diff options
author | John Brooks <[email protected]> | 2017-05-15 01:47:37 -0400 |
---|---|---|
committer | Samuel Pitoiset <[email protected]> | 2017-05-20 17:29:55 +0200 |
commit | bf4d7671f423f5d4e451fba81bb9d9ae57f5fe5b (patch) | |
tree | 40eca7487016e44dc4831a07fa60addb3d1e97f7 /src/mesa/state_tracker/st_extensions.c | |
parent | 61d8f3387d1f2b724c833418968ba407fc294032 (diff) |
driconf: Add allow_glsl_builtin_variable_redeclaration option
This option will allow GLSL builtins to be redeclared verbatim (e.g.
redeclaring "in int gl_VertexID" in a vertex shader). This is not strictly
valid and would normally fail to compile, but some applications (such as
newer Techland ports) do it and need more leniency.
v2 (Samuel Pitoiset):
- Rename allow_glsl_builtin_redeclaration ->
allow_glsl_builtin_variable_redeclaration
Signed-off-by: John Brooks <[email protected]>
Reviewed-by: Edward O'Callaghan <[email protected]>
Reviewed-by: Samuel Pitoiset <[email protected]>
Diffstat (limited to 'src/mesa/state_tracker/st_extensions.c')
-rw-r--r-- | src/mesa/state_tracker/st_extensions.c | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c index 2fa7ba7797e..a8cd2b4e174 100644 --- a/src/mesa/state_tracker/st_extensions.c +++ b/src/mesa/state_tracker/st_extensions.c @@ -892,6 +892,8 @@ void st_init_extensions(struct pipe_screen *screen, consts->ForceGLSLAbsSqrt = options->force_glsl_abs_sqrt; + consts->AllowGLSLBuiltinVariableRedeclaration = options->allow_glsl_builtin_variable_redeclaration; + consts->dri_config_options_sha1 = options->config_options_sha1; if (consts->GLSLVersion >= 400) |