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authorBrian Paul <[email protected]>2010-01-29 08:39:47 -0700
committerBrian Paul <[email protected]>2010-01-29 08:39:47 -0700
commit987dd63b90adc77b2ae580579a9baed4a3d56382 (patch)
treee813647be86e2abe1284dd6b8e15f9ffed3192d5 /src/mesa/state_tracker/st_draw.c
parent5ce9183c1c535d924a79c2b6b280c6a2648cec19 (diff)
st/mesa: check that state is validated before drawing
(cherry picked from commit 4d1234e22242529c8d85f5ef0cf826af41a91570) Conflicts: src/mesa/state_tracker/st_draw.c
Diffstat (limited to 'src/mesa/state_tracker/st_draw.c')
-rw-r--r--src/mesa/state_tracker/st_draw.c3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/mesa/state_tracker/st_draw.c b/src/mesa/state_tracker/st_draw.c
index b0d5b993a77..381c68474d6 100644
--- a/src/mesa/state_tracker/st_draw.c
+++ b/src/mesa/state_tracker/st_draw.c
@@ -531,6 +531,9 @@ st_draw_vbo(GLcontext *ctx,
GLboolean userSpace = GL_FALSE;
GLboolean vertDataEdgeFlags;
+ /* Mesa core state should have been validated already */
+ assert(ctx->NewState == 0x0);
+
/* Gallium probably doesn't want this in some cases. */
if (!index_bounds_valid)
if (!vbo_all_varyings_in_vbos(arrays))