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authorJosé Fonseca <[email protected]>2009-07-07 17:56:12 +0100
committerJosé Fonseca <[email protected]>2009-07-14 12:20:43 +0100
commit4ed1de8b84b587d2be0c0e4ecb6b5f421195f562 (patch)
treed27541abf2ff304aceb91b1073f76c27c13e5e39 /src/mesa/state_tracker
parent680f7d09b00fdec0dbe5e357639d6b445bb9266e (diff)
mesa: Report the true face number when flushing.
Diffstat (limited to 'src/mesa/state_tracker')
-rw-r--r--src/mesa/state_tracker/st_cb_texture.c11
1 files changed, 8 insertions, 3 deletions
diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c
index 909189f9d39..22685bd5d95 100644
--- a/src/mesa/state_tracker/st_cb_texture.c
+++ b/src/mesa/state_tracker/st_cb_texture.c
@@ -950,8 +950,9 @@ st_get_tex_image(GLcontext * ctx, GLenum target, GLint level,
/* Image is stored in hardware format in a buffer managed by the
* kernel. Need to explicitly map and unmap it.
*/
+ unsigned face = _mesa_tex_target_to_face(target);
- st_teximage_flush_before_map(ctx->st, stImage->pt, 0, level,
+ st_teximage_flush_before_map(ctx->st, stImage->pt, face, level,
PIPE_TRANSFER_READ);
texImage->Data = st_texture_image_map(ctx->st, stImage, 0,
@@ -1080,13 +1081,15 @@ st_TexSubimage(GLcontext *ctx, GLint dims, GLenum target, GLint level,
* from uploading the buffer under us.
*/
if (stImage->pt) {
+ unsigned face = _mesa_tex_target_to_face(target);
+
if (format == GL_DEPTH_COMPONENT &&
pf_is_depth_and_stencil(stImage->pt->format))
transfer_usage = PIPE_TRANSFER_READ_WRITE;
else
transfer_usage = PIPE_TRANSFER_WRITE;
- st_teximage_flush_before_map(ctx->st, stImage->pt, 0, level,
+ st_teximage_flush_before_map(ctx->st, stImage->pt, face, level,
transfer_usage);
texImage->Data = st_texture_image_map(ctx->st, stImage, zoffset,
transfer_usage,
@@ -1213,7 +1216,9 @@ st_CompressedTexSubImage2D(GLcontext *ctx, GLenum target, GLint level,
int y;
if (stImage->pt) {
- st_teximage_flush_before_map(ctx->st, stImage->pt, 0, level,
+ unsigned face = _mesa_tex_target_to_face(target);
+
+ st_teximage_flush_before_map(ctx->st, stImage->pt, face, level,
PIPE_TRANSFER_WRITE);
texImage->Data = st_texture_image_map(ctx->st, stImage, 0,
PIPE_TRANSFER_WRITE,