diff options
author | Dave Airlie <[email protected]> | 2016-06-09 06:38:57 +1000 |
---|---|---|
committer | Ian Romanick <[email protected]> | 2017-01-20 15:41:23 -0800 |
commit | 8ce53d4a2f3f44b8fa00a6a04ec0816f38d788db (patch) | |
tree | f3a9e5801ddaad1c85a304f90a282d2e93ab41ab /src/mesa/state_tracker | |
parent | e90830bb8eb6b143551152916ad9eafbee7731b5 (diff) |
glsl: Add basic ARB_gpu_shader_int64 types
This adds the builtins and the lexer support.
To avoid too many warnings, it adds basic support to the type in a few
other places in mesa, mostly in the trivial places.
It also adds a query to be used later for if a type is an integer 32 or 64.
Signed-off-by: Dave Airlie <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
Diffstat (limited to 'src/mesa/state_tracker')
-rw-r--r-- | src/mesa/state_tracker/st_glsl_types.cpp | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/src/mesa/state_tracker/st_glsl_types.cpp b/src/mesa/state_tracker/st_glsl_types.cpp index 857e143287f..37c3164254a 100644 --- a/src/mesa/state_tracker/st_glsl_types.cpp +++ b/src/mesa/state_tracker/st_glsl_types.cpp @@ -67,6 +67,12 @@ st_glsl_attrib_type_size(const struct glsl_type *type, bool is_vs_input) return 2; } break; + case GLSL_TYPE_UINT64: + case GLSL_TYPE_INT64: + if (type->vector_elements <= 2 || is_vs_input) + return 1; + else + return 2; case GLSL_TYPE_ARRAY: assert(type->length > 0); return st_glsl_attrib_type_size(type->fields.array, is_vs_input) * type->length; |