diff options
author | Dave Airlie <[email protected]> | 2013-11-27 19:47:51 +1000 |
---|---|---|
committer | Dave Airlie <[email protected]> | 2014-04-02 12:12:04 +1000 |
commit | 76ba50a25a8bbc1e5fbcdb24da7e09f8996cf2c5 (patch) | |
tree | 05bd8c06d733e96246bacab1e8a429bf3800be51 /src/mesa/state_tracker | |
parent | 882b46a42ee8f25853b972911e6e31988b979412 (diff) |
mesa/soft/llvmpipe: add fake MSAA support
This adds a gallium cap that allows us to fake GL3.0 by
not exposing MSAA on sw rendering.
It also forces the extra extensions needed for GL3.2.
Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/mesa/state_tracker')
-rw-r--r-- | src/mesa/state_tracker/st_extensions.c | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c index 18ddd4e471a..a83a7088624 100644 --- a/src/mesa/state_tracker/st_extensions.c +++ b/src/mesa/state_tracker/st_extensions.c @@ -728,6 +728,13 @@ void st_init_extensions(struct st_context *st) ctx->Extensions.EXT_framebuffer_multisample_blit_scaled = GL_TRUE; } + if (ctx->Const.MaxSamples == 0 && screen->get_param(screen, PIPE_CAP_FAKE_SW_MSAA)) { + ctx->Const.FakeSWMSAA = GL_TRUE; + ctx->Extensions.EXT_framebuffer_multisample = GL_TRUE; + ctx->Extensions.EXT_framebuffer_multisample_blit_scaled = GL_TRUE; + ctx->Extensions.ARB_texture_multisample = GL_TRUE; + } + if (ctx->Const.MaxDualSourceDrawBuffers > 0 && !st->options.disable_blend_func_extended) ctx->Extensions.ARB_blend_func_extended = GL_TRUE; |