diff options
author | Brian Paul <[email protected]> | 2004-01-01 17:13:12 +0000 |
---|---|---|
committer | Brian Paul <[email protected]> | 2004-01-01 17:13:12 +0000 |
commit | 41c310b20a97a9719100f61c6871e9fd4b3ff5f9 (patch) | |
tree | 13d3d9ecf8168d63fe9588f2fbc2a9ff8da39cd1 /src/mesa/tnl | |
parent | 4d1b773dd32bc03dc386a66764217b7bdade6cf6 (diff) |
whitespace changes and new comments
Diffstat (limited to 'src/mesa/tnl')
-rw-r--r-- | src/mesa/tnl/t_context.h | 5 | ||||
-rw-r--r-- | src/mesa/tnl/t_vtx_api.c | 17 |
2 files changed, 16 insertions, 6 deletions
diff --git a/src/mesa/tnl/t_context.h b/src/mesa/tnl/t_context.h index 33c4e06985d..1d148be214d 100644 --- a/src/mesa/tnl/t_context.h +++ b/src/mesa/tnl/t_context.h @@ -83,6 +83,11 @@ #define MAX_PIPELINE_STAGES 30 +/* + * Note: The first attributes match the VERT_ATTRIB_* definitions + * in mtypes.h. However, the tnl module has additional attributes + * for materials, color indexes, edge flags, etc. + */ enum { _TNL_ATTRIB_POS = 0, _TNL_ATTRIB_WEIGHT = 1, diff --git a/src/mesa/tnl/t_vtx_api.c b/src/mesa/tnl/t_vtx_api.c index 482a316453c..36ba7b6dff6 100644 --- a/src/mesa/tnl/t_vtx_api.c +++ b/src/mesa/tnl/t_vtx_api.c @@ -107,13 +107,20 @@ static void _tnl_wrap_filled_vertex( GLcontext *ctx ) tnl->vtx.copied.nr = 0; } + +/* + * Copy the active vertex's values to the ctx->Current fields. + */ static void _tnl_copy_to_current( GLcontext *ctx ) { TNLcontext *tnl = TNL_CONTEXT(ctx); GLuint i; - for (i = _TNL_ATTRIB_POS+1 ; i <= _TNL_ATTRIB_INDEX ; i++) + for (i = _TNL_ATTRIB_POS+1 ; i <= _TNL_ATTRIB_INDEX ; i++) if (tnl->vtx.attrsz[i]) { + /* Note: the tnl->vtx.current[i] pointers points to + * the ctx->Current fields. The first 16 or so, anyway. + */ ASSIGN_4V( tnl->vtx.current[i], 0, 0, 0, 1 ); COPY_SZ_4V(tnl->vtx.current[i], tnl->vtx.attrsz[i], @@ -166,9 +173,6 @@ static void _tnl_copy_from_current( GLcontext *ctx ) } - - - /* Flush existing data, set new attrib size, replay copied vertices. */ static void _tnl_wrap_upgrade_vertex( GLcontext *ctx, @@ -1120,14 +1124,17 @@ void _tnl_FlushVertices( GLcontext *ctx, GLuint flags ) ctx->Driver.NeedFlush = 0; } + static void _tnl_current_init( GLcontext *ctx ) { TNLcontext *tnl = TNL_CONTEXT(ctx); GLint i; + /* setup the pointers for the typical 16 vertex attributes */ for (i = 0; i < VERT_ATTRIB_MAX; i++) tnl->vtx.current[i] = ctx->Current.Attrib[i]; + /* setup pointers for the 12 material attributes */ for (i = 0; i < MAT_ATTRIB_MAX; i++) tnl->vtx.current[_TNL_ATTRIB_MAT_FRONT_AMBIENT + i] = ctx->Light.Material.Attrib[i]; @@ -1136,8 +1143,6 @@ static void _tnl_current_init( GLcontext *ctx ) } - - void _tnl_vtx_init( GLcontext *ctx ) { TNLcontext *tnl = TNL_CONTEXT(ctx); |