diff options
author | Timothy Arceri <[email protected]> | 2016-10-19 13:23:37 +1100 |
---|---|---|
committer | Timothy Arceri <[email protected]> | 2016-10-26 14:29:36 +1100 |
commit | 3423488d55b9c483fcdb3996eb89b424c1031d24 (patch) | |
tree | 270d90fe3fd4c090f2c8e59a3b20d0afe7d98e72 /src/mesa/tnl | |
parent | 17e28a1571b6141368fefc84cc8b0a3b4e52f8ee (diff) |
st/mesa/r200/i915/i965: eliminate gl_fragment_program
Here we move OriginUpperLeft and PixelCenterInteger into gl_program
all other fields have been replace by shader_info.
V2: Don't use anonymous union/structs to hold vertex/fragment fields
suggested by Ian.
Reviewed-by: Jason Ekstrand <[email protected]>
Diffstat (limited to 'src/mesa/tnl')
-rw-r--r-- | src/mesa/tnl/t_context.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/mesa/tnl/t_context.c b/src/mesa/tnl/t_context.c index 38100436714..9b7982e854e 100644 --- a/src/mesa/tnl/t_context.c +++ b/src/mesa/tnl/t_context.c @@ -132,7 +132,7 @@ _tnl_InvalidateState( struct gl_context *ctx, GLuint new_state ) { TNLcontext *tnl = TNL_CONTEXT(ctx); const struct gl_program *vp = ctx->VertexProgram._Current; - const struct gl_fragment_program *fp = ctx->FragmentProgram._Current; + const struct gl_program *fp = ctx->FragmentProgram._Current; GLuint i; if (new_state & (_NEW_HINT | _NEW_PROGRAM)) { @@ -148,7 +148,7 @@ _tnl_InvalidateState( struct gl_context *ctx, GLuint new_state ) */ tnl->render_inputs_bitset = BITFIELD64_BIT(_TNL_ATTRIB_POS); - if (!fp || (fp->Base.InputsRead & VARYING_BIT_COL0)) { + if (!fp || (fp->InputsRead & VARYING_BIT_COL0)) { tnl->render_inputs_bitset |= BITFIELD64_BIT(_TNL_ATTRIB_COLOR0); } @@ -157,13 +157,13 @@ _tnl_InvalidateState( struct gl_context *ctx, GLuint new_state ) for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++) { if (ctx->Texture._EnabledCoordUnits & (1 << i) || - (fp && fp->Base.InputsRead & VARYING_BIT_TEX(i))) { + (fp && fp->InputsRead & VARYING_BIT_TEX(i))) { tnl->render_inputs_bitset |= BITFIELD64_BIT(_TNL_ATTRIB_TEX(i)); } } if (ctx->Fog.Enabled - || (fp != NULL && (fp->Base.InputsRead & VARYING_BIT_FOGC) != 0)) { + || (fp != NULL && (fp->InputsRead & VARYING_BIT_FOGC) != 0)) { /* Either fixed-function fog or a fragment program needs fog coord. */ tnl->render_inputs_bitset |= BITFIELD64_BIT(_TNL_ATTRIB_FOG); |