diff options
author | Marek Olšák <[email protected]> | 2012-04-22 19:21:45 +0200 |
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committer | Marek Olšák <[email protected]> | 2012-04-23 22:58:02 +0200 |
commit | 802ca81e260f6ccfe2cf492e96b2887131bed09c (patch) | |
tree | e40ad385a6676ca5cd4fc4e305307839a58625eb /src/mesa/vbo/vbo_save_draw.c | |
parent | 6fc565a94bc0de7ad617c28db7b8b6dfa4102d49 (diff) |
vbo: call UpdateState directly when notifying a driver about _NEW_ARRAY
Core Mesa doesn't need to know about this.
This also removes the hack in recalculate_input_bindings.
Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/mesa/vbo/vbo_save_draw.c')
-rw-r--r-- | src/mesa/vbo/vbo_save_draw.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/vbo/vbo_save_draw.c b/src/mesa/vbo/vbo_save_draw.c index 57186de6460..88a9a7e3462 100644 --- a/src/mesa/vbo/vbo_save_draw.c +++ b/src/mesa/vbo/vbo_save_draw.c @@ -209,11 +209,11 @@ static void vbo_bind_vertex_list(struct gl_context *ctx, buffer_offset += node_attrsz[src] * sizeof(GLfloat); varying_inputs |= VERT_BIT(attr); - ctx->NewState |= _NEW_ARRAY; } } _mesa_set_varying_vp_inputs( ctx, varying_inputs ); + ctx->Driver.UpdateState(ctx, _NEW_ARRAY); } |