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authorPaul Berry <[email protected]>2013-02-23 09:00:58 -0800
committerPaul Berry <[email protected]>2013-03-15 09:26:17 -0700
commiteed6baf7621fa94e7888f8079b155fc67a08540c (patch)
tree216270e7f3222fcb11b8b3fa1def330908f05a21 /src/mesa/swrast/s_fog.c
parentf117abe66414e25be4f7bc61ca0df9e83ddaf543 (diff)
Replace gl_frag_attrib enum with gl_varying_slot.
This patch makes the following search-and-replace changes: gl_frag_attrib -> gl_varying_slot FRAG_ATTRIB_* -> VARYING_SLOT_* FRAG_BIT_* -> VARYING_BIT_* Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Eric Anholt <[email protected]> Tested-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/mesa/swrast/s_fog.c')
-rw-r--r--src/mesa/swrast/s_fog.c20
1 files changed, 10 insertions, 10 deletions
diff --git a/src/mesa/swrast/s_fog.c b/src/mesa/swrast/s_fog.c
index ea59de16020..57a6a8e6181 100644
--- a/src/mesa/swrast/s_fog.c
+++ b/src/mesa/swrast/s_fog.c
@@ -87,10 +87,10 @@ do { \
* \param COMPUTE_F code to compute the fog blend factor, f.
*/
#define FOG_LOOP(TYPE, FOG_FUNC) \
-if (span->arrayAttribs & FRAG_BIT_FOGC) { \
+if (span->arrayAttribs & VARYING_BIT_FOGC) { \
GLuint i; \
for (i = 0; i < span->end; i++) { \
- const GLfloat fogCoord = span->array->attribs[FRAG_ATTRIB_FOGC][i][0]; \
+ const GLfloat fogCoord = span->array->attribs[VARYING_SLOT_FOGC][i][0]; \
const GLfloat c = FABSF(fogCoord); \
GLfloat f, oneMinusF; \
FOG_FUNC(f, c); \
@@ -102,10 +102,10 @@ if (span->arrayAttribs & FRAG_BIT_FOGC) { \
} \
} \
else { \
- const GLfloat fogStep = span->attrStepX[FRAG_ATTRIB_FOGC][0]; \
- GLfloat fogCoord = span->attrStart[FRAG_ATTRIB_FOGC][0]; \
- const GLfloat wStep = span->attrStepX[FRAG_ATTRIB_WPOS][3]; \
- GLfloat w = span->attrStart[FRAG_ATTRIB_WPOS][3]; \
+ const GLfloat fogStep = span->attrStepX[VARYING_SLOT_FOGC][0]; \
+ GLfloat fogCoord = span->attrStart[VARYING_SLOT_FOGC][0]; \
+ const GLfloat wStep = span->attrStepX[VARYING_SLOT_POS][3]; \
+ GLfloat w = span->attrStart[VARYING_SLOT_POS][3]; \
GLuint i; \
for (i = 0; i < span->end; i++) { \
const GLfloat c = FABSF(fogCoord) / w; \
@@ -173,7 +173,7 @@ _swrast_fog_rgba_span( const struct gl_context *ctx, SWspan *span )
FOG_LOOP(GLushort, LINEAR_FOG);
}
else {
- GLfloat (*rgba)[4] = span->array->attribs[FRAG_ATTRIB_COL0];
+ GLfloat (*rgba)[4] = span->array->attribs[VARYING_SLOT_COL0];
ASSERT(span->array->ChanType == GL_FLOAT);
FOG_LOOP(GLfloat, LINEAR_FOG);
}
@@ -192,7 +192,7 @@ _swrast_fog_rgba_span( const struct gl_context *ctx, SWspan *span )
FOG_LOOP(GLushort, EXP_FOG);
}
else {
- GLfloat (*rgba)[4] = span->array->attribs[FRAG_ATTRIB_COL0];
+ GLfloat (*rgba)[4] = span->array->attribs[VARYING_SLOT_COL0];
ASSERT(span->array->ChanType == GL_FLOAT);
FOG_LOOP(GLfloat, EXP_FOG);
}
@@ -211,7 +211,7 @@ _swrast_fog_rgba_span( const struct gl_context *ctx, SWspan *span )
FOG_LOOP(GLushort, EXP2_FOG);
}
else {
- GLfloat (*rgba)[4] = span->array->attribs[FRAG_ATTRIB_COL0];
+ GLfloat (*rgba)[4] = span->array->attribs[VARYING_SLOT_COL0];
ASSERT(span->array->ChanType == GL_FLOAT);
FOG_LOOP(GLfloat, EXP2_FOG);
}
@@ -236,7 +236,7 @@ _swrast_fog_rgba_span( const struct gl_context *ctx, SWspan *span )
FOG_LOOP(GLushort, BLEND_FOG);
}
else {
- GLfloat (*rgba)[4] = span->array->attribs[FRAG_ATTRIB_COL0];
+ GLfloat (*rgba)[4] = span->array->attribs[VARYING_SLOT_COL0];
ASSERT(span->array->ChanType == GL_FLOAT);
FOG_LOOP(GLfloat, BLEND_FOG);
}