diff options
author | Brian Paul <[email protected]> | 2012-02-20 11:07:00 -0700 |
---|---|---|
committer | Brian Paul <[email protected]> | 2012-02-24 08:03:08 -0700 |
commit | 47d88ef204b42a9220c6be3e98c92df9c9aa0860 (patch) | |
tree | db21898e4a2d49e47f05593547babf4776c233c6 /src/mesa/swrast/s_drawpix.c | |
parent | b5d096ac1ac075380d597133a484446afaa3571b (diff) |
swrast: define, use SWRAST_MAX_WIDTH/HEIGHT
We'll get rid of MAX_WIDTH, MAX_HEIGHT soon.
Diffstat (limited to 'src/mesa/swrast/s_drawpix.c')
-rw-r--r-- | src/mesa/swrast/s_drawpix.c | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/mesa/swrast/s_drawpix.c b/src/mesa/swrast/s_drawpix.c index cff0bb37e72..1fa64c37829 100644 --- a/src/mesa/swrast/s_drawpix.c +++ b/src/mesa/swrast/s_drawpix.c @@ -319,7 +319,7 @@ draw_depth_pixels( struct gl_context *ctx, GLint x, GLint y, && ctx->DrawBuffer->Visual.depthBits == 16 && !scaleOrBias && !zoom - && width <= MAX_WIDTH + && width <= SWRAST_MAX_WIDTH && !unpack->SwapBytes) { /* Special case: directly write 16-bit depth values */ GLint row; @@ -339,7 +339,7 @@ draw_depth_pixels( struct gl_context *ctx, GLint x, GLint y, else if (type == GL_UNSIGNED_INT && !scaleOrBias && !zoom - && width <= MAX_WIDTH + && width <= SWRAST_MAX_WIDTH && !unpack->SwapBytes) { /* Special case: shift 32-bit values down to Visual.depthBits */ const GLint shift = 32 - ctx->DrawBuffer->Visual.depthBits; @@ -367,11 +367,11 @@ draw_depth_pixels( struct gl_context *ctx, GLint x, GLint y, const GLuint depthMax = ctx->DrawBuffer->_DepthMax; GLint skipPixels = 0; - /* in case width > MAX_WIDTH do the copy in chunks */ + /* in case width > SWRAST_MAX_WIDTH do the copy in chunks */ while (skipPixels < width) { - const GLint spanWidth = MIN2(width - skipPixels, MAX_WIDTH); + const GLint spanWidth = MIN2(width - skipPixels, SWRAST_MAX_WIDTH); GLint row; - ASSERT(span.end <= MAX_WIDTH); + ASSERT(span.end <= SWRAST_MAX_WIDTH); for (row = 0; row < height; row++) { const GLvoid *zSrc = _mesa_image_address2d(unpack, pixels, width, height, @@ -453,9 +453,9 @@ draw_rgba_pixels( struct gl_context *ctx, GLint x, GLint y, /* use span array for temp color storage */ GLfloat *rgba = (GLfloat *) span.array->attribs[FRAG_ATTRIB_COL0]; - /* if the span is wider than MAX_WIDTH we have to do it in chunks */ + /* if the span is wider than SWRAST_MAX_WIDTH we have to do it in chunks */ while (skipPixels < width) { - const GLint spanWidth = MIN2(width - skipPixels, MAX_WIDTH); + const GLint spanWidth = MIN2(width - skipPixels, SWRAST_MAX_WIDTH); const GLubyte *source = (const GLubyte *) _mesa_image_address2d(unpack, pixels, width, height, format, |