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authorBrian Paul <[email protected]>2009-02-09 09:22:22 -0700
committerBrian Paul <[email protected]>2009-02-09 09:22:22 -0700
commite97681c7f551a2a2a6bd5eff0f4192a870c816c0 (patch)
treedff2bf0e6d22efb92af131f64be0621ed316977c /src/mesa/vbo/vbo_exec_api.c
parent1a46c8a062aea59de5cf55881104489db5d609e5 (diff)
parentb907d4cd8fafe719b4f87d877562829548937485 (diff)
mesa: merge gallium-0.2 into gallium-master-merge
Merge commit 'origin/gallium-0.2' into gallium-master-merge Conflicts: Makefile docs/relnotes-7.4.html docs/relnotes.html src/mesa/drivers/dri/i965/brw_wm.h src/mesa/main/imports.c src/mesa/main/mtypes.h src/mesa/main/texcompress.c src/mesa/main/texenvprogram.c src/mesa/main/version.h src/mesa/vbo/vbo_exec_api.c src/mesa/vbo/vbo_save_draw.c
Diffstat (limited to 'src/mesa/vbo/vbo_exec_api.c')
-rw-r--r--src/mesa/vbo/vbo_exec_api.c86
1 files changed, 62 insertions, 24 deletions
diff --git a/src/mesa/vbo/vbo_exec_api.c b/src/mesa/vbo/vbo_exec_api.c
index f6daa253fdd..2743bf6b55c 100644
--- a/src/mesa/vbo/vbo_exec_api.c
+++ b/src/mesa/vbo/vbo_exec_api.c
@@ -143,32 +143,36 @@ static void vbo_exec_copy_to_current( struct vbo_exec_context *exec )
for (i = VBO_ATTRIB_POS+1 ; i < VBO_ATTRIB_MAX ; i++) {
if (exec->vtx.attrsz[i]) {
- GLfloat *current = (GLfloat *)vbo->currval[i].Ptr;
-
/* Note: the exec->vtx.current[i] pointers point into the
* ctx->Current.Attrib and ctx->Light.Material.Attrib arrays.
*/
- if (exec->vtx.attrptr[i]) {
-
- COPY_CLEAN_4V(current,
- exec->vtx.attrsz[i],
- exec->vtx.attrptr[i]);
-
- }
-
- /* Given that we explicitly state size here, there is no need
- * for the COPY_CLEAN above, could just copy 16 bytes and be
- * done. The only problem is when Mesa accesses ctx->Current
- * directly.
- */
- vbo->currval[i].Size = exec->vtx.attrsz[i];
-
- /* This triggers rather too much recalculation of Mesa state
- * that doesn't get used (eg light positions).
- */
- if (i >= VBO_ATTRIB_MAT_FRONT_AMBIENT &&
- i <= VBO_ATTRIB_MAT_BACK_INDEXES)
- ctx->NewState |= _NEW_LIGHT;
+ GLfloat *current = (GLfloat *)vbo->currval[i].Ptr;
+ GLfloat tmp[4];
+
+ COPY_CLEAN_4V(tmp,
+ exec->vtx.attrsz[i],
+ exec->vtx.attrptr[i]);
+
+ if (memcmp(current, tmp, sizeof(tmp)) != 0)
+ {
+ memcpy(current, tmp, sizeof(tmp));
+
+ /* Given that we explicitly state size here, there is no need
+ * for the COPY_CLEAN above, could just copy 16 bytes and be
+ * done. The only problem is when Mesa accesses ctx->Current
+ * directly.
+ */
+ vbo->currval[i].Size = exec->vtx.attrsz[i];
+
+ /* This triggers rather too much recalculation of Mesa state
+ * that doesn't get used (eg light positions).
+ */
+ if (i >= VBO_ATTRIB_MAT_FRONT_AMBIENT &&
+ i <= VBO_ATTRIB_MAT_BACK_INDEXES)
+ ctx->NewState |= _NEW_LIGHT;
+
+ ctx->NewState |= _NEW_CURRENT_ATTRIB;
+ }
}
}
@@ -696,7 +700,8 @@ void vbo_exec_vtx_init( struct vbo_exec_context *exec )
GLuint i;
/* Allocate a buffer object. Will just reuse this object
- * continuously.
+ * continuously, unless vbo_use_buffer_objects() is called to enable
+ * use of real VBOs.
*/
_mesa_reference_buffer_object(ctx,
&exec->vtx.bufferobj,
@@ -775,3 +780,36 @@ static void reset_attrfv( struct vbo_exec_context *exec )
exec->vtx.vertex_size = 0;
}
+
+void GLAPIENTRY
+_vbo_Color4f(GLfloat r, GLfloat g, GLfloat b, GLfloat a)
+{
+ vbo_Color4f(r, g, b, a);
+}
+
+
+void GLAPIENTRY
+_vbo_Normal3f(GLfloat x, GLfloat y, GLfloat z)
+{
+ vbo_Normal3f(x, y, z);
+}
+
+
+void GLAPIENTRY
+_vbo_MultiTexCoord4f(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)
+{
+ vbo_MultiTexCoord4f(target, s, t, r, q);
+}
+
+void GLAPIENTRY
+_vbo_Materialfv(GLenum face, GLenum pname, const GLfloat *params)
+{
+ vbo_Materialfv(face, pname, params);
+}
+
+
+void GLAPIENTRY
+_vbo_VertexAttrib4f(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+{
+ vbo_VertexAttrib4fARB(index, x, y, z, w);
+}