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authorKristian Høgsberg <[email protected]>2010-10-12 12:26:10 -0400
committerKristian Høgsberg <[email protected]>2010-10-13 09:43:25 -0400
commitf9995b30756140724f41daf963fa06167912be7f (patch)
treebc34fd4db5eb9d2ad55968cb4e6e4e5a65df5a27 /src/mesa/tnl_dd/t_dd_vb.c
parent31aca27c08d6a385c595d34fe4ee06390bf5b0e8 (diff)
Drop GLcontext typedef and use struct gl_context instead
Diffstat (limited to 'src/mesa/tnl_dd/t_dd_vb.c')
-rw-r--r--src/mesa/tnl_dd/t_dd_vb.c16
1 files changed, 8 insertions, 8 deletions
diff --git a/src/mesa/tnl_dd/t_dd_vb.c b/src/mesa/tnl_dd/t_dd_vb.c
index a8a0a69768d..543b0a56858 100644
--- a/src/mesa/tnl_dd/t_dd_vb.c
+++ b/src/mesa/tnl_dd/t_dd_vb.c
@@ -46,7 +46,7 @@
* really convenient to put them. Need to build some actual .o files in
* this directory?
*/
-static void copy_pv_rgba4_spec5( GLcontext *ctx, GLuint edst, GLuint esrc )
+static void copy_pv_rgba4_spec5( struct gl_context *ctx, GLuint edst, GLuint esrc )
{
LOCALVARS
GLubyte *verts = GET_VERTEX_STORE();
@@ -57,7 +57,7 @@ static void copy_pv_rgba4_spec5( GLcontext *ctx, GLuint edst, GLuint esrc )
dst[5] = src[5];
}
-static void copy_pv_rgba4( GLcontext *ctx, GLuint edst, GLuint esrc )
+static void copy_pv_rgba4( struct gl_context *ctx, GLuint edst, GLuint esrc )
{
LOCALVARS
GLubyte *verts = GET_VERTEX_STORE();
@@ -67,7 +67,7 @@ static void copy_pv_rgba4( GLcontext *ctx, GLuint edst, GLuint esrc )
dst[4] = src[4];
}
-static void copy_pv_rgba3( GLcontext *ctx, GLuint edst, GLuint esrc )
+static void copy_pv_rgba3( struct gl_context *ctx, GLuint edst, GLuint esrc )
{
LOCALVARS
GLubyte *verts = GET_VERTEX_STORE();
@@ -78,7 +78,7 @@ static void copy_pv_rgba3( GLcontext *ctx, GLuint edst, GLuint esrc )
}
-void TAG(translate_vertex)(GLcontext *ctx,
+void TAG(translate_vertex)(struct gl_context *ctx,
const VERTEX *src,
SWvertex *dst)
{
@@ -189,10 +189,10 @@ void TAG(translate_vertex)(GLcontext *ctx,
/* prototype to silence warning */
-void TAG(print_vertex)( GLcontext *ctx, const VERTEX *v );
+void TAG(print_vertex)( struct gl_context *ctx, const VERTEX *v );
-void TAG(print_vertex)( GLcontext *ctx, const VERTEX *v )
+void TAG(print_vertex)( struct gl_context *ctx, const VERTEX *v )
{
LOCALVARS
GLuint format = GET_VERTEX_FORMAT();
@@ -289,7 +289,7 @@ void TAG(print_vertex)( GLcontext *ctx, const VERTEX *v )
#define GET_COLOR(ptr, idx) ((ptr)->data[idx])
-INTERP_QUALIFIER void TAG(interp_extras)( GLcontext *ctx,
+INTERP_QUALIFIER void TAG(interp_extras)( struct gl_context *ctx,
GLfloat t,
GLuint dst, GLuint out, GLuint in,
GLboolean force_boundary )
@@ -320,7 +320,7 @@ INTERP_QUALIFIER void TAG(interp_extras)( GLcontext *ctx,
INTERP_VERTEX(ctx, t, dst, out, in, force_boundary);
}
-INTERP_QUALIFIER void TAG(copy_pv_extras)( GLcontext *ctx,
+INTERP_QUALIFIER void TAG(copy_pv_extras)( struct gl_context *ctx,
GLuint dst, GLuint src )
{
LOCALVARS