032f1e148fb594c3c1a2a3 (patch)
tree15582fd9cc1efdc520a2768a87013d8f40007422 /src/mesa/vbo
parent63a241fa3283a0c389f671a556f705d1da25dd2a (diff)
vbo: use FlushVertices flags properly and clear NeedFlush correctly
Reviewed-by: Mathias Fröhlich <[email protected]> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3766>
Diffstat (limited to 'src/mesa/vbo')
-rw-r--r--src/mesa/vbo/vbo_exec_api.c41
1 files changed, 30 insertions, 11 deletions
diff --git a/src/mesa/vbo/vbo_exec_api.c b/src/mesa/vbo/vbo_exec_api.c
index 00953cc2873..a9a20ed66a5 100644
--- a/src/mesa/vbo/vbo_exec_api.c
+++ b/src/mesa/vbo/vbo_exec_api.c
@@ -648,17 +648,36 @@ vbo_exec_Materialfv(GLenum face, GLenum pname, const GLfloat *params)
/**
* Flush (draw) vertices.
+ *
+ * \param flags bitmask of FLUSH_STORED_VERTICES, FLUSH_UPDATE_CURRENT
*/
static void
-vbo_exec_FlushVertices_internal(struct vbo_exec_context *exec)
+vbo_exec_FlushVertices_internal(struct vbo_exec_context *exec, unsigned flags)
{
- if (exec->vtx.vert_count) {
- vbo_exec_vtx_flush(exec);
- }
+ struct gl_context *ctx = exec->ctx;
- if (exec->vtx.vertex_size) {
+ if (flags & FLUSH_STORED_VERTICES) {
+ if (exec->vtx.vert_count) {
+ vbo_exec_vtx_flush(exec);
+ }
+
+ if (exec->vtx.vertex_size) {
+ vbo_exec_copy_to_current(exec);
+ vbo_reset_all_attr(exec);
+ }
+
+ /* All done. */
+ ctx->Driver.NeedFlush = 0;
+ } else {
+ assert(flags == FLUSH_UPDATE_CURRENT);
+
+ /* Note that the vertex size is unchanged.
+ * (vbo_reset_all_attr isn't called)
+ */
vbo_exec_copy_to_current(exec);
- vbo_reset_all_attr(exec);
+
+ /* Only FLUSH_UPDATE_CURRENT is done. */
+ ctx->Driver.NeedFlush = ~FLUSH_UPDATE_CURRENT;
}
}
@@ -790,9 +809,12 @@ vbo_exec_Begin(GLenum mode)
/* Heuristic: attempt to isolate attributes occurring outside
* begin/end pairs.
+ *
+ * Use FLUSH_STORED_VERTICES, because it updates current attribs and
+ * sets vertex_size to 0. (FLUSH_UPDATE_CURRENT doesn't change vertex_size)
*/
if (exec->vtx.vertex_size && !exec->vtx.attr[VBO_ATTRIB_POS].size)
- vbo_exec_FlushVertices_internal(exec);
+ vbo_exec_FlushVertices_internal(exec, FLUSH_STORED_VERTICES);
i = exec->vtx.prim_count++;
exec->vtx.prim[i].mode = mode;
@@ -1079,10 +1101,7 @@ vbo_exec_FlushVertices(struct gl_context *ctx, GLuint flags)
}
/* Flush (draw). */
- vbo_exec_FlushVertices_internal(exec);
-
- /* Clear the dirty flush flags, because the flush is finished. */
- ctx->Driver.NeedFlush &= ~(FLUSH_UPDATE_CURRENT | flags);
+ vbo_exec_FlushVertices_internal(exec, flags);
#ifndef NDEBUG
exec->flush_call_depth--;