aboutsummaryrefslogtreecommitdiffstats
path: root/src/mesa/state_tracker
diff options
context:
space:
mode:
authorBrian Paul <[email protected]>2015-08-28 00:42:00 -0600
committerBrian Paul <[email protected]>2015-09-24 07:52:42 -0600
commit200aee424790f3167fcb175f4798af27783fe364 (patch)
tree91b4724c5503637359b8068f94d35cdbdabe00df /src/mesa/state_tracker
parentc8cb5ed93c8e7343390f188bbf1a8459380a5739 (diff)
mesa: rework Driver.CopyImageSubData() and related code
Previously, core Mesa's _mesa_CopyImageSubData() created temporary textures to wrap renderbuffer sources/destinations. This caused a bit of a mess in the Mesa/gallium state tracker because we had to basically undo that wrapping. Instead, change ctx->Driver.CopyImageSubData() to take both gl_renderbuffer and gl_texture_image src/dst pointers (one being null, the other non-null) so the driver can handle renderbuffer vs. texture as needed. For the i965 driver, we basically moved the code that wrapped textures around renderbuffers from copyimage.c down into the met and driver code. The old code in copyimage.c also made some questionable calls to _mesa_BindTexture(), etc. which weren't undone at the end. v2 (Jason Ekstrand): Rework the intel bits v3 (Brian Paul): Update the temporary st_CopyImageSubData() function. Reviewed-by: Topi Pohjolainen <[email protected]> Tested-by: Kai Wasserbäch <[email protected]> Tested-by: Nick Sarnie <[email protected]>
Diffstat (limited to 'src/mesa/state_tracker')
-rw-r--r--src/mesa/state_tracker/st_cb_texture.c33
1 files changed, 28 insertions, 5 deletions
diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c
index 93335aefe6c..5d25fed317e 100644
--- a/src/mesa/state_tracker/st_cb_texture.c
+++ b/src/mesa/state_tracker/st_cb_texture.c
@@ -1879,22 +1879,45 @@ st_TextureView(struct gl_context *ctx,
static void
st_CopyImageSubData(struct gl_context *ctx,
struct gl_texture_image *src_image,
+ struct gl_renderbuffer *src_renderbuffer,
int src_x, int src_y, int src_z,
struct gl_texture_image *dst_image,
+ struct gl_renderbuffer *dst_renderbuffer,
int dst_x, int dst_y, int dst_z,
int src_width, int src_height)
{
struct st_context *st = st_context(ctx);
struct pipe_context *pipe = st->pipe;
- struct st_texture_image *src = st_texture_image(src_image);
- struct st_texture_image *dst = st_texture_image(dst_image);
-
+ struct pipe_resource *src_res, *dst_res;
struct pipe_box box;
+ int src_level, dst_level;
+
+ if (src_image) {
+ struct st_texture_image *src = st_texture_image(src_image);
+ src_res = src->pt;
+ src_level = src_image->Level;
+ }
+ else {
+ struct st_renderbuffer *src = st_renderbuffer(src_renderbuffer);
+ src_res = src->texture;
+ src_level = 0;
+ }
+
+ if (dst_image) {
+ struct st_texture_image *dst = st_texture_image(dst_image);
+ dst_res = dst->pt;
+ dst_level = dst_image->Level;
+ }
+ else {
+ struct st_renderbuffer *dst = st_renderbuffer(dst_renderbuffer);
+ dst_res = dst->texture;
+ dst_level = 0;
+ }
u_box_2d_zslice(src_x, src_y, src_z, src_width, src_height, &box);
- pipe->resource_copy_region(pipe, dst->pt, dst_image->Level,
+ pipe->resource_copy_region(pipe, dst_res, dst_level,
dst_x, dst_y, dst_z,
- src->pt, src_image->Level,
+ src_res, src_level,
&box);
}