From 5ef4e4ffb8053db87f52df3c9b2ddb71d9c7d6e5 Mon Sep 17 00:00:00 2001 From: Roland Scheidegger Date: Wed, 2 Jul 2008 20:20:33 +0200 Subject: mesa: fix issues around multisample enable multisample enable is enabled by default, however gl mandates multisample rendering rules only apply if there's also a multisampled buffer. --- src/mesa/swrast/s_points.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa/swrast') diff --git a/src/mesa/swrast/s_points.c b/src/mesa/swrast/s_points.c index 350a0682d69..1a8fd7d6db2 100644 --- a/src/mesa/swrast/s_points.c +++ b/src/mesa/swrast/s_points.c @@ -263,7 +263,7 @@ smooth_point(GLcontext *ctx, const SWvertex *vert) size = get_size(ctx, vert, GL_TRUE); /* alpha attenuation / fade factor */ - if (ctx->Multisample.Enabled) { + if (ctx->Multisample._Enabled) { if (vert->pointSize >= ctx->Point.Threshold) { alphaAtten = 1.0F; } -- cgit v1.2.3