diff options
author | Roland Scheidegger <[email protected]> | 2008-07-02 20:20:33 +0200 |
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committer | Roland Scheidegger <[email protected]> | 2008-07-02 20:21:06 +0200 |
commit | 5ef4e4ffb8053db87f52df3c9b2ddb71d9c7d6e5 (patch) | |
tree | 0ede7c8b1c6e98a20205109a888352255db46cbc /src/mesa/swrast | |
parent | 6befdca6a3d65d7e49c0c54a7a8f091cd05034ea (diff) |
mesa: fix issues around multisample enable
multisample enable is enabled by default, however gl mandates multisample
rendering rules only apply if there's also a multisampled buffer.
Diffstat (limited to 'src/mesa/swrast')
-rw-r--r-- | src/mesa/swrast/s_points.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/swrast/s_points.c b/src/mesa/swrast/s_points.c index 350a0682d69..1a8fd7d6db2 100644 --- a/src/mesa/swrast/s_points.c +++ b/src/mesa/swrast/s_points.c @@ -263,7 +263,7 @@ smooth_point(GLcontext *ctx, const SWvertex *vert) size = get_size(ctx, vert, GL_TRUE); /* alpha attenuation / fade factor */ - if (ctx->Multisample.Enabled) { + if (ctx->Multisample._Enabled) { if (vert->pointSize >= ctx->Point.Threshold) { alphaAtten = 1.0F; } |