diff options
author | Paul Berry <[email protected]> | 2014-01-09 13:42:05 -0800 |
---|---|---|
committer | Paul Berry <[email protected]> | 2014-01-21 20:24:43 -0800 |
commit | 46d210d38fc472d5454cef864c4299c52bb46c86 (patch) | |
tree | 8b39634f668ee3e5425c0cacb36451eed9e9159d /src/mesa/state_tracker/st_glsl_to_tgsi.cpp | |
parent | 2212a97fe36f0d20c4c8dc1db1a3c7da08126f95 (diff) |
mesa: Replace _mesa_program_index_to_target with _mesa_shader_stage_to_program.
In my recent zeal to refactor Mesa's handling of the gl_shader_stage
enum, I accidentally wound up with two functions that do the same
thing: _mesa_program_index_to_target(), and
_mesa_shader_stage_to_program().
This patch keeps _mesa_shader_stage_to_program(), since its name is
more consistent with other related functions. However, it changes the
signature so that it accepts an unsigned integer instead of a
gl_shader_stage--this avoids awkward casts when the function is called
from C++ code.
Reviewed-by: Chris Forbes <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/mesa/state_tracker/st_glsl_to_tgsi.cpp')
-rw-r--r-- | src/mesa/state_tracker/st_glsl_to_tgsi.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp index f1b35442969..0871dd06428 100644 --- a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp +++ b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp @@ -5312,7 +5312,7 @@ st_link_shader(struct gl_context *ctx, struct gl_shader_program *prog) _mesa_reference_program(ctx, &prog->_LinkedShaders[i]->Program, linked_prog); if (!ctx->Driver.ProgramStringNotify(ctx, - _mesa_program_index_to_target(i), + _mesa_shader_stage_to_program(i), linked_prog)) { _mesa_reference_program(ctx, &prog->_LinkedShaders[i]->Program, NULL); |