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authorGregory Hainaut <[email protected]>2013-05-03 19:44:10 +0200
committerIan Romanick <[email protected]>2014-03-25 10:25:25 -0700
commitc03477050a6f51e601f75cb3c061a3e16a5b7171 (patch)
treea39b3a0ad845e232612a6dbb305083e585f643bb /src/mesa/state_tracker
parentb2bddaf7a000bf9830a7947b18d8e31fb25353ae (diff)
mesa/sso: rename Shader to the pointer _Shader
Basically a sed but shaderapi.c and get.c. get.c => GL_CURRENT_PROGAM always refer to the "old" UseProgram behavior shaderapi.c => the old api stil update the Shader object directly V2: formatting improvement V3 (idr): * Rebase fixes after a block of code was moved from ir_to_mesa.cpp to shaderapi.c. * Trivial reformatting. Reviewed-by: Ian Romanick <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/mesa/state_tracker')
-rw-r--r--src/mesa/state_tracker/st_atom_clip.c2
-rw-r--r--src/mesa/state_tracker/st_atom_constbuf.c6
-rw-r--r--src/mesa/state_tracker/st_cb_drawpixels.c2
-rw-r--r--src/mesa/state_tracker/st_draw.c2
-rw-r--r--src/mesa/state_tracker/st_glsl_to_tgsi.cpp2
-rw-r--r--src/mesa/state_tracker/st_program.c2
6 files changed, 8 insertions, 8 deletions
diff --git a/src/mesa/state_tracker/st_atom_clip.c b/src/mesa/state_tracker/st_atom_clip.c
index 274b36a624e..f82c1332afc 100644
--- a/src/mesa/state_tracker/st_atom_clip.c
+++ b/src/mesa/state_tracker/st_atom_clip.c
@@ -52,7 +52,7 @@ static void update_clip( struct st_context *st )
/* if we have a vertex shader that writes clip vertex we need to pass
the pre-projection transformed coordinates into the driver. */
if (st->vp) {
- if (ctx->Shader.CurrentProgram[MESA_SHADER_VERTEX])
+ if (ctx->_Shader->CurrentProgram[MESA_SHADER_VERTEX])
use_eye = TRUE;
}
diff --git a/src/mesa/state_tracker/st_atom_constbuf.c b/src/mesa/state_tracker/st_atom_constbuf.c
index a5013ed2c8b..7984bf742e3 100644
--- a/src/mesa/state_tracker/st_atom_constbuf.c
+++ b/src/mesa/state_tracker/st_atom_constbuf.c
@@ -219,7 +219,7 @@ static void st_bind_ubos(struct st_context *st,
static void bind_vs_ubos(struct st_context *st)
{
struct gl_shader_program *prog =
- st->ctx->Shader.CurrentProgram[MESA_SHADER_VERTEX];
+ st->ctx->_Shader->CurrentProgram[MESA_SHADER_VERTEX];
if (!prog)
return;
@@ -239,7 +239,7 @@ const struct st_tracked_state st_bind_vs_ubos = {
static void bind_fs_ubos(struct st_context *st)
{
struct gl_shader_program *prog =
- st->ctx->Shader.CurrentProgram[MESA_SHADER_FRAGMENT];
+ st->ctx->_Shader->CurrentProgram[MESA_SHADER_FRAGMENT];
if (!prog)
return;
@@ -259,7 +259,7 @@ const struct st_tracked_state st_bind_fs_ubos = {
static void bind_gs_ubos(struct st_context *st)
{
struct gl_shader_program *prog =
- st->ctx->Shader.CurrentProgram[MESA_SHADER_GEOMETRY];
+ st->ctx->_Shader->CurrentProgram[MESA_SHADER_GEOMETRY];
if (!prog)
return;
diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c b/src/mesa/state_tracker/st_cb_drawpixels.c
index 2b363615140..6119cc275f4 100644
--- a/src/mesa/state_tracker/st_cb_drawpixels.c
+++ b/src/mesa/state_tracker/st_cb_drawpixels.c
@@ -1364,7 +1364,7 @@ blit_copy_pixels(struct gl_context *ctx, GLint srcx, GLint srcy,
!ctx->Stencil.Enabled &&
!ctx->FragmentProgram.Enabled &&
!ctx->VertexProgram.Enabled &&
- !ctx->Shader.CurrentProgram[MESA_SHADER_FRAGMENT] &&
+ !ctx->_Shader->CurrentProgram[MESA_SHADER_FRAGMENT] &&
ctx->DrawBuffer->_NumColorDrawBuffers == 1 &&
!ctx->Query.CondRenderQuery &&
!ctx->Query.CurrentOcclusionObject) {
diff --git a/src/mesa/state_tracker/st_draw.c b/src/mesa/state_tracker/st_draw.c
index dba5870a085..c8189faade5 100644
--- a/src/mesa/state_tracker/st_draw.c
+++ b/src/mesa/state_tracker/st_draw.c
@@ -131,7 +131,7 @@ setup_index_buffer(struct st_context *st,
static void
check_uniforms(struct gl_context *ctx)
{
- struct gl_shader_program **shProg = ctx->Shader.CurrentProgram;
+ struct gl_shader_program **shProg = ctx->_Shader->CurrentProgram;
unsigned j;
for (j = 0; j < 3; j++) {
diff --git a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
index a9e75d8a641..f019a55c216 100644
--- a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
+++ b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
@@ -5198,7 +5198,7 @@ get_mesa_program(struct gl_context *ctx,
/* Write the END instruction. */
v->emit(NULL, TGSI_OPCODE_END);
- if (ctx->Shader.Flags & GLSL_DUMP) {
+ if (ctx->_Shader->Flags & GLSL_DUMP) {
printf("\n");
printf("GLSL IR for linked %s program %d:\n",
_mesa_shader_stage_to_string(shader->Stage),
diff --git a/src/mesa/state_tracker/st_program.c b/src/mesa/state_tracker/st_program.c
index 692a57008f3..2f0ec32f554 100644
--- a/src/mesa/state_tracker/st_program.c
+++ b/src/mesa/state_tracker/st_program.c
@@ -1204,7 +1204,7 @@ st_get_gp_variant(struct st_context *st,
void
st_print_shaders(struct gl_context *ctx)
{
- struct gl_shader_program **shProg = ctx->Shader.CurrentProgram;
+ struct gl_shader_program **shProg = ctx->_Shader->CurrentProgram;
unsigned j;
for (j = 0; j < 3; j++) {