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authorBrian <[email protected]>2007-08-22 12:24:51 -0600
committerBrian <[email protected]>2007-08-22 12:26:46 -0600
commitc0bb4ba9e665e40a325d82aa2ee48d7b8abd603b (patch)
tree48338074f07042599856e95b4529e0ffbca4be63 /src/mesa/state_tracker/st_program.h
parentd1fbf621dc48a488c0f860c5851332d269e6d637 (diff)
Rework of shader constant buffers.
They're now totally independent of the actual shaders. Also, implemented in terms of pipe_buffer_handles/objects.
Diffstat (limited to 'src/mesa/state_tracker/st_program.h')
-rw-r--r--src/mesa/state_tracker/st_program.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/state_tracker/st_program.h b/src/mesa/state_tracker/st_program.h
index b077fdf0698..3ff4f4e9c78 100644
--- a/src/mesa/state_tracker/st_program.h
+++ b/src/mesa/state_tracker/st_program.h
@@ -53,8 +53,6 @@ struct st_fragment_program
struct tgsi_token tokens[ST_FP_MAX_TOKENS];
GLboolean dirty;
- struct pipe_constant_buffer constants;
-
#if 0
GLfloat (*cbuffer)[4];
GLuint nr_constants;
@@ -85,7 +83,9 @@ struct st_vertex_program
struct tgsi_token tokens[ST_FP_MAX_TOKENS];
GLboolean dirty;
+#if 0
struct pipe_constant_buffer constants;
+#endif
GLuint param_state;
};