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authorChia-I Wu <[email protected]>2010-04-12 16:13:33 +0800
committerChia-I Wu <[email protected]>2010-04-13 15:15:43 +0800
commitda8412ec19ad00627ae9139dc02f46f344bbb6ac (patch)
tree2d94aaab96316afb0267251d978830812ed701af /src/mesa/state_tracker/st_context.c
parenta1dbd009d4a725b432a08093dc52486f896915d9 (diff)
st/mesa: Drop st_public support.
There is no user of st_public now.
Diffstat (limited to 'src/mesa/state_tracker/st_context.c')
-rw-r--r--src/mesa/state_tracker/st_context.c51
1 files changed, 0 insertions, 51 deletions
diff --git a/src/mesa/state_tracker/st_context.c b/src/mesa/state_tracker/st_context.c
index 0a1503fc692..c753fdca34c 100644
--- a/src/mesa/state_tracker/st_context.c
+++ b/src/mesa/state_tracker/st_context.c
@@ -31,7 +31,6 @@
#include "shader/shader_api.h"
#include "glapi/glapi.h"
#include "st_context.h"
-#include "st_public.h"
#include "st_debug.h"
#include "st_cb_accum.h"
#include "st_cb_bitmap.h"
@@ -288,56 +287,6 @@ void st_destroy_context( struct st_context *st )
}
-GLboolean
-st_make_current(struct st_context *st,
- struct st_framebuffer *draw,
- struct st_framebuffer *read,
- void *winsys_drawable_handle )
-{
- /* Call this periodically to detect when the user has begun using
- * GL rendering from multiple threads.
- */
- _glapi_check_multithread();
-
- if (st) {
- if (!_mesa_make_current(st->ctx, &draw->Base, &read->Base)) {
- st->pipe->priv = NULL;
- return GL_FALSE;
- }
-
- _mesa_check_init_viewport(st->ctx, draw->InitWidth, draw->InitHeight);
- st->winsys_drawable_handle = winsys_drawable_handle;
-
- return GL_TRUE;
- }
- else {
- return _mesa_make_current(NULL, NULL, NULL);
- }
-}
-
-struct st_context *st_get_current(void)
-{
- GET_CURRENT_CONTEXT(ctx);
-
- return (ctx == NULL) ? NULL : ctx->st;
-}
-
-void st_copy_context_state(struct st_context *dst,
- struct st_context *src,
- uint mask)
-{
- _mesa_copy_context(dst->ctx, src->ctx, mask);
-}
-
-
-
-st_proc st_get_proc_address(const char *procname)
-{
- return (st_proc) _glapi_get_proc_address(procname);
-}
-
-
-
void st_init_driver_functions(struct dd_function_table *functions)
{
_mesa_init_glsl_driver_functions(functions);