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author | Marek Olšák <[email protected]> | 2015-04-10 23:58:34 +0200 |
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committer | Marek Olšák <[email protected]> | 2015-04-16 18:36:29 +0200 |
commit | 99eef3b8b324d3be6f3b8f2a34c95006d8205599 (patch) | |
tree | aa688b79742a30015b9629d18f3aab4b8cb5344c /src/mesa/state_tracker/st_debug.h | |
parent | 993a6288f72fa98932df7cdb6f64d9dd645e670d (diff) |
st/mesa: add a debug option to compile shaders at link time
v2: fix crashes
Tested-by: Tom Stellard <[email protected]>
Reviewed-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/mesa/state_tracker/st_debug.h')
-rw-r--r-- | src/mesa/state_tracker/st_debug.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/mesa/state_tracker/st_debug.h b/src/mesa/state_tracker/st_debug.h index cc81978360c..288eccf9f9c 100644 --- a/src/mesa/state_tracker/st_debug.h +++ b/src/mesa/state_tracker/st_debug.h @@ -47,6 +47,7 @@ st_print_current(void); #define DEBUG_DRAW 0x100 #define DEBUG_BUFFER 0x200 #define DEBUG_WIREFRAME 0x400 +#define DEBUG_PRECOMPILE 0x800 #ifdef DEBUG extern int ST_DEBUG; |