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authorIago Toral Quiroga <[email protected]>2015-01-20 17:09:59 +0100
committerIago Toral Quiroga <[email protected]>2015-02-03 13:19:36 +0100
commit5dfb085ff325df3dbefda515f06106469babbefc (patch)
treeacf8e618b2e412ca3846a98d96e9484841ae4496 /src/mesa/state_tracker/st_glsl_to_tgsi.cpp
parentc27d23f0c8e952d8ec340c4c9cd3ad026cd6187b (diff)
glsl: Improve precision of mod(x,y)
Currently, Mesa uses the lowering pass MOD_TO_FRACT to implement mod(x,y) as y * fract(x/y). This implementation has a down side though: it introduces precision errors due to the fract() operation. Even worse, since the result of fract() is multiplied by y, the larger y gets the larger the precision error we produce, so for large enough numbers the precision loss is significant. Some examples on i965: Operation Precision error ----------------------------------------------------- mod(-1.951171875, 1.9980468750) 0.0000000447 mod(121.57, 13.29) 0.0000023842 mod(3769.12, 321.99) 0.0000762939 mod(3769.12, 1321.99) 0.0001220703 mod(-987654.125, 123456.984375) 0.0160663128 mod( 987654.125, 123456.984375) 0.0312500000 This patch replaces the current lowering pass with a different one (MOD_TO_FLOOR) that follows the recommended implementation in the GLSL man pages: mod(x,y) = x - y * floor(x/y) This implementation eliminates the precision errors at the expense of an additional add instruction on some systems. On systems that can do negate with multiply-add in a single operation this new implementation would come at no additional cost. v2 (Ian Romanick) - Do not clone operands because when they are expressions we would be duplicating them and that can lead to suboptimal code. Fixes the following 16 dEQP tests: dEQP-GLES3.functional.shaders.builtin_functions.precision.mod.mediump_* dEQP-GLES3.functional.shaders.builtin_functions.precision.mod.highp_* Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/mesa/state_tracker/st_glsl_to_tgsi.cpp')
-rw-r--r--src/mesa/state_tracker/st_glsl_to_tgsi.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
index 2ed7a3bf9b8..b84f39dd183 100644
--- a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
+++ b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
@@ -5419,7 +5419,7 @@ st_link_shader(struct gl_context *ctx, struct gl_shader_program *prog)
lower_offset_arrays(ir);
do_mat_op_to_vec(ir);
lower_instructions(ir,
- MOD_TO_FRACT |
+ MOD_TO_FLOOR |
DIV_TO_MUL_RCP |
EXP_TO_EXP2 |
LOG_TO_LOG2 |