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authorChad Versace <[email protected]>2012-01-25 19:38:10 -0800
committerChad Versace <[email protected]>2012-01-27 13:34:26 -0800
commit1c0f1dd42a50464eeb81de4aad8eecf24b3d6c89 (patch)
tree356acdc359c537d38265763a84552f712c45bc53 /src/mesa/swrast/s_context.c
parent5665b5cc31da70e833f80e7a17bfa034d2f7ba44 (diff)
swrast: Fix fixed-function fragment processing
On i965, _mesa_ir_link_shader is never called. As a consequence, the current fragment program (ctx->FragmentProgram->_Current) exists but is invalid because it has no instructions. Yet swrast continued to attempt to use the empty program. To avoid using the empty program, this patch 1) defines a new function, _swrast_use_fragment_program, which checks if the current fragment program exists and differs from the fixed function fragment program, and, when appropriate, 2) replaces checks of the form if (ctx->FragmentProgram->_Current == NULL) with if (_swrast_use_fragment_program(ctx)) Fixes the following oglconform regressions on i965/gen6: api-fogcoord(basic.allCases.log) api-mtexcoord(basic.allCases.log) api-seccolor(basic.allCases.log) api-texcoord(basic.allCases.log) blend-separate(basic.allCases) colorsum(basic.allCases.log) The tests were ran with the GLXFBConfig: visual x bf lv rg d st colorbuffer sr ax dp st accumbuffer ms cav id dep cl sp sz l ci b ro r g b a F gb bf th cl r g b a ns b eat ---------------------------------------------------------------------------- 0x021 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None (Note: I originally believed that the hunk in _swrast_update_fragment_program was unnecessary. But it is required to fix blend-separate.) Note: This is a candidate for the 8.0 branch. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=43327 Reveiwed-by: Eric Anholt <[email protected]> Reviewed-by: Ian Romanick <[email protected]> Signed-off-by: Chad Versace <[email protected]>
Diffstat (limited to 'src/mesa/swrast/s_context.c')
-rw-r--r--src/mesa/swrast/s_context.c25
1 files changed, 14 insertions, 11 deletions
diff --git a/src/mesa/swrast/s_context.c b/src/mesa/swrast/s_context.c
index 14cb9b180c3..cc304d70c06 100644
--- a/src/mesa/swrast/s_context.c
+++ b/src/mesa/swrast/s_context.c
@@ -105,7 +105,7 @@ _swrast_update_rasterflags( struct gl_context *ctx )
}
- if (ctx->FragmentProgram._Current) {
+ if (_swrast_use_fragment_program(ctx)) {
rasterMask |= FRAGPROG_BIT;
}
@@ -170,7 +170,7 @@ _swrast_update_fog_hint( struct gl_context *ctx )
{
SWcontext *swrast = SWRAST_CONTEXT(ctx);
swrast->_PreferPixelFog = (!swrast->AllowVertexFog ||
- ctx->FragmentProgram._Current ||
+ _swrast_use_fragment_program(ctx) ||
(ctx->Hint.Fog == GL_NICEST &&
swrast->AllowPixelFog));
}
@@ -220,13 +220,14 @@ _swrast_update_deferred_texture(struct gl_context *ctx)
swrast->_DeferredTexture = GL_FALSE;
}
else {
+ GLboolean use_fprog = _swrast_use_fragment_program(ctx);
const struct gl_fragment_program *fprog
= ctx->FragmentProgram._Current;
- if (fprog && (fprog->Base.OutputsWritten & (1 << FRAG_RESULT_DEPTH))) {
+ if (use_fprog && (fprog->Base.OutputsWritten & (1 << FRAG_RESULT_DEPTH))) {
/* Z comes from fragment program/shader */
swrast->_DeferredTexture = GL_FALSE;
}
- else if (fprog && fprog->UsesKill) {
+ else if (use_fprog && fprog->UsesKill) {
swrast->_DeferredTexture = GL_FALSE;
}
else if (ctx->Query.CurrentOcclusionObject) {
@@ -254,7 +255,8 @@ _swrast_update_fog_state( struct gl_context *ctx )
(fp->Base.Target == GL_FRAGMENT_PROGRAM_NV));
/* determine if fog is needed, and if so, which fog mode */
- swrast->_FogEnabled = (fp == NULL && ctx->Fog.Enabled);
+ swrast->_FogEnabled = (!_swrast_use_fragment_program(ctx) &&
+ ctx->Fog.Enabled);
}
@@ -265,10 +267,11 @@ _swrast_update_fog_state( struct gl_context *ctx )
static void
_swrast_update_fragment_program(struct gl_context *ctx, GLbitfield newState)
{
- const struct gl_fragment_program *fp = ctx->FragmentProgram._Current;
- if (fp) {
- _mesa_load_state_parameters(ctx, fp->Base.Parameters);
- }
+ if (!_swrast_use_fragment_program(ctx))
+ return;
+
+ _mesa_load_state_parameters(ctx,
+ ctx->FragmentProgram._Current->Base.Parameters);
}
@@ -286,7 +289,7 @@ _swrast_update_specular_vertex_add(struct gl_context *ctx)
swrast->SpecularVertexAdd = (separateSpecular
&& ctx->Texture._EnabledUnits == 0x0
- && !ctx->FragmentProgram._Current
+ && !_swrast_use_fragment_program(ctx)
&& !ctx->ATIFragmentShader._Enabled);
}
@@ -497,7 +500,7 @@ _swrast_update_active_attribs(struct gl_context *ctx)
/*
* Compute _ActiveAttribsMask = which fragment attributes are needed.
*/
- if (ctx->FragmentProgram._Current) {
+ if (_swrast_use_fragment_program(ctx)) {
/* fragment program/shader */
attribsMask = ctx->FragmentProgram._Current->Base.InputsRead;
attribsMask &= ~FRAG_BIT_WPOS; /* WPOS is always handled specially */