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authorChris Forbes <[email protected]>2013-03-24 16:21:01 +1300
committerChris Forbes <[email protected]>2013-03-24 16:38:18 +1300
commitf56fb9d24825a94f25ba566f035e9d6062488397 (patch)
tree37649bc5ca3327696b19bf33ae1ef102053c2681 /src/mesa/swrast/s_tritemp.h
parent2405da174ed52cd1b164a6f16cb32964879348a3 (diff)
i965: bump MAX_DEPTH_TEXTURE_SAMPLES to 4/8
Bump MAX_DEPTH_TEXTURE_SAMPLES to match what GetInternalformativ is claiming. Since that limit is what is actually enforced now, this doesn't actually change anything except the queried value. There's still no piglits verifying that multisample depth textures work, but this works in the Unigine demos. Signed-off-by: Chris Forbes <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
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