diff options
author | Brian Paul <[email protected]> | 2001-01-23 23:39:36 +0000 |
---|---|---|
committer | Brian Paul <[email protected]> | 2001-01-23 23:39:36 +0000 |
commit | b6bcae5698df88f7730d40004ce7ce0462e97a20 (patch) | |
tree | 14c77826b5016293914eb529822e609792150964 /src/mesa/swrast/s_copypix.c | |
parent | ab0c886a6c0dd38ac6168c2a239720a761e6578f (diff) |
Replaced struct gl_visual with struct __GLcontextModesRec from glcore.h.
Replace "RGBAMode" with "rgbMode", etc.
Other minor clean-ups.
Diffstat (limited to 'src/mesa/swrast/s_copypix.c')
-rw-r--r-- | src/mesa/swrast/s_copypix.c | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/src/mesa/swrast/s_copypix.c b/src/mesa/swrast/s_copypix.c index 401b448a630..401955d00ae 100644 --- a/src/mesa/swrast/s_copypix.c +++ b/src/mesa/swrast/s_copypix.c @@ -1,10 +1,10 @@ -/* $Id: s_copypix.c,v 1.9 2001/01/05 21:28:31 brianp Exp $ */ +/* $Id: s_copypix.c,v 1.10 2001/01/23 23:39:37 brianp Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 * - * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -88,7 +88,7 @@ copy_conv_rgba_pixels(GLcontext *ctx, GLint srcx, GLint srcy, if (ctx->Depth.Test || ctx->Fog.Enabled) { /* fill in array of z values */ GLdepth z = (GLdepth) - (ctx->Current.RasterPos[2] * ctx->Visual.DepthMax); + (ctx->Current.RasterPos[2] * ctx->DepthMax); GLint i; for (i = 0; i < width; i++) { zspan[i] = z; @@ -315,7 +315,7 @@ copy_rgba_pixels(GLcontext *ctx, GLint srcx, GLint srcy, if (ctx->Depth.Test || ctx->Fog.Enabled) { /* fill in array of z values */ - GLdepth z = (GLdepth) (ctx->Current.RasterPos[2] * ctx->Visual.DepthMax); + GLdepth z = (GLdepth) (ctx->Current.RasterPos[2] * ctx->DepthMax); for (i=0;i<width;i++) { zspan[i] = z; } @@ -552,7 +552,7 @@ static void copy_ci_pixels( GLcontext *ctx, if (ctx->Depth.Test || ctx->Fog.Enabled) { /* fill in array of z values */ - GLdepth z = (GLdepth) (ctx->Current.RasterPos[2] * ctx->Visual.DepthMax); + GLdepth z = (GLdepth) (ctx->Current.RasterPos[2] * ctx->DepthMax); for (i=0;i<width;i++) { zspan[i] = z; } @@ -650,7 +650,7 @@ static void copy_depth_pixels( GLcontext *ctx, GLint srcx, GLint srcy, const GLboolean zoom = ctx->Pixel.ZoomX != 1.0F || ctx->Pixel.ZoomY != 1.0F; GLint overlapping; - if (!ctx->Visual.DepthBits) { + if (!ctx->Visual.depthBits) { gl_error( ctx, GL_INVALID_OPERATION, "glCopyPixels" ); return; } @@ -673,7 +673,7 @@ static void copy_depth_pixels( GLcontext *ctx, GLint srcx, GLint srcy, ctx->Pixel.ZoomX, ctx->Pixel.ZoomY); /* setup colors or indexes */ - if (ctx->Visual.RGBAflag) { + if (ctx->Visual.rgbMode) { GLuint *rgba32 = (GLuint *) rgba; GLuint color = *(GLuint*)( ctx->Current.Color ); for (i = 0; i < width; i++) { @@ -716,10 +716,10 @@ static void copy_depth_pixels( GLcontext *ctx, GLint srcx, GLint srcy, for (i = 0; i < width; i++) { GLfloat d = depth[i] * ctx->Pixel.DepthScale + ctx->Pixel.DepthBias; - zspan[i] = (GLdepth) (CLAMP(d, 0.0F, 1.0F) * ctx->Visual.DepthMax); + zspan[i] = (GLdepth) (CLAMP(d, 0.0F, 1.0F) * ctx->DepthMax); } - if (ctx->Visual.RGBAflag) { + if (ctx->Visual.rgbMode) { if (zoom) { gl_write_zoomed_rgba_span( ctx, width, destx, dy, zspan, 0, (const GLchan (*)[4])rgba, desty ); @@ -758,7 +758,7 @@ static void copy_stencil_pixels( GLcontext *ctx, GLint srcx, GLint srcy, const GLboolean shift_or_offset = ctx->Pixel.IndexShift || ctx->Pixel.IndexOffset; GLint overlapping; - if (!ctx->Visual.StencilBits) { + if (!ctx->Visual.stencilBits) { gl_error( ctx, GL_INVALID_OPERATION, "glCopyPixels" ); return; } @@ -841,10 +841,10 @@ _swrast_CopyPixels( GLcontext *ctx, if (SWRAST_CONTEXT(ctx)->NewState) _swrast_validate_derived( ctx ); - if (type == GL_COLOR && ctx->Visual.RGBAflag) { + if (type == GL_COLOR && ctx->Visual.rgbMode) { copy_rgba_pixels( ctx, srcx, srcy, width, height, destx, desty ); } - else if (type == GL_COLOR && !ctx->Visual.RGBAflag) { + else if (type == GL_COLOR && !ctx->Visual.rgbMode) { copy_ci_pixels( ctx, srcx, srcy, width, height, destx, desty ); } else if (type == GL_DEPTH) { |