diff options
author | Brian Paul <[email protected]> | 2009-03-07 12:33:11 -0700 |
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committer | Brian Paul <[email protected]> | 2009-03-07 12:33:11 -0700 |
commit | 2c3785159574e6c8640b6af3ce2ef561d095f324 (patch) | |
tree | eefb8c30fdfe8c8414733de58cae4f25071bdf16 /src/mesa/state_tracker/st_context.c | |
parent | 4de5abee3938ee1d186629a70b04a98a74f50c97 (diff) |
mesa: move glViewport and glDepthRange functions into new viewport.c file
A bit of refactoring with an eye toward ES2 and GL 3.1
Diffstat (limited to 'src/mesa/state_tracker/st_context.c')
-rw-r--r-- | src/mesa/state_tracker/st_context.c | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/mesa/state_tracker/st_context.c b/src/mesa/state_tracker/st_context.c index 9a17038eaf1..2e1f6d4bcf8 100644 --- a/src/mesa/state_tracker/st_context.c +++ b/src/mesa/state_tracker/st_context.c @@ -31,6 +31,7 @@ #include "main/matrix.h" #include "main/buffers.h" #include "main/scissor.h" +#include "main/viewport.h" #include "vbo/vbo.h" #include "shader/shader_api.h" #include "glapi/glapi.h" |