diff options
author | Brian <[email protected]> | 2008-02-12 14:53:25 -0700 |
---|---|---|
committer | Brian <[email protected]> | 2008-02-12 14:53:25 -0700 |
commit | 4da1cdf78fa3b954840650fa46cf72da5daf149f (patch) | |
tree | 0496f6f4364e3608f7bb7af2a549a9ba3a898252 /src/mesa/state_tracker/st_gen_mipmap.c | |
parent | b61b1a295b13a0ff2cf98c8d07e62147d71c08b9 (diff) |
gallium: clean-up, simplification of mipmapped textures
Remove pipe_texture->first_level (always implicitly zero). This means there's
never any unused mipmap levels at the top.
In the state tracker, we no longer re-layout mipmapped textures if the
MinLod/MaxLod texture parameters change. It's up to the driver to obey the
pipe_sampler->min/max_lod clamps.
Diffstat (limited to 'src/mesa/state_tracker/st_gen_mipmap.c')
-rw-r--r-- | src/mesa/state_tracker/st_gen_mipmap.c | 43 |
1 files changed, 25 insertions, 18 deletions
diff --git a/src/mesa/state_tracker/st_gen_mipmap.c b/src/mesa/state_tracker/st_gen_mipmap.c index c152c599056..fd7d8cefea9 100644 --- a/src/mesa/state_tracker/st_gen_mipmap.c +++ b/src/mesa/state_tracker/st_gen_mipmap.c @@ -51,7 +51,6 @@ static void *blend_cso = NULL; static void *depthstencil_cso = NULL; static void *rasterizer_cso = NULL; -static void *sampler_cso = NULL; static struct st_fragment_program *stfp = NULL; static struct st_vertex_program *stvp = NULL; @@ -118,7 +117,6 @@ st_init_generate_mipmap(struct st_context *st) struct pipe_context *pipe = st->pipe; struct pipe_blend_state blend; struct pipe_rasterizer_state rasterizer; - struct pipe_sampler_state sampler; struct pipe_depth_stencil_alpha_state depthstencil; assert(!blend_cso); @@ -133,16 +131,6 @@ st_init_generate_mipmap(struct st_context *st) memset(&rasterizer, 0, sizeof(rasterizer)); rasterizer_cso = pipe->create_rasterizer_state(pipe, &rasterizer); - memset(&sampler, 0, sizeof(sampler)); - sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE; - sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE; - sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE; - sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NONE; - sampler.min_img_filter = PIPE_TEX_FILTER_LINEAR; - sampler.mag_img_filter = PIPE_TEX_FILTER_LINEAR; - sampler.normalized_coords = 1; - sampler_cso = pipe->create_sampler_state(pipe, &sampler); - stfp = make_tex_fragment_program(st->ctx); stvp = st_make_passthrough_vertex_shader(st, GL_FALSE); } @@ -156,14 +144,12 @@ st_destroy_generate_mipmpap(struct st_context *st) pipe->delete_blend_state(pipe, blend_cso); pipe->delete_depth_stencil_alpha_state(pipe, depthstencil_cso); pipe->delete_rasterizer_state(pipe, rasterizer_cso); - pipe->delete_sampler_state(pipe, sampler_cso); /* XXX free stfp, stvp */ blend_cso = NULL; depthstencil_cso = NULL; rasterizer_cso = NULL; - sampler_cso = NULL; } @@ -248,8 +234,10 @@ st_render_mipmap(struct st_context *st, { struct pipe_context *pipe = st->pipe; struct pipe_framebuffer_state fb; + struct pipe_sampler_state sampler; + void *sampler_cso; const uint face = _mesa_tex_target_to_face(target), zslice = 0; - const uint first_level_save = pt->first_level; + /*const uint first_level_save = pt->first_level;*/ uint dstLevel; assert(target != GL_TEXTURE_3D); /* not done yet */ @@ -263,11 +251,21 @@ st_render_mipmap(struct st_context *st, memset(&fb, 0, sizeof(fb)); fb.num_cbufs = 1; + /* sampler state */ + memset(&sampler, 0, sizeof(sampler)); + sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE; + sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE; + sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE; + sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NONE; + sampler.min_img_filter = PIPE_TEX_FILTER_LINEAR; + sampler.mag_img_filter = PIPE_TEX_FILTER_LINEAR; + sampler.normalized_coords = 1; + + /* bind CSOs */ pipe->bind_blend_state(pipe, blend_cso); pipe->bind_depth_stencil_alpha_state(pipe, depthstencil_cso); pipe->bind_rasterizer_state(pipe, rasterizer_cso); - pipe->bind_sampler_state(pipe, 0, sampler_cso); /* bind shaders */ pipe->bind_fs_state(pipe, stfp->fs->data); @@ -286,20 +284,29 @@ st_render_mipmap(struct st_context *st, fb.cbufs[0] = pipe->get_tex_surface(pipe, pt, face, dstLevel, zslice); pipe->set_framebuffer_state(pipe, &fb); + /* + * Setup sampler state + */ + sampler.min_lod = sampler.max_lod = srcLevel; + sampler_cso = pipe->create_sampler_state(pipe, &sampler); + pipe->bind_sampler_state(pipe, 0, sampler_cso); + simple_viewport(pipe, pt->width[dstLevel], pt->height[dstLevel]); /* * Setup src texture, override pt->first_level so we sample from * the right mipmap level. */ - pt->first_level = srcLevel; + /*pt->first_level = srcLevel;*/ pipe->set_sampler_texture(pipe, 0, pt); draw_quad(st->ctx); + + pipe->delete_sampler_state(pipe, sampler_cso); } /* restore first_level */ - pt->first_level = first_level_save; + /*pt->first_level = first_level_save;*/ /* restore pipe state */ if (st->state.rasterizer) |