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author | Zack Rusin <[email protected]> | 2007-09-28 12:28:16 -0400 |
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committer | Zack Rusin <[email protected]> | 2007-09-28 12:28:16 -0400 |
commit | 901577e07fcab0cf90a272fee900cb0831ae84c3 (patch) | |
tree | 9e8674230a3e584c674d0683de5d40321bd51fc1 /src/mesa/state_tracker/st_program.h | |
parent | f2a33a63f1f41681375baa2a9ad261cb60db2a85 (diff) |
Revert "Redoing the way we handle vertex shaders for the draw module."
This reverts commit 6dcfddb8e2ec2bfb6187b912807fa65f28da2c5e.
Diffstat (limited to 'src/mesa/state_tracker/st_program.h')
-rw-r--r-- | src/mesa/state_tracker/st_program.h | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/mesa/state_tracker/st_program.h b/src/mesa/state_tracker/st_program.h index 2b792013131..6e106c16b02 100644 --- a/src/mesa/state_tracker/st_program.h +++ b/src/mesa/state_tracker/st_program.h @@ -79,6 +79,10 @@ struct st_vertex_program /** The program in TGSI format */ struct tgsi_token tokens[ST_FP_MAX_TOKENS]; +#if defined(__i386__) || defined(__386__) + struct x86_function sse2_program; +#endif + /** Pointer to the corresponding cached shader */ const struct cso_vertex_shader *vs; |