diff options
author | Brian <[email protected]> | 2008-01-16 13:55:08 -0700 |
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committer | Brian <[email protected]> | 2008-01-16 13:55:08 -0700 |
commit | 13bfa87b09294607e73d3993878956d5b344bbb3 (patch) | |
tree | eddc42f019164611704c9712bee04a4a9318bb43 /src/mesa/state_tracker/st_cb_drawpixels.c | |
parent | 27cff4402e9582fed8152e88a2c36e488bf76198 (diff) |
tweaks to quad drawing, set UsesKill in bitmap shader
Diffstat (limited to 'src/mesa/state_tracker/st_cb_drawpixels.c')
-rw-r--r-- | src/mesa/state_tracker/st_cb_drawpixels.c | 27 |
1 files changed, 15 insertions, 12 deletions
diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c b/src/mesa/state_tracker/st_cb_drawpixels.c index f4d6b9362c7..eaa88d3c6ce 100644 --- a/src/mesa/state_tracker/st_cb_drawpixels.c +++ b/src/mesa/state_tracker/st_cb_drawpixels.c @@ -158,6 +158,7 @@ make_bitmap_fragment_program(GLcontext *ctx) p->OutputsWritten = 0x0; stfp = (struct st_fragment_program *) p; + stfp->Base.UsesKill = GL_TRUE; st_translate_fragment_program(ctx->st, stfp, NULL, stfp->tokens, ST_MAX_SHADER_TOKENS); @@ -536,30 +537,31 @@ draw_quad(GLcontext *ctx, GLfloat x0, GLfloat y0, GLfloat z, { GLfloat verts[4][2][4]; /* four verts, two attribs, XYZW */ GLuint i; + GLfloat sLeft = 0.0, sRight = 1.0; GLfloat tTop = invertTex, tBot = 1.0 - tTop; /* upper-left */ verts[0][0][0] = x0; /* attr[0].x */ - verts[0][0][1] = y0; /* attr[0].x */ - verts[0][1][0] = 0.0; /* attr[1].s */ + verts[0][0][1] = y0; /* attr[0].y */ + verts[0][1][0] = sLeft; /* attr[1].s */ verts[0][1][1] = tTop; /* attr[1].t */ /* upper-right */ verts[1][0][0] = x1; verts[1][0][1] = y0; - verts[1][1][0] = 1.0; + verts[1][1][0] = sRight; verts[1][1][1] = tTop; /* lower-right */ verts[2][0][0] = x1; verts[2][0][1] = y1; - verts[2][1][0] = 1.0; + verts[2][1][0] = sRight; verts[2][1][1] = tBot; /* lower-left */ verts[3][0][0] = x0; verts[3][0][1] = y1; - verts[3][1][0] = 0.0; + verts[3][1][0] = sLeft; verts[3][1][1] = tBot; /* same for all verts: */ @@ -581,30 +583,31 @@ draw_quad_colored(GLcontext *ctx, GLfloat x0, GLfloat y0, GLfloat z, { GLfloat verts[4][3][4]; /* four verts, three attribs, XYZW */ GLuint i; + GLfloat sLeft = 0.0, sRight = 1.0; GLfloat tTop = invertTex, tBot = 1.0 - tTop; /* upper-left */ verts[0][0][0] = x0; /* attr[0].x */ verts[0][0][1] = y0; /* attr[0].y */ - verts[0][2][0] = 0.0; /* attr[2].s */ + verts[0][2][0] = sLeft; /* attr[2].s */ verts[0][2][1] = tTop; /* attr[2].t */ /* upper-right */ verts[1][0][0] = x1; verts[1][0][1] = y0; - verts[1][2][0] = 1.0; + verts[1][2][0] = sRight; verts[1][2][1] = tTop; /* lower-right */ verts[2][0][0] = x1; verts[2][0][1] = y1; - verts[2][2][0] = 1.0; + verts[2][2][0] = sRight; verts[2][2][1] = tBot; /* lower-left */ verts[3][0][0] = x0; verts[3][0][1] = y1; - verts[3][2][0] = 0.0; + verts[3][2][0] = sLeft; verts[3][2][1] = tBot; /* same for all verts: */ @@ -669,9 +672,9 @@ draw_textured_quad(GLcontext *ctx, GLint x, GLint y, GLfloat z, struct pipe_sampler_state sampler; const struct cso_sampler *cso; memset(&sampler, 0, sizeof(sampler)); - sampler.wrap_s = PIPE_TEX_WRAP_REPEAT; - sampler.wrap_t = PIPE_TEX_WRAP_REPEAT; - sampler.wrap_r = PIPE_TEX_WRAP_REPEAT; + sampler.wrap_s = PIPE_TEX_WRAP_CLAMP; + sampler.wrap_t = PIPE_TEX_WRAP_CLAMP; + sampler.wrap_r = PIPE_TEX_WRAP_CLAMP; sampler.min_img_filter = PIPE_TEX_FILTER_NEAREST; sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NONE; sampler.mag_img_filter = PIPE_TEX_FILTER_NEAREST; |