diff options
author | Rob Clark <[email protected]> | 2016-08-31 17:44:01 -0400 |
---|---|---|
committer | Rob Clark <[email protected]> | 2016-09-26 15:29:17 -0400 |
commit | ecd6fce2611e88ff8468a354cff8eda39f260a31 (patch) | |
tree | f4c281475a9dfb836cf9c9ff1853de0edc850bc6 /src/mesa/state_tracker/st_program.h | |
parent | e0ec1c31345aa8f47b5dea16d26be4420bd908ad (diff) |
mesa/st: support lowering multi-planar YUV
Support multi-planar YUV for external EGLImage's (currently just in the
dma-buf import path) by lowering to multiple texture fetch's for each
plane and CSC in shader.
There was some discussion of alternative approaches for tracking the
additional UV or U/V planes:
https://lists.freedesktop.org/archives/mesa-dev/2016-September/127832.html
They all seemed worse than pipe_resource::next
Signed-off-by: Rob Clark <[email protected]>
Diffstat (limited to 'src/mesa/state_tracker/st_program.h')
-rw-r--r-- | src/mesa/state_tracker/st_program.h | 37 |
1 files changed, 37 insertions, 0 deletions
diff --git a/src/mesa/state_tracker/st_program.h b/src/mesa/state_tracker/st_program.h index 8e11bf02fa9..ea55d476ff0 100644 --- a/src/mesa/state_tracker/st_program.h +++ b/src/mesa/state_tracker/st_program.h @@ -39,6 +39,7 @@ #include "program/program.h" #include "pipe/p_state.h" #include "st_context.h" +#include "st_texture.h" #include "st_glsl_to_tgsi.h" @@ -48,6 +49,40 @@ extern "C" { #define ST_DOUBLE_ATTRIB_PLACEHOLDER 0xffffffff +struct st_external_sampler_key +{ + GLuint lower_nv12; /**< bitmask of 2 plane YUV samplers */ + GLuint lower_iyuv; /**< bitmask of 3 plane YUV samplers */ +}; + +static inline struct st_external_sampler_key +st_get_external_sampler_key(struct st_context *st, struct gl_program *prog) +{ + unsigned mask = prog->ExternalSamplersUsed; + struct st_external_sampler_key key; + + memset(&key, 0, sizeof(key)); + + while (unlikely(mask)) { + unsigned unit = u_bit_scan(&mask); + struct st_texture_object *stObj = + st_get_texture_object(st->ctx, prog, unit); + + switch (st_get_view_format(stObj)) { + case PIPE_FORMAT_NV12: + key.lower_nv12 |= (1 << unit); + break; + case PIPE_FORMAT_IYUV: + key.lower_iyuv |= (1 << unit); + break; + default: + break; + } + } + + return key; +} + /** Fragment program variant key */ struct st_fp_variant_key { @@ -72,6 +107,8 @@ struct st_fp_variant_key /** needed for ATI_fragment_shader */ char texture_targets[MAX_NUM_FRAGMENT_REGISTERS_ATI]; + + struct st_external_sampler_key external; }; |