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author | Jason Ekstrand <[email protected]> | 2019-04-23 23:19:56 -0500 |
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committer | Jason Ekstrand <[email protected]> | 2019-08-12 22:56:07 +0000 |
commit | 134607760ac20f795cbc034eb4071bade8058958 (patch) | |
tree | 412c8fe7b836ca84cb0e63a70d2f96c0b16a21dd /src/mesa/swrast/s_depth.h | |
parent | 2720ad5fd9d858f5bb72046017ba55f63345268b (diff) |
intel/compiler: Fill a compiler statistics struct
This commit is all annoying plumbing work which just adds support for a
new brw_compile_stats struct. This struct provides a binary driver
readable form of the same statistics we dump out to stderr when we
INTEL_DEBUG is set with a shader stage.
Reviewed-by: Lionel Landwerlin <[email protected]>
Diffstat (limited to 'src/mesa/swrast/s_depth.h')
0 files changed, 0 insertions, 0 deletions