diff options
author | Brian Paul <[email protected]> | 2016-02-09 14:35:31 -0700 |
---|---|---|
committer | Brian Paul <[email protected]> | 2016-02-09 17:48:25 -0700 |
commit | 5e4de781fadea9e138e722c53a2e72eeb1d41a5a (patch) | |
tree | 6ba010e78914b65994efa4f4c76b7f57e0582a4b /src/mesa/state_tracker/st_cb_bitmap.c | |
parent | 9e2a9d5743246e0fdaa03fe90f8dc341cea10907 (diff) |
st/mesa: fix bitmap texture target code and simplify tex sampler state
Bitmaps may be drawn with a PIPE_TEXTURE_2D or PIPE_TEXTURE_RECT resource
as determined at context creation by checking if PIPE_CAP_NPOT_TEXTURES is
supported. But many places in the bitmap code were hard-coded to use
PIPE_TEXTURE_2D. Use st->internal_target instead.
I think an older NV chip is the only case where a gallium driver does not
support NPOT textures. Bitmap drawing was probably broken for that GPU.
Also, we only need one sampler state with texcoord normalization set up
according to st->internal_target.
Reviewed-by: Roland Scheidegger <[email protected]>
Diffstat (limited to 'src/mesa/state_tracker/st_cb_bitmap.c')
-rw-r--r-- | src/mesa/state_tracker/st_cb_bitmap.c | 32 |
1 files changed, 16 insertions, 16 deletions
diff --git a/src/mesa/state_tracker/st_cb_bitmap.c b/src/mesa/state_tracker/st_cb_bitmap.c index 34809ad7163..627b8cbd598 100644 --- a/src/mesa/state_tracker/st_cb_bitmap.c +++ b/src/mesa/state_tracker/st_cb_bitmap.c @@ -251,8 +251,7 @@ setup_render_state(struct gl_context *ctx, for (i = 0; i < st->state.num_samplers[PIPE_SHADER_FRAGMENT]; i++) { samplers[i] = &st->state.samplers[PIPE_SHADER_FRAGMENT][i]; } - samplers[fpv->bitmap_sampler] = - &st->bitmap.samplers[sv->texture->target != PIPE_TEXTURE_RECT]; + samplers[fpv->bitmap_sampler] = &st->bitmap.sampler; cso_set_samplers(cso, PIPE_SHADER_FRAGMENT, num, (const struct pipe_sampler_state **) samplers); } @@ -438,7 +437,7 @@ reset_cache(struct st_context *st) assert(!cache->texture); /* allocate a new texture */ - cache->texture = st_texture_create(st, PIPE_TEXTURE_2D, + cache->texture = st_texture_create(st, st->internal_target, st->bitmap.tex_format, 0, BITMAP_CACHE_WIDTH, BITMAP_CACHE_HEIGHT, 1, 1, 0, @@ -624,26 +623,27 @@ accum_bitmap(struct gl_context *ctx, static void init_bitmap_state(struct st_context *st) { - struct pipe_sampler_state *sampler = &st->bitmap.samplers[0]; struct pipe_context *pipe = st->pipe; struct pipe_screen *screen = pipe->screen; /* This function should only be called once */ assert(st->bitmap.cache == NULL); + assert(st->internal_target == PIPE_TEXTURE_2D || + st->internal_target == PIPE_TEXTURE_RECT); + /* alloc bitmap cache object */ st->bitmap.cache = ST_CALLOC_STRUCT(bitmap_cache); /* init sampler state once */ - memset(sampler, 0, sizeof(*sampler)); - sampler->wrap_s = PIPE_TEX_WRAP_CLAMP; - sampler->wrap_t = PIPE_TEX_WRAP_CLAMP; - sampler->wrap_r = PIPE_TEX_WRAP_CLAMP; - sampler->min_img_filter = PIPE_TEX_FILTER_NEAREST; - sampler->min_mip_filter = PIPE_TEX_MIPFILTER_NONE; - sampler->mag_img_filter = PIPE_TEX_FILTER_NEAREST; - st->bitmap.samplers[1] = *sampler; - st->bitmap.samplers[1].normalized_coords = 1; + memset(&st->bitmap.sampler, 0, sizeof(st->bitmap.sampler)); + st->bitmap.sampler.wrap_s = PIPE_TEX_WRAP_CLAMP; + st->bitmap.sampler.wrap_t = PIPE_TEX_WRAP_CLAMP; + st->bitmap.sampler.wrap_r = PIPE_TEX_WRAP_CLAMP; + st->bitmap.sampler.min_img_filter = PIPE_TEX_FILTER_NEAREST; + st->bitmap.sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NONE; + st->bitmap.sampler.mag_img_filter = PIPE_TEX_FILTER_NEAREST; + st->bitmap.sampler.normalized_coords = st->internal_target == PIPE_TEXTURE_2D; /* init baseline rasterizer state once */ memset(&st->bitmap.rasterizer, 0, sizeof(st->bitmap.rasterizer)); @@ -653,17 +653,17 @@ init_bitmap_state(struct st_context *st) /* find a usable texture format */ if (screen->is_format_supported(screen, PIPE_FORMAT_I8_UNORM, - PIPE_TEXTURE_2D, 0, + st->internal_target, 0, PIPE_BIND_SAMPLER_VIEW)) { st->bitmap.tex_format = PIPE_FORMAT_I8_UNORM; } else if (screen->is_format_supported(screen, PIPE_FORMAT_A8_UNORM, - PIPE_TEXTURE_2D, 0, + st->internal_target, 0, PIPE_BIND_SAMPLER_VIEW)) { st->bitmap.tex_format = PIPE_FORMAT_A8_UNORM; } else if (screen->is_format_supported(screen, PIPE_FORMAT_L8_UNORM, - PIPE_TEXTURE_2D, 0, + st->internal_target, 0, PIPE_BIND_SAMPLER_VIEW)) { st->bitmap.tex_format = PIPE_FORMAT_L8_UNORM; } |